Player Matchup

Zhong Kui
Zhong Kui
HyperWoif
Zhong Kui
Level 29
God Stats
4W - 9L
1,328 SR
Queue Stats
126W - 156L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
KingRedemption
Danzaburou
Level 87
God Stats
8W - 6L
1,554 SR
Queue Stats
83W - 57L
1,529 Elo+
Party 3
Yemoja
Yemoja
PhunaniTsunami
Yemoja
Level 25
God Stats
2W - 0L
1,456 SR
Queue Stats
64W - 62L
1,416 Elo+
Party 3
Janus
Janus
TTVBIGDADDYMURDA
Janus
Level 64
God Stats
13W - 18L
1,500 SR
Queue Stats
443W - 513L
1,394 Elo+
Party 2
Achilles
Achilles
ssMeep
Achilles
Level 33
God Stats
12W - 8L
1,573 SR
Queue Stats
154W - 172L
1,429 Elo+
Solo
Team Averages
Level 48
1,482 SR
1,437 Elo+

VS

Team Averages
Level 59
1,443 SR
1,371 Elo+
Kali
Kali
Sealis1056
Kali
Level 47
God Stats
0W - 1L
1,378 SR
Queue Stats
2W - 2L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
Xantiax13
Cthulhu
Level 48
God Stats
46W - 52L
1,456 SR
Queue Stats
522W - 578L
1,411 Elo+
Solo
Poseidon
Poseidon
YoDirt666
Poseidon
Level 107
God Stats
1W - 4L
1,260 SR
Queue Stats
25W - 38L
1,372 Elo+
Party 1
Set
Set
s1nph0n3y
Set
Level 88
God Stats
0W - 1L
1,624 SR
Queue Stats
2W - 4L
1,294 Elo+
Party 1
Hou Yi
Hou Yi
yung is bad8498
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HyperWoif
Zhong Kui
17
4 / 5 / 10
10,706
973
11,656
12,643
13,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KingRedemption
Danzaburou
18
10 / 2 / 8
12,880
1,171
21,945
10,789
3,679
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 2 / 15
10,457
951
9,796
10,858
5,431
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 6 / 12
11,051
1,005
13,669
10,129
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
ssMeep
Achilles
18
6 / 2 / 10
11,617
1,056
15,218
15,572
17,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

213

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 7
11,230
1,021
10,795
18,709
9,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Xantiax13
Cthulhu
17
0 / 4 / 14
10,208
928
15,956
21,830
24,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
YoDirt666
Poseidon
16
1 / 5 / 7
10,077
916
12,597
12,211
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 7 / 3
12,554
1,141
15,787
19,441
9,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 2 / 5
8,858
805
1,580
6,373
2,425
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
53
23
Kills
17
17
Deaths
23
55
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
HyperWoif
Zhong Kui
4
5
10
1.8
W
Danzaburou
KingRedemption
Danzaburou
10
2
8
7
W
2
2
15
4.75
L
5
5
7
1.7
W
1
6
12
1.17
L
Cthulhu
Xantiax13
Cthulhu
0
4
14
1.75
L
Poseidon
YoDirt666
Poseidon
1
5
7
0.9
L
11
7
3
1.79
W
Achilles
ssMeep
Achilles
6
2
10
5.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,284
Damage
56,715
59,991
Taken
78,564
42,727
Mitigated
50,206
7,413
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
HyperWoif
Zhong Kui
11,656
954
264
732
12,643
13,418
0
4,049
8,237
22,520
0
W
Danzaburou
KingRedemption
Danzaburou
21,945
12,816
0
1,482
10,789
3,679
0
5,869
4,413
0
41,620
W
9,796
873
2,339
1,274
10,858
5,431
0
6,638
3,610
15,863
0
L
10,795
4,883
0
3,269
18,709
9,818
0
9,790
8,761
0
27,459
W
13,669
1,121
0
0
10,129
2,859
0
2,604
7,350
44,720
0
L
Cthulhu
Xantiax13
Cthulhu
15,956
849
0
1,100
21,830
24,071
0
9,059
12,483
27,249
0
L
Poseidon
YoDirt666
Poseidon
12,597
1,019
0
0
12,211
3,927
0
5,795
6,251
38,318
0
L
15,787
7,231
0
1,821
19,441
9,965
0
7,410
11,688
0
38,250
W
Achilles
ssMeep
Achilles
15,218
5,634
0
1,322
15,572
17,340
0
6,896
7,491
0
30,514
L
1,580
429
0
100
6,373
2,425
0
3,067
3,130
0
3,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,711
Gold Earned
52,927
192
Minions Killed
188
6
Camps Cleared
8
1,072,707
Distance Traveled
1,084,202
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,706
973
27
2
0
198,235
0
W
Danzaburou
12,880
1,171
40
4
1
219,693
0
W
Yemoja
10,457
951
6
1
3
198,723
0
L
Kali
11,230
1,021
30
3
1
249,856
0
W
Janus
11,051
1,005
86
8
0
205,017
0
L
Cthulhu
10,208
928
24
2
0
227,785
0
L
Poseidon
10,077
916
68
6
2
212,281
0
L
Set
12,554
1,141
65
6
4
217,007
0
W
Achilles
11,617
1,056
33
3
2
251,039
1
L
Hou Yi
8,858
805
1
0
1
177,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role