Player Matchup

Chiron
Chiron
 
Chiron
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
GhostTrinity00
Discordia
Level 86
God Stats
13W - 7L
1,501 SR
Queue Stats
473W - 540L
1,461 Elo+
Party 2
Achilles
Achilles
Ivohnix
Achilles
Level 118
God Stats
38W - 40L
1,488 SR
Queue Stats
506W - 585L
1,458 Elo+
Party 2
Team Averages
Level 83
1,497 SR
1,473 Elo+

VS

Team Averages
Level 83
1,639 SR
1,528 Elo+
Achilles
Achilles
Locust0221
Achilles
Level 118
God Stats
54W - 63L
1,518 SR
Queue Stats
999W - 992L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Mohmoo
Danzaburou
Level 69
God Stats
13W - 14L
1,607 SR
Queue Stats
93W - 76L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
vexlar123
Cthulhu
Level 63
God Stats
3W - 2L
1,793 SR
Queue Stats
49W - 43L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
9 / 2 / 6
9,592
799
8,590
7,665
2,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
GhostTrinity00
Discordia
13
1 / 0 / 14
8,344
695
9,000
4,407
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Ivohnix
Achilles
13
6 / 2 / 8
8,983
749
8,546
10,153
10,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Locust0221
Achilles
10
1 / 6 / 3
7,337
611
5,479
11,853
10,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Mohmoo
Danzaburou
10
1 / 7 / 3
8,156
680
5,452
10,779
3,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
vexlar123
Cthulhu
11
2 / 3 / 2
7,837
653
5,431
9,336
3,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
4
4
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
2
6
6
W
Discordia
GhostTrinity00
Discordia
1
0
14
8
W
Achilles
Ivohnix
Achilles
6
2
8
5
L
Achilles
Locust0221
Achilles
1
6
3
0.42
L
Danzaburou
Mohmoo
Danzaburou
1
7
3
0.36
L
Cthulhu
vexlar123
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,136
Damage
16,362
22,225
Taken
31,968
14,417
Mitigated
17,993
7,178
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,590
3,653
568
2,548
7,665
2,761
1,817
2,557
4,837
0
36,452
W
Discordia
GhostTrinity00
Discordia
9,000
139
0
1,328
4,407
1,398
496
1,306
2,960
29,735
0
W
Achilles
Ivohnix
Achilles
8,546
1,462
0
2,734
10,153
10,258
420
1,984
7,971
0
21,778
L
Achilles
Locust0221
Achilles
5,479
1,206
117
1,271
11,853
10,496
65
2,358
9,052
0
10,078
L
Danzaburou
Mohmoo
Danzaburou
5,452
1,372
56
1,683
10,779
3,848
27
3,493
7,115
0
21,069
L
Cthulhu
vexlar123
Cthulhu
5,431
317
0
957
9,336
3,649
0
3,814
5,318
22,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
23,330
122
Minions Killed
94
7
Camps Cleared
3
691,384
Distance Traveled
615,980
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,592
799
66
6
5
206,003
4
W
Discordia
8,344
695
40
3
2
246,607
1
W
Achilles
8,983
749
16
1
0
238,774
2
L
Achilles
7,337
611
20
2
0
208,059
1
L
Danzaburou
8,156
680
37
3
1
188,794
2
L
Cthulhu
7,837
653
37
3
2
219,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role