Player Matchup

Sol
Sol
AlmightyAlisaie
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,761 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BLSDDD
Tsukuyomi
Level 29
God Stats
2W - 3L
1,489 SR
Queue Stats
54W - 39L
1,490 Elo+
Party 2
Fafnir
Fafnir
Severed07
Fafnir
Level 18
God Stats
4W - 0L
1,959 SR
Queue Stats
36W - 30L
1,487 Elo+
Party 2
Team Averages
Level 21
1,649 SR
1,579 Elo+

VS

Team Averages
Level 74
1,542 SR
1,356 Elo+
Ymir
Ymir
Inarius666
Ymir
Level 11
God Stats
0W - 1L
1,594 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 1
Zeus
Zeus
MynorGM29
Zeus
Level 89
God Stats
2W - 2L
1,636 SR
Queue Stats
14W - 16L
1,444 Elo+
Party 1
Cupid
Cupid
STEV2001968
Cupid
Level 123
God Stats
0W - 2L
1,395 SR
Queue Stats
82W - 92L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
7,903
790
14,774
8,656
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
BLSDDD
Tsukuyomi
11
5 / 1 / 1
7,307
731
2,333
5,124
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Severed07
Fafnir
10
2 / 1 / 7
7,902
790
2,217
7,124
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,302
630
1,984
9,573
5,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
10
2 / 3 / 1
6,662
666
6,690
4,628
1,553
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 2
6,774
677
4,155
8,297
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
4
4
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
Tsukuyomi
BLSDDD
Tsukuyomi
5
1
1
5.5
L
0
4
2
0.25
L
Zeus
2
3
1
0.83
L
2
4
2
0.75
W
Fafnir
Severed07
Fafnir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,324
Damage
12,829
20,904
Taken
22,498
14,824
Mitigated
9,878
5,539
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,774
5,531
0
3,406
8,656
4,638
2,927
3,417
5,239
37,815
4,284
W
Tsukuyomi
BLSDDD
Tsukuyomi
2,333
555
0
390
5,124
2,011
179
2,857
2,267
0
11,192
L
1,984
258
141
1,581
9,573
5,075
0
6,330
3,243
6,131
0
L
Zeus
6,690
366
0
241
4,628
1,553
0
3,222
1,406
23,909
0
L
4,155
2,024
21
804
8,297
3,250
0
6,337
1,960
0
18,872
W
Fafnir
Severed07
Fafnir
2,217
355
0
1,743
7,124
8,175
196
2,598
4,526
7,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,112
Gold Earned
19,738
107
Minions Killed
88
4
Camps Cleared
6
546,092
Distance Traveled
498,002
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,903
790
73
7
2
177,021
4
W
Tsukuyomi
7,307
731
18
2
2
181,278
0
L
Ymir
6,302
630
12
1
2
153,502
1
L
Zeus
6,662
666
38
4
3
167,966
2
L
Cupid
6,774
677
38
4
1
176,534
3
W
Fafnir
7,902
790
16
2
0
187,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role