Player Matchup

Ah Puch
Ah Puch
Jakojo
Ah Puch
Level 122
God Stats
1W - 2L
1,340 SR
Queue Stats
196W - 210L
1,406 Elo+
Party 1
Arachne
Arachne
PrinceOfFlowers
Arachne
Level 20
God Stats
29W - 45L
1,383 SR
Queue Stats
45W - 69L
1,402 Elo+
Party 1
Olorun
Olorun
datluis
Olorun
Level 12
God Stats
12W - 17L
1,411 SR
Queue Stats
12W - 20L
1,335 Elo+
Party 1
Neith
Neith
erindajj
Neith
Level 6
God Stats
2W - 0L
1,714 SR
Queue Stats
3W - 2L
1,435 Elo+
Party 1
Ymir
Ymir
jeepersdaphne
Ymir
Level 29
God Stats
22W - 15L
1,653 SR
Queue Stats
101W - 120L
1,525 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,420 Elo+

VS

Team Averages
Level 13
1,456 SR
1,264 Elo+
King Arthur
King Arthur
Entrerii
King Arthur
Level 12
God Stats
1W - 2L
1,715 SR
Queue Stats
11W - 20L
1,300 Elo+
Solo
Hou Yi
Hou Yi
Marrinna
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,335 Elo+
Solo
Athena
Athena
TheSerojin
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,022 Elo+
Solo
Ra
Ra
mannyg115
Ra
Level 7
God Stats
3W - 8L
1,225 SR
Queue Stats
4W - 11L
1,233 Elo+
Solo
Nemesis
Nemesis
run1234
Nemesis
Level 27
God Stats
2W - 5L
1,340 SR
Queue Stats
108W - 134L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jakojo
Ah Puch
20
17 / 2 / 20
14,043
1,277
35,805
9,476
4,519
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
10 / 5 / 21
11,847
1,077
20,104
15,830
7,871
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
datluis
Olorun
19
15 / 0 / 19
13,142
1,195
27,811
8,777
4,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
erindajj
Neith
18
3 / 4 / 21
10,947
995
7,137
9,881
4,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 0 / 37
13,574
1,234
11,382
11,403
14,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

289

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Entrerii
King Arthur
16
3 / 11 / 4
10,288
935
10,134
30,076
13,311
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Marrinna
Hou Yi
16
3 / 13 / 3
10,669
970
12,922
19,602
6,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
TheSerojin
Athena
16
4 / 11 / 5
10,937
994
8,478
29,339
33,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 4 / 3
9,161
833
6,722
11,488
3,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
run1234
Nemesis
16
1 / 12 / 7
9,997
909
9,840
21,402
6,968
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
33
51
Kills
11
11
Deaths
51
118
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Entrerii
King Arthur
3
11
4
0.45
W
Ah Puch
Jakojo
Ah Puch
17
2
20
13.5
L
Hou Yi
Marrinna
Hou Yi
3
13
3
0.35
W
10
5
21
4.1
L
Athena
TheSerojin
Athena
4
11
5
0.59
W
Olorun
datluis
Olorun
15
0
19
24.5
W
Neith
erindajj
Neith
3
4
21
3.38
W
6
0
37
24.5
L
0
4
3
0.38
L
Nemesis
run1234
Nemesis
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,239
Damage
48,096
55,367
Taken
111,907
35,750
Mitigated
63,179
16,417
Healing
4,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Entrerii
King Arthur
10,134
1,400
0
2,341
30,076
13,311
0
20,870
9,206
0
25,735
W
Ah Puch
Jakojo
Ah Puch
35,805
2,343
0
2,711
9,476
4,519
0
2,065
7,411
65,524
0
L
Hou Yi
Marrinna
Hou Yi
12,922
5,758
0
190
19,602
6,249
0
13,155
6,447
0
31,617
W
20,104
17,598
0
5,141
15,830
7,871
0
4,735
11,095
0
24,764
L
Athena
TheSerojin
Athena
8,478
3,188
0
489
29,339
33,485
0
19,620
9,719
18,410
0
W
Olorun
datluis
Olorun
27,811
18,668
1,582
5,905
8,777
4,364
0
3,146
5,631
34,816
0
W
Neith
erindajj
Neith
7,137
6,880
0
0
9,881
4,748
0
1,985
7,896
0
24,217
W
11,382
2,791
0
1,078
11,403
14,248
0
3,269
8,134
23,365
0
L
6,722
609
149
392
11,488
3,166
0
8,554
2,934
29,367
0
L
Nemesis
run1234
Nemesis
9,840
2,986
0
1,100
21,402
6,968
0
12,799
8,603
0
28,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,553
Gold Earned
51,052
146
Minions Killed
161
7
Camps Cleared
5
955,761
Distance Traveled
859,854
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,288
935
14
1
0
172,536
0
W
Ah Puch
14,043
1,277
77
7
3
222,146
1
L
Hou Yi
10,669
970
34
3
3
175,382
0
W
Arachne
11,847
1,077
6
1
1
201,719
0
L
Athena
10,937
994
15
1
1
173,526
0
W
Olorun
13,142
1,195
15
1
0
151,752
0
W
Neith
10,947
995
22
2
3
168,319
0
W
Ymir
13,574
1,234
26
2
0
211,825
0
L
Ra
9,161
833
61
6
0
190,703
0
L
Nemesis
9,997
909
37
3
1
147,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role