Player Matchup

Chiron
Chiron
 
Chiron
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DrDream77
Sol
Level 144
God Stats
2W - 4L
1,555 SR
Queue Stats
102W - 84L
1,578 Elo+
Party 2
King Arthur
King Arthur
aashod24
King Arthur
Level 122
God Stats
3W - 1L
1,597 SR
Queue Stats
129W - 114L
1,488 Elo+
Party 2
Team Averages
Level 124
1,551 SR
1,522 Elo+

VS

Team Averages
Level 73
1,285 SR
1,570 Elo+
Kumbhakarna
Kumbhakarna
Allow Me To Die
Kumbhakarna
Level 63
God Stats
0W - 1L
1,249 SR
Queue Stats
69W - 57L
1,590 Elo+
Party 1
Medusa
Medusa
CynicaI Bean
Medusa
Level 78
God Stats
0W - 3L
1,113 SR
Queue Stats
232W - 188L
1,536 Elo+
Party 1
Tiamat
Tiamat
Zumbadadster
Tiamat
Level 77
God Stats
1W - 7L
1,493 SR
Queue Stats
269W - 162L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
6 / 3 / 8
10,184
783
12,338
9,046
3,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
5 / 2 / 11
9,842
757
12,724
10,972
4,045
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
aashod24
King Arthur
15
6 / 1 / 10
10,272
790
10,839
11,681
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Allow Me To Die
Kumbhakarna
12
2 / 4 / 4
9,032
695
4,907
18,154
14,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
10
1 / 7 / 3
7,681
591
6,738
12,348
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
12
3 / 7 / 3
8,366
644
6,973
12,940
9,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
17
Kills
6
6
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
3
8
3.33
L
Kumbhakarna
Allow Me To Die
Kumbhakarna
2
4
4
1
L
Medusa
1
7
3
0.36
W
5
2
11
5.25
L
Tiamat
3
7
3
0.64
W
King Arthur
aashod24
King Arthur
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,901
Damage
18,618
31,699
Taken
43,442
16,993
Mitigated
28,535
11,852
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,338
4,725
490
2,539
9,046
3,157
787
4,106
4,940
0
41,360
L
Kumbhakarna
Allow Me To Die
Kumbhakarna
4,907
470
0
3,494
18,154
14,117
28
5,462
12,333
23,579
0
L
Medusa
6,738
3,040
0
2,004
12,348
4,805
540
2,640
9,431
0
16,997
W
12,724
4,001
0
5,520
10,972
4,045
1,366
5,731
5,241
45,097
0
L
Tiamat
6,973
505
0
3,020
12,940
9,613
0
4,732
7,983
20,683
0
W
King Arthur
aashod24
King Arthur
10,839
1,247
0
3,303
11,681
9,791
142
2,491
9,190
0
27,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
25,079
158
Minions Killed
93
8
Camps Cleared
3
714,023
Distance Traveled
664,340
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,184
783
60
5
4
248,142
2
L
Kumbhakarna
9,032
695
19
1
0
244,704
3
L
Medusa
7,681
591
29
2
0
204,904
2
W
Sol
9,842
757
63
5
4
216,684
1
L
Tiamat
8,366
644
45
3
3
214,732
2
W
King Arthur
10,272
790
35
3
0
249,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role