Player Matchup

Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Jogan223
Fafnir
Level 135
God Stats
2W - 1L
1,774 SR
Queue Stats
23W - 12L
1,737 Elo+
Party 2
Achilles
Achilles
Premosan
Achilles
Level 39
God Stats
5W - 5L
1,506 SR
Queue Stats
98W - 73L
1,565 Elo+
Party 2
Nemesis
Nemesis
SolaireOfEarth
Nemesis
Level 86
God Stats
2W - 2L
1,282 SR
Queue Stats
93W - 66L
1,588 Elo+
Party 2
Team Averages
Level 102
1,512 SR
1,578 Elo+

VS

Team Averages
Level 57
1,516 SR
1,450 Elo+
Mulan
Mulan
Always_Flaccid7
Mulan
Level 104
God Stats
2W - 2L
1,649 SR
Queue Stats
121W - 118L
1,454 Elo+
Party 3
Geb
Geb
BunStorm
Geb
Level 41
God Stats
4W - 2L
1,748 SR
Queue Stats
138W - 88L
1,601 Elo+
Party 1
Fenrir
Fenrir
NcGeladio
Fenrir
Level 47
God Stats
3W - 5L
1,424 SR
Queue Stats
3W - 6L
1,374 Elo+
Party 3
Nu Wa
Nu Wa
Sageykins
Nu Wa
Level 29
God Stats
1W - 6L
1,206 SR
Queue Stats
61W - 57L
1,438 Elo+
Party 1
Izanami
Izanami
SebastianSlimey
Izanami
Level 64
God Stats
19W - 16L
1,551 SR
Queue Stats
87W - 101L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
6 / 2 / 4
9,319
621
9,894
10,146
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
 
Vulcan
13
2 / 2 / 2
7,569
505
10,819
7,962
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Jogan223
Fafnir
10
0 / 3 / 10
7,325
488
5,058
13,035
11,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Premosan
Achilles
13
5 / 3 / 1
8,495
566
9,738
11,258
9,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

15
6 / 2 / 4
9,032
602
9,850
11,082
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,081
539
6,315
13,645
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
4 / 1 / 5
7,430
495
6,297
16,463
13,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
NcGeladio
Fenrir
12
0 / 5 / 4
7,037
469
2,408
9,632
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Sageykins
Nu Wa
12
1 / 5 / 2
7,059
471
7,823
9,966
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 7 / 5
7,385
492
6,902
10,332
3,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
19
Kills
12
12
Deaths
19
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
4
4
W
Vulcan
 
Vulcan
2
2
2
1.5
L
5
1
2
6
L
4
1
5
6.5
W
Fafnir
Jogan223
Fafnir
0
3
10
1.67
L
Fenrir
NcGeladio
Fenrir
0
5
4
0.4
W
Achilles
Premosan
Achilles
5
3
1
1.83
L
Nu Wa
Sageykins
Nu Wa
1
5
2
0.4
L
2
7
5
0.64
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,359
Damage
29,745
53,483
Taken
60,038
29,736
Mitigated
31,475
19,159
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,894
7,837
0
5,124
10,146
3,257
798
3,083
6,827
0
74,311
W
Vulcan
 
Vulcan
10,819
3,431
0
2,504
7,962
2,612
241
3,432
4,232
49,893
0
L
6,315
1,312
0
4,588
13,645
5,552
223
1,776
11,631
0
42,279
L
6,297
1,034
0
1,828
16,463
13,812
0
6,450
9,933
15,616
0
W
Fafnir
Jogan223
Fafnir
5,058
673
898
3,964
13,035
11,194
367
3,199
9,540
10,972
0
L
Fenrir
NcGeladio
Fenrir
2,408
608
528
1,943
9,632
5,506
875
587
8,626
0
25,988
W
Achilles
Premosan
Achilles
9,738
1,973
0
2,563
11,258
9,053
260
1,792
9,272
3,086
36,810
L
Nu Wa
Sageykins
Nu Wa
7,823
732
0
880
9,966
3,354
19
5,819
4,113
42,091
0
L
6,902
4,719
0
647
10,332
3,251
0
2,187
8,102
0
45,413
W
9,850
3,953
0
4,106
11,082
3,620
542
1,390
9,492
0
63,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,740
Gold Earned
36,992
437
Minions Killed
330
0
Camps Cleared
0
1,529,484
Distance Traveled
1,418,971
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,319
621
134
9
0
279,967
7
W
Vulcan
7,569
505
91
6
0
291,608
0
L
Mulan
8,081
539
81
5
0
329,485
1
L
Geb
7,430
495
14
1
0
291,034
2
W
Fafnir
7,325
488
13
1
0
306,643
10
L
Fenrir
7,037
469
55
4
0
287,817
0
W
Achilles
8,495
566
90
6
0
304,600
7
L
Nu Wa
7,059
471
88
6
0
251,437
4
L
Izanami
7,385
492
92
6
0
259,198
4
W
Nemesis
9,032
602
109
7
0
346,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role