Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
WeEeaBoHunter
Khepri
Level 68
God Stats
17W - 2L
1,868 SR
Queue Stats
302W - 220L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
whitepanzer270
Baron Samedi
Level 121
God Stats
3W - 4L
1,244 SR
Queue Stats
169W - 140L
1,489 Elo+
Party 2
Team Averages
Level 98
1,537 SR
1,521 Elo+

VS

Team Averages
Level 76
1,538 SR
1,380 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
HusYerDaddy
Skadi
Level 65
God Stats
1W - 1L
1,745 SR
Queue Stats
8W - 14L
1,279 Elo+
Party 1
Ra
Ra
WickdMoogle
Ra
Level 60
God Stats
1W - 5L
1,368 SR
Queue Stats
25W - 30L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
6 / 0 / 6
7,898
878
7,673
10,571
4,411
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 0 / 13
7,932
881
4,117
11,218
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
whitepanzer270
Baron Samedi
12
8 / 2 / 8
8,047
894
10,329
8,544
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 2 / 0
5,387
599
3,655
9,542
7,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
2 / 6 / 0
6,025
669
7,632
8,674
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 8 / 0
5,410
601
4,329
7,855
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
16
Kills
2
2
Deaths
16
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
6
9
L
Xing Tian
 
Xing Tian
0
2
0
0
L
2
6
0
0.33
W
2
0
13
8.5
L
0
8
0
0
W
Baron Samedi
whitepanzer270
Baron Samedi
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,119
Damage
15,616
30,333
Taken
26,071
14,507
Mitigated
13,373
16,850
Healing
2,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,673
2,856
0
3,872
10,571
4,411
264
2,163
8,212
0
27,575
L
Xing Tian
 
Xing Tian
3,655
326
0
535
9,542
7,289
0
4,337
5,205
7,766
0
L
7,632
3,106
0
315
8,674
3,365
0
5,260
3,414
0
17,786
W
4,117
499
394
5,453
11,218
6,564
287
2,891
8,191
11,949
0
L
4,329
448
607
690
7,855
2,719
0
5,353
2,502
13,154
0
W
Baron Samedi
whitepanzer270
Baron Samedi
10,329
743
2,465
4,666
8,544
3,532
833
2,702
5,595
26,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,877
Gold Earned
16,822
99
Minions Killed
58
7
Camps Cleared
2
564,999
Distance Traveled
416,184
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,898
878
43
5
5
219,145
5
L
Xing Tian
5,387
599
7
1
1
148,575
0
L
Skadi
6,025
669
29
3
1
140,443
0
W
Khepri
7,932
881
14
2
0
182,020
2
L
Ra
5,410
601
22
2
0
127,166
0
W
Baron Samedi
8,047
894
42
5
2
163,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role