Player Matchup

Erlang Shen
Erlang Shen
ANBURico
Erlang Shen
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,490 Elo+
Party 2
Zeus
Zeus
ArbitraryRule
Zeus
Level 109
God Stats
6W - 4L
1,594 SR
Queue Stats
452W - 428L
1,507 Elo+
Party 3
Sol
Sol
Flyingfelkins
Sol
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,515 Elo+
Party 2
Izanami
Izanami
PapaBurr
Izanami
Level 117
God Stats
4W - 8L
1,413 SR
Queue Stats
293W - 274L
1,561 Elo+
Party 3
Baba Yaga
Baba Yaga
UGLYboiPAIN
Baba Yaga
Level 106
God Stats
1W - 3L
1,583 SR
Queue Stats
84W - 85L
1,475 Elo+
Party 2
Team Averages
Level 106
1,518 SR
1,510 Elo+

VS

Team Averages
Level 113
1,478 SR
1,589 Elo+
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hornetz
Kumbhakarna
Level 88
God Stats
6W - 6L
1,357 SR
Queue Stats
581W - 610L
1,475 Elo+
Solo
Hun Batz
Hun Batz
Notvbourne
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,980 Elo+
Party 1
Nox
Nox
Tilah
Nox
Level 139
God Stats
19W - 20L
1,533 SR
Queue Stats
692W - 708L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ANBURico
Erlang Shen
15
3 / 11 / 9
9,904
707
6,316
23,657
13,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 3 / 9
10,489
749
20,917
7,025
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 11
9,552
682
9,582
13,589
5,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
PapaBurr
Izanami
18
7 / 6 / 8
11,238
803
13,275
12,388
4,978
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
UGLYboiPAIN
Baba Yaga
17
3 / 4 / 10
10,584
756
14,580
10,887
4,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
10 / 3 / 13
11,730
838
15,514
16,546
13,332
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
 
Neith
14
2 / 5 / 8
9,734
695
7,635
11,454
4,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Hornetz
Kumbhakarna
20
5 / 4 / 21
12,503
893
9,149
23,655
21,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Notvbourne
Hun Batz
19
7 / 5 / 11
11,908
851
12,237
11,980
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nox
Tilah
Nox
20
4 / 2 / 19
12,220
873
13,343
11,928
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
100
18
Kills
28
29
Deaths
19
47
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
3
13
5.5
W
Neith
 
Neith
2
5
8
1.2
L
Erlang Shen
ANBURico
Erlang Shen
3
11
9
0.68
L
4
3
9
2.83
L
1
5
11
1.3
W
Kumbhakarna
Hornetz
Kumbhakarna
5
4
21
3.88
W
Hun Batz
Notvbourne
Hun Batz
7
5
11
2.5
L
Izanami
PapaBurr
Izanami
7
6
8
1.83
W
Nox
Tilah
Nox
4
2
19
6.75
L
Baba Yaga
UGLYboiPAIN
Baba Yaga
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,670
Damage
57,878
67,546
Taken
75,563
31,473
Mitigated
51,874
16,807
Healing
34,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,514
3,367
5,105
5,705
16,546
13,332
785
7,606
8,940
0
21,406
W
Neith
 
Neith
7,635
1,860
1,832
3,196
11,454
4,454
2,106
8,648
2,806
0
17,660
L
Erlang Shen
ANBURico
Erlang Shen
6,316
2,596
1,230
4,085
23,657
13,776
65
6,401
16,234
0
10,412
L
20,917
619
500
996
7,025
2,862
253
2,140
4,679
30,331
0
L
9,582
860
0
2,117
13,589
5,066
578
5,462
7,677
25,587
0
W
Kumbhakarna
Hornetz
Kumbhakarna
9,149
713
3,481
9,015
23,655
21,422
147
14,608
9,047
21,971
0
W
Hun Batz
Notvbourne
Hun Batz
12,237
2,512
961
765
11,980
6,959
843
8,106
3,874
0
33,100
L
Izanami
PapaBurr
Izanami
13,275
10,539
1,324
1,166
12,388
4,978
2,160
5,652
6,348
0
27,503
W
Nox
Tilah
Nox
13,343
998
1,344
3,051
11,928
5,707
1,857
6,111
5,817
34,637
0
L
Baba Yaga
UGLYboiPAIN
Baba Yaga
14,580
508
1,402
3,987
10,887
4,791
720
2,261
8,413
35,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,767
Gold Earned
58,095
135
Minions Killed
153
0
Camps Cleared
0
1,233,971
Distance Traveled
1,277,208
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,730
838
9
1
0
269,252
3
W
Neith
9,734
695
23
2
0
182,147
0
L
Erlang Shen
9,904
707
6
0
0
228,958
0
L
Zeus
10,489
749
21
2
0
281,862
0
L
Sol
9,552
682
23
2
0
247,883
0
W
Kumbhakarna
12,503
893
10
1
0
299,971
0
W
Hun Batz
11,908
851
47
3
0
284,002
3
L
Izanami
11,238
803
41
3
0
214,823
0
W
Nox
12,220
873
64
5
0
241,836
1
L
Baba Yaga
10,584
756
44
3
0
260,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role