Player Matchup

Sun Wukong
Sun Wukong
Amstine
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,562 Elo+
Party 2
Serqet
Serqet
BiggRed02
Serqet
Level 159
God Stats
2W - 0L
1,508 SR
Queue Stats
15W - 3L
1,876 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FearlessKurono
Kumbhakarna
Level 156
God Stats
1W - 0L
1,142 SR
Queue Stats
10W - 3L
1,727 Elo+
Party 2
Danzaburou
Danzaburou
Sully360
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,605 Elo+
Party 2
Agni
Agni
iWannaNuhh
Agni
Level 144
God Stats
1W - 0L
1,749 SR
Queue Stats
12W - 4L
1,784 Elo+
Party 2
Team Averages
Level 127
1,480 SR
1,711 Elo+

VS

Team Averages
Level 112
1,466 SR
1,498 Elo+
Bacchus
Bacchus
Aiuri
Bacchus
Level 154
God Stats
1W - 1L
1,517 SR
Queue Stats
53W - 58L
1,530 Elo+
Party 1
Chaac
Chaac
BILLYTHEKID TLL
Chaac
Level 159
God Stats
3W - 2L
1,658 SR
Queue Stats
144W - 156L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
Cuttles206
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
syx660
Kukulkan
Level 88
God Stats
0W - 2L
1,235 SR
Queue Stats
59W - 78L
1,444 Elo+
Party 1
Rama
Rama
x J DUBYA x
Rama
Level 133
God Stats
2W - 2L
1,422 SR
Queue Stats
281W - 289L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amstine
Sun Wukong
20
6 / 3 / 16
12,931
761
19,488
19,393
25,771
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
BiggRed02
Serqet
19
7 / 6 / 11
12,528
737
13,756
14,118
7,228
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
FearlessKurono
Kumbhakarna
19
3 / 3 / 13
12,924
760
7,944
23,346
35,498
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Sully360
Danzaburou
18
5 / 6 / 10
12,667
745
8,856
14,901
7,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 4 / 8
13,820
813
21,990
14,256
7,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aiuri
Bacchus
20
8 / 4 / 10
12,805
753
16,854
19,764
39,987
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 6 / 7
12,254
721
21,386
33,756
42,483
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Cuttles206
Heimdallr
14
0 / 8 / 8
9,648
568
2,507
10,261
3,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
syx660
Kukulkan
20
5 / 5 / 7
12,873
757
18,840
16,473
10,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 5 / 2
4,991
294
0
3,204
596

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
53
28
Kills
19
22
Deaths
28
58
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aiuri
Bacchus
8
4
10
3.25
W
Sun Wukong
Amstine
Sun Wukong
6
3
16
4.67
L
6
6
7
1.58
W
Serqet
BiggRed02
Serqet
7
6
11
2.08
L
Heimdallr
Cuttles206
Heimdallr
0
8
8
0.5
W
Kumbhakarna
FearlessKurono
Kumbhakarna
3
3
13
3.17
W
Danzaburou
Sully360
Danzaburou
5
6
10
1.67
W
7
4
8
2.75
L
Kukulkan
syx660
Kukulkan
5
5
7
1.7
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,034
Damage
59,587
86,014
Taken
83,458
83,574
Mitigated
97,438
31,642
Healing
24,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aiuri
Bacchus
16,854
716
1,460
2,593
19,764
39,987
0
8,096
11,134
29,688
0
W
Sun Wukong
Amstine
Sun Wukong
19,488
3,463
2,468
5,589
19,393
25,771
1,081
6,755
11,024
0
43,118
L
21,386
3,100
1,457
13,020
33,756
42,483
392
14,802
18,738
0
45,402
W
Serqet
BiggRed02
Serqet
13,756
2,292
1,840
2,993
14,118
7,228
1,581
6,161
6,894
0
18,875
L
Heimdallr
Cuttles206
Heimdallr
2,507
147
0
8
10,261
3,822
0
2,266
7,471
0
5,276
W
Kumbhakarna
FearlessKurono
Kumbhakarna
7,944
1,047
3,606
5,727
23,346
35,498
278
8,398
13,773
16,303
0
W
Danzaburou
Sully360
Danzaburou
8,856
2,382
169
1,706
14,901
7,242
1,001
9,281
4,813
0
22,433
W
21,990
1,311
4,421
3,123
14,256
7,835
1,843
5,099
8,657
58,381
0
L
Kukulkan
syx660
Kukulkan
18,840
997
1,232
4,378
16,473
10,550
78
4,171
11,960
57,499
0
L
0
0
0
0
3,204
596
0
599
2,605
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,870
Gold Earned
52,571
175
Minions Killed
161
0
Camps Cleared
0
1,710,505
Distance Traveled
1,002,921
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,805
753
15
1
0
307,961
0
W
Sun Wukong
12,931
761
38
2
0
364,626
1
L
Chaac
12,254
721
45
3
0
269,320
0
W
Serqet
12,528
737
22
1
0
338,060
0
L
Heimdallr
9,648
568
5
0
0
135,597
0
W
Kumbhakarna
12,924
760
10
1
0
362,937
0
W
Danzaburou
12,667
745
32
2
0
333,497
0
W
Agni
13,820
813
73
4
0
311,385
3
L
Kukulkan
12,873
757
96
6
0
289,751
2
L
Rama
4,991
294
0
0
0
292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role