Player Matchup

Mercury
Mercury
DirtyChud
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,319 Elo+
Solo
Rama
Rama
ProGoneNoob
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,545 Elo+
Party 1
Bellona
Bellona
celestailbronze
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
iSuck9007
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,667 Elo+
Party 1
Ares
Ares
lordzero2190
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,287 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,463 Elo+

VS

Team Averages
Level 23
1,580 SR
1,462 Elo+
Thor
Thor
Bl8zinChip
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,358 Elo+
Solo
Janus
Janus
JsKronos
Janus
Level 29
God Stats
1W - 3L
1,560 SR
Queue Stats
174W - 194L
1,571 Elo+
Solo
Ah Puch
Ah Puch
Plyr_M
Ah Puch
Level 25
God Stats
15W - 15L
1,617 SR
Queue Stats
96W - 103L
1,537 Elo+
Solo
Fenrir
Fenrir
VisitasDLG
Fenrir
Level 28
God Stats
3W - 3L
1,647 SR
Queue Stats
109W - 102L
1,630 Elo+
Solo
Heimdallr
Heimdallr
lmaoTiddies
Heimdallr
Level 26
God Stats
0W - 1L
1,577 SR
Queue Stats
14W - 28L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DirtyChud
Mercury
20
13 / 2 / 11
14,014
637
18,699
18,640
8,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 2 / 7
11,924
542
12,774
13,951
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 9
12,018
546
8,566
16,176
20,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
iSuck9007
Zhong Kui
20
18 / 2 / 6
13,903
632
17,475
15,432
10,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 12
9,985
454
5,112
10,001
9,436
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 3
8,686
395
3,983
17,004
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
JsKronos
Janus
15
1 / 8 / 4
10,338
470
8,854
10,579
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Plyr_M
Ah Puch
17
3 / 3 / 3
11,083
504
18,912
14,319
5,280
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
VisitasDLG
Fenrir
13
2 / 11 / 3
9,168
417
6,157
21,346
12,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
lmaoTiddies
Heimdallr
16
2 / 8 / 2
10,088
459
6,789
17,972
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
41
Kills
9
9
Deaths
41
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
Mercury
DirtyChud
Mercury
13
2
11
9.25
L
Janus
JsKronos
Janus
1
8
4
0.38
L
Ah Puch
Plyr_M
Ah Puch
3
3
3
1.5
W
3
2
7
3.25
L
Fenrir
VisitasDLG
Fenrir
2
11
3
0.32
W
7
1
9
11.5
W
Zhong Kui
iSuck9007
Zhong Kui
18
2
6
10.5
L
Heimdallr
lmaoTiddies
Heimdallr
2
8
2
0.38
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,626
Damage
44,695
74,200
Taken
81,220
53,775
Mitigated
34,148
23,189
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,983
1,449
0
2,566
17,004
6,158
0
6,555
10,016
0
36,660
W
Mercury
DirtyChud
Mercury
18,699
11,288
0
8,411
18,640
8,737
821
5,990
12,534
0
114,742
L
Janus
JsKronos
Janus
8,854
285
0
231
10,579
3,424
0
2,131
8,244
57,843
0
L
Ah Puch
Plyr_M
Ah Puch
18,912
208
0
6,436
14,319
5,280
279
6,412
7,598
84,216
0
W
12,774
10,876
0
3,613
13,951
4,670
3,442
3,007
10,940
0
93,067
L
Fenrir
VisitasDLG
Fenrir
6,157
667
0
3,082
21,346
12,863
0
4,789
16,235
713
49,430
W
8,566
1,795
0
3,807
16,176
20,123
278
6,506
9,646
8,836
24,403
W
Zhong Kui
iSuck9007
Zhong Kui
17,475
561
0
6,954
15,432
10,809
4,685
7,464
7,714
88,069
0
L
Heimdallr
lmaoTiddies
Heimdallr
6,789
4,511
0
4,336
17,972
6,423
904
2,739
15,111
0
63,477
W
5,112
194
0
404
10,001
9,436
290
5,000
4,883
29,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,844
Gold Earned
49,363
569
Minions Killed
510
0
Camps Cleared
0
2,104,465
Distance Traveled
1,967,764
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,686
395
56
3
0
417,650
5
W
Mercury
14,014
637
158
7
0
507,363
7
L
Janus
10,338
470
127
6
0
429,483
5
L
Ah Puch
11,083
504
154
7
0
409,151
11
W
Rama
11,924
542
148
7
0
384,312
4
L
Fenrir
9,168
417
61
3
0
370,445
5
W
Bellona
12,018
546
33
2
0
434,608
10
W
Zhong Kui
13,903
632
160
7
0
408,874
1
L
Heimdallr
10,088
459
112
5
0
341,035
2
W
Ares
9,985
454
70
3
0
369,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role