Player Matchup

Hel
Hel
Beefsock
Hel
Level 44
God Stats
3W - 1L
1,599 SR
Queue Stats
10W - 8L
1,460 Elo+
Solo
Kali
Kali
Foulball122
Kali
Level 43
God Stats
5W - 3L
1,717 SR
Queue Stats
123W - 132L
1,404 Elo+
Party 1
Artemis
Artemis
KoleHearted
Artemis
Level 27
God Stats
1W - 1L
1,330 SR
Queue Stats
24W - 22L
1,520 Elo+
Party 3
Olorun
Olorun
WillyB44
Olorun
Level 45
God Stats
6W - 9L
1,367 SR
Queue Stats
137W - 170L
1,354 Elo+
Party 3
Mulan
Mulan
wobbs299
Mulan
Level 29
God Stats
22W - 17L
1,439 SR
Queue Stats
300W - 288L
1,505 Elo+
Party 1
Team Averages
Level 38
1,490 SR
1,449 Elo+

VS

Team Averages
Level 49
1,593 SR
1,386 Elo+
Kali
Kali
IAMPICKLE
Kali
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 162L
1,538 Elo+
Solo
Olorun
Olorun
Joshuanz45
Olorun
Level 67
God Stats
3W - 4L
1,693 SR
Queue Stats
106W - 114L
1,342 Elo+
Party 2
Zhong Kui
Zhong Kui
Maoritaniwha86
Zhong Kui
Level 24
God Stats
5W - 8L
1,521 SR
Queue Stats
45W - 43L
1,362 Elo+
Party 2
Odin
Odin
PooStains
Odin
Level 62
God Stats
4W - 10L
1,703 SR
Queue Stats
114W - 119L
1,370 Elo+
Party 2
Janus
Janus
priskelle
Janus
Level 47
God Stats
4W - 8L
1,547 SR
Queue Stats
86W - 83L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
9,897
471
5,990
9,412
9,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 3 / 9
9,276
442
9,460
11,926
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
KoleHearted
Artemis
17
2 / 2 / 2
9,977
475
10,375
10,433
4,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
WillyB44
Olorun
18
0 / 1 / 4
10,785
514
7,062
12,382
9,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
wobbs299
Mulan
19
7 / 4 / 2
11,740
559
14,110
17,526
13,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
4 / 2 / 1
9,172
437
4,740
11,728
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
Joshuanz45
Olorun
16
1 / 2 / 2
9,251
441
8,735
16,118
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Maoritaniwha86
Zhong Kui
15
4 / 4 / 3
9,563
455
10,900
16,013
14,523
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
14
3 / 0 / 3
8,547
407
6,780
15,440
18,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
priskelle
Janus
15
0 / 3 / 2
9,403
448
4,914
8,565
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
11
Kills
12
12
Deaths
11
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
0
3
9
1.5
L
Kali
4
2
1
2.25
L
Olorun
Joshuanz45
Olorun
1
2
2
1
W
Artemis
KoleHearted
Artemis
2
2
2
1.5
L
Zhong Kui
Maoritaniwha86
Zhong Kui
4
4
3
1.38
L
Odin
3
0
3
4.5
W
Olorun
WillyB44
Olorun
0
1
4
2
L
Janus
priskelle
Janus
0
3
2
0.33
W
Mulan
wobbs299
Mulan
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,997
Damage
36,069
61,679
Taken
67,864
41,591
Mitigated
47,754
25,785
Healing
24,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,990
390
3,537
5,136
9,412
9,205
0
4,087
4,991
34,191
0
W
9,460
4,046
0
4,403
11,926
4,987
0
3,529
8,088
0
56,856
L
Kali
4,740
1,654
0
6,350
11,728
4,237
0
306
11,315
0
52,503
L
Olorun
Joshuanz45
Olorun
8,735
3,630
430
9,371
16,118
6,553
128
2,775
13,343
76,540
0
W
Artemis
KoleHearted
Artemis
10,375
5,145
0
2,296
10,433
4,112
1,128
3,663
6,668
0
87,905
L
Zhong Kui
Maoritaniwha86
Zhong Kui
10,900
1,593
0
3,901
16,013
14,523
0
3,297
12,050
50,754
0
L
Odin
6,780
1,124
473
2,780
15,440
18,505
0
4,032
11,174
0
29,935
W
Olorun
WillyB44
Olorun
7,062
3,240
91
5,483
12,382
9,529
2,445
5,729
6,397
82,196
7,676
L
Janus
priskelle
Janus
4,914
63
92
1,522
8,565
3,936
0
2,093
6,427
59,326
0
W
Mulan
wobbs299
Mulan
14,110
3,784
0
4,839
17,526
13,758
1,296
7,190
10,125
0
74,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,675
Gold Earned
45,936
597
Minions Killed
510
0
Camps Cleared
0
2,024,465
Distance Traveled
1,790,563
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,897
471
56
3
0
440,944
6
W
Kali
9,276
442
83
4
0
428,661
2
L
Kali
9,172
437
104
5
0
313,893
2
L
Olorun
9,251
441
123
6
0
389,167
5
W
Artemis
9,977
475
138
7
0
374,692
4
L
Zhong Kui
9,563
455
96
5
0
324,903
1
L
Odin
8,547
407
50
2
0
381,316
0
W
Olorun
10,785
514
176
8
0
368,009
6
L
Janus
9,403
448
137
7
0
381,284
0
W
Mulan
11,740
559
144
7
0
412,159
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role