Player Matchup

Nemesis
Nemesis
Silver II
GabrielMaciel02
Nemesis
Silver II
Level 109
God Stats
2W - 1L
1,501 SR
Queue Stats
31W - 33L
1,239 MMR
Party 3
Vamana
Vamana
Silver I
OysterMullet
Vamana
Silver I
Level 155
God Stats
9W - 14L
1,485 SR
Queue Stats
299W - 308L
1,003 MMR
Party 1
Janus
Janus
Silver III
TEK5cReginald
Janus
Silver III
Level 160
God Stats
1W - 4L
1,201 SR
Queue Stats
311W - 329L
784 MMR
Party 1
Athena
Athena
Silver V
run-to-bush
Athena
Silver V
Level 89
God Stats
0W - 2L
1,287 SR
Queue Stats
37W - 38L
903 MMR
Party 3
Danzaburou
Danzaburou
Silver II
westlyshots
Danzaburou
Silver II
Level 156
God Stats
1W - 3L
1,376 SR
Queue Stats
316W - 334L
1,018 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,370 SR
989 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,552 SR
1,117 MMR
Hel
Hel
Silver III
 
Hel
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
DaniToxic11
Kali
Silver I
Level 120
God Stats
1W - 2L
1,440 SR
Queue Stats
638W - 653L
1,117 MMR
Solo
Fenrir
Fenrir
Silver III
JTXSElMamut
Fenrir
Silver III
Level 123
God Stats
12W - 5L
1,486 SR
Queue Stats
106W - 118L
924 MMR
Party 2
Xbalanque
Xbalanque
Silver II
JTXSmonkey
Xbalanque
Silver II
Level 122
God Stats
7W - 2L
1,696 SR
Queue Stats
87W - 99L
977 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
JUGxCLUTCH
Sun Wukong
Silver II
Level 118
God Stats
6W - 4L
1,637 SR
Queue Stats
73W - 79L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,118
515
1,689
4,593
1,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
9
0 / 0 / 0
5,039
630
2,084
4,277
2,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 0 / 1
4,709
589
2,497
2,055
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
4
1 / 1 / 0
4,099
512
594
4,418
1,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
westlyshots
Danzaburou
6
1 / 4 / 2
4,563
570
2,880
5,240
1,007
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ArtioCliodhnaChernobog

VS

Bans
LokiTiamatGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
1 / 1 / 2
4,489
561
1,452
4,406
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
2 / 1 / 1
4,566
571
1,652
5,849
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
7
0 / 1 / 4
4,128
516
3,652
3,956
2,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
JTXSmonkey
Xbalanque
7
3 / 0 / 0
4,619
577
3,392
2,257
651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
JUGxCLUTCH
Sun Wukong
8
0 / 0 / 0
4,857
607
2,485
3,957
2,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
6
6
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
2
2
W
2
1
1
2.5
L
0
1
0
0
W
Fenrir
0
1
4
2
W
Xbalanque
JTXSmonkey
Xbalanque
3
0
0
3
W
Sun Wukong
JUGxCLUTCH
Sun Wukong
0
0
0
0
L
Vamana
0
0
0
0
L
1
0
1
1.5
L
Athena
1
1
0
1
L
Danzaburou
westlyshots
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,744
Damage
12,633
20,583
Taken
20,425
6,129
Mitigated
7,838
5,601
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,452
47
655
2,787
4,406
994
0
1,201
3,059
18,023
0
W
1,652
1,055
0
2,115
5,849
1,695
0
649
5,124
0
14,386
L
1,689
661
0
401
4,593
1,114
0
649
3,773
0
16,201
W
Fenrir
3,652
527
379
1,878
3,956
2,031
0
884
3,056
1,983
11,207
W
Xbalanque
JTXSmonkey
Xbalanque
3,392
1,290
0
768
2,257
651
0
119
2,138
0
19,487
W
Sun Wukong
JUGxCLUTCH
Sun Wukong
2,485
365
0
1,701
3,957
2,467
0
0
3,571
3,095
22,009
L
Vamana
2,084
389
0
2,733
4,277
2,154
0
439
3,475
0
23,936
L
2,497
81
0
340
2,055
456
0
449
1,506
21,352
0
L
Athena
594
286
0
610
4,418
1,398
0
0
4,204
4,521
0
L
Danzaburou
westlyshots
Danzaburou
2,880
768
103
1,414
5,240
1,007
0
506
4,303
0
15,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,528
Gold Earned
22,659
196
Minions Killed
225
0
Camps Cleared
0
751,053
Distance Traveled
815,416
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,489
561
51
6
0
168,295
4
W
Kali
4,566
571
35
4
0
173,687
3
L
Nemesis
4,118
515
37
5
0
187,805
1
W
Fenrir
4,128
516
18
2
0
172,870
3
W
Xbalanque
4,619
577
49
6
0
142,827
2
W
Sun Wukong
4,857
607
72
9
0
157,737
2
L
Vamana
5,039
630
65
8
0
145,247
2
L
Janus
4,709
589
51
6
0
163,766
1
L
Athena
4,099
512
9
1
0
126,338
3
L
Danzaburou
4,563
570
34
4
0
127,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role