Player Matchup

Nox
Nox
ImTheveXer
Nox
Level 17
God Stats
0W - 1L
1,816 SR
Queue Stats
0W - 7L
1,058 Elo+
Solo
Bastet
Bastet
JZayba
Bastet
Level 97
God Stats
0W - 3L
1,305 SR
Queue Stats
63W - 85L
1,452 Elo+
Party 2
Izanami
Izanami
Mauriciol54
Izanami
Level 26
God Stats
8W - 7L
1,484 SR
Queue Stats
10W - 20L
1,256 Elo+
Party 2
Team Averages
Level 47
1,535 SR
1,255 Elo+

VS

Team Averages
Level 71
1,492 SR
1,279 Elo+
He Bo
He Bo
PM Fibulg
He Bo
Level 75
God Stats
5W - 3L
1,461 SR
Queue Stats
120W - 192L
1,277 Elo+
Party 1
Thanatos
Thanatos
PM Fuury
Thanatos
Level 69
God Stats
9W - 23L
1,474 SR
Queue Stats
121W - 193L
1,284 Elo+
Party 1
Neith
Neith
PM Renshi
Neith
Level 68
God Stats
5W - 5L
1,541 SR
Queue Stats
120W - 193L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,912
565
3,617
11,481
3,483
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
JZayba
Bastet
12
2 / 7 / 2
8,717
623
8,761
13,458
3,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Mauriciol54
Izanami
14
3 / 5 / 1
9,747
696
5,138
11,370
3,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
PM Fibulg
He Bo
17
11 / 2 / 8
11,388
813
15,607
10,430
3,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
PM Fuury
Thanatos
15
8 / 0 / 8
11,234
802
9,699
8,191
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
PM Renshi
Neith
13
2 / 3 / 12
9,678
691
5,952
9,090
2,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
21
21
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Bastet
JZayba
Bastet
2
7
2
0.43
L
Izanami
Mauriciol54
Izanami
3
5
1
0.7
W
He Bo
PM Fibulg
He Bo
11
2
8
7.5
W
Thanatos
PM Fuury
Thanatos
8
0
8
12
W
Neith
PM Renshi
Neith
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,516
Damage
31,258
36,309
Taken
27,711
9,984
Mitigated
9,444
4,201
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,617
926
52
520
11,481
3,483
170
6,964
4,517
17,915
0
L
Bastet
JZayba
Bastet
8,761
1,931
0
2,215
13,458
3,203
0
4,301
9,157
0
20,761
L
Izanami
Mauriciol54
Izanami
5,138
3,657
0
1,414
11,370
3,298
261
4,741
6,629
0
39,246
W
He Bo
PM Fibulg
He Bo
15,607
1,178
66
3,409
10,430
3,250
831
2,266
8,164
41,995
0
W
Thanatos
PM Fuury
Thanatos
9,699
2,345
0
6,497
8,191
3,318
1,104
1,489
6,702
0
30,569
W
Neith
PM Renshi
Neith
5,952
1,323
0
1,290
9,090
2,876
612
533
8,557
0
32,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
32,300
146
Minions Killed
158
5
Camps Cleared
7
662,946
Distance Traveled
687,186
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,912
565
40
3
0
189,046
0
L
Bastet
8,717
623
27
2
2
258,560
3
L
Izanami
9,747
696
79
6
3
215,340
3
W
He Bo
11,388
813
75
5
1
233,612
6
W
Thanatos
11,234
802
38
3
5
257,363
2
W
Neith
9,678
691
45
3
1
196,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role