Player Matchup

Discordia
Discordia
ajrm1
Discordia
Level 116
God Stats
11W - 6L
1,754 SR
Queue Stats
148W - 157L
1,511 Elo+
Solo
Bacchus
Bacchus
ftt123
Bacchus
Level 27
God Stats
11W - 7L
1,580 SR
Queue Stats
34W - 35L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
resonancloth
Guan Yu
Level 118
God Stats
1W - 0L
1,378 SR
Queue Stats
61W - 66L
1,448 Elo+
Party 1
Team Averages
Level 87
1,571 SR
1,467 Elo+

VS

Team Averages
Level 21
1,475 SR
1,310 Elo+
Nemesis
Nemesis
daniisama
Nemesis
Level 29
God Stats
1W - 1L
1,409 SR
Queue Stats
50W - 37L
1,566 Elo+
Party 2
Sol
Sol
invayda
Sol
Level 17
God Stats
1W - 6L
1,517 SR
Queue Stats
4W - 8L
1,197 Elo+
Party 2
Cthulhu
Cthulhu
jorgeyxx
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ajrm1
Discordia
14
7 / 1 / 6
10,305
793
13,726
7,676
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
ftt123
Bacchus
12
2 / 1 / 9
8,749
673
5,985
10,571
7,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
resonancloth
Guan Yu
14
4 / 2 / 9
9,561
735
8,249
13,218
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
daniisama
Nemesis
11
2 / 4 / 2
8,222
632
8,363
11,615
3,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
10
0 / 8 / 3
7,337
564
9,003
9,747
3,415
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
jorgeyxx
Cthulhu
11
2 / 1 / 0
8,094
623
5,825
11,269
7,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
4
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
ajrm1
Discordia
7
1
6
10
L
Nemesis
daniisama
Nemesis
2
4
2
0.75
W
Bacchus
ftt123
Bacchus
2
1
9
6.5
L
Sol
0
8
3
0.19
L
Cthulhu
jorgeyxx
Cthulhu
2
1
0
2
W
Guan Yu
resonancloth
Guan Yu
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,960
Damage
23,191
31,465
Taken
32,631
21,025
Mitigated
14,840
8,537
Healing
2,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ajrm1
Discordia
13,726
182
339
2,278
7,676
2,570
223
1,518
6,158
45,971
0
L
Nemesis
daniisama
Nemesis
8,363
4,049
0
983
11,615
3,846
0
6,045
5,335
0
21,500
W
Bacchus
ftt123
Bacchus
5,985
449
287
1,302
10,571
7,540
232
8,675
1,896
17,277
0
L
Sol
9,003
2,746
0
476
9,747
3,415
0
7,026
2,571
23,102
0
L
Cthulhu
jorgeyxx
Cthulhu
5,825
884
0
902
11,269
7,579
0
7,665
3,304
13,052
0
W
Guan Yu
resonancloth
Guan Yu
8,249
1,168
851
3,480
13,218
10,915
0
5,491
7,727
2,724
32,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,615
Gold Earned
23,653
142
Minions Killed
101
10
Camps Cleared
2
718,665
Distance Traveled
709,181
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,305
793
73
6
2
208,247
3
L
Nemesis
8,222
632
39
3
1
252,158
2
W
Bacchus
8,749
673
26
2
4
250,746
3
L
Sol
7,337
564
35
3
1
215,907
0
L
Cthulhu
8,094
623
27
2
0
241,116
1
W
Guan Yu
9,561
735
43
3
4
259,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role