Player Matchup

Jormungandr
Jormungandr
Fenrir4206149
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,221 Elo+
Solo
Thanatos
Thanatos
helloimdavid
Thanatos
Level 14
God Stats
12W - 9L
1,535 SR
Queue Stats
18W - 18L
1,472 Elo+
Party 1
Bellona
Bellona
johnismonkey
Bellona
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,415 Elo+
Party 1
Anhur
Anhur
ldanyol
Anhur
Level 28
God Stats
20W - 11L
1,643 SR
Queue Stats
79W - 65L
1,521 Elo+
Party 1
Scylla
Scylla
lisaiahl
Scylla
Level 28
God Stats
18W - 11L
1,616 SR
Queue Stats
86W - 75L
1,488 Elo+
Party 1
Team Averages
Level 18
1,559 SR
1,423 Elo+

VS

Team Averages
Level 31
1,455 SR
1,456 Elo+
Jormungandr
Jormungandr
Dadsofall
Jormungandr
Level 26
God Stats
4W - 2L
1,350 SR
Queue Stats
44W - 49L
1,429 Elo+
Party 3
Merlin
Merlin
DarkFireMyth
Merlin
Level 60
God Stats
25W - 21L
1,541 SR
Queue Stats
113W - 102L
1,485 Elo+
Party 2
Medusa
Medusa
JynxWalk3r
Medusa
Level 18
God Stats
32W - 23L
1,584 SR
Queue Stats
64W - 52L
1,548 Elo+
Party 2
Izanami
Izanami
bloodykiller451
Izanami
Level 20
God Stats
21W - 21L
1,498 SR
Queue Stats
66W - 73L
1,451 Elo+
Party 2
Arachne
Arachne
glazed454
Arachne
Level 29
God Stats
6W - 10L
1,301 SR
Queue Stats
116W - 137L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fenrir4206149
Jormungandr
20
0 / 13 / 13
12,764
912
7,783
33,379
24,290
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
helloimdavid
Thanatos
20
3 / 8 / 13
13,588
971
9,617
18,659
5,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
johnismonkey
Bellona
20
4 / 9 / 10
13,755
983
13,528
23,660
15,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Anhur
ldanyol
Anhur
20
8 / 4 / 9
15,405
1,100
21,144
20,589
7,631
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
lisaiahl
Scylla
20
11 / 8 / 6
16,209
1,158
26,360
20,122
6,776
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dadsofall
Jormungandr
20
6 / 3 / 19
14,562
1,040
15,733
15,626
10,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
20
17 / 3 / 16
17,573
1,255
43,396
14,709
4,922
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
JynxWalk3r
Medusa
20
6 / 2 / 26
15,174
1,084
17,096
13,067
8,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 10 / 22
15,045
1,075
22,375
18,660
5,360
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
glazed454
Arachne
20
5 / 8 / 16
13,403
957
10,891
20,219
6,660
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
141
26
Kills
42
42
Deaths
26
51
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dadsofall
Jormungandr
6
3
19
5.17
W
Merlin
17
3
16
8.33
L
Jormungandr
Fenrir4206149
Jormungandr
0
13
13
0.5
W
Medusa
JynxWalk3r
Medusa
6
2
26
9.5
W
8
10
22
1.9
W
Arachne
glazed454
Arachne
5
8
16
1.63
L
Thanatos
helloimdavid
Thanatos
3
8
13
1.19
L
Bellona
johnismonkey
Bellona
4
9
10
1
L
Anhur
ldanyol
Anhur
8
4
9
3.13
L
Scylla
lisaiahl
Scylla
11
8
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,432
Damage
109,491
116,409
Taken
82,281
59,600
Mitigated
35,777
7,411
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dadsofall
Jormungandr
15,733
3,065
101
2,570
15,626
10,137
0
7,038
8,460
35,114
0
W
Merlin
43,396
2,996
0
196
14,709
4,922
0
7,006
7,613
85,163
0
L
Jormungandr
Fenrir4206149
Jormungandr
7,783
1,782
0
1,528
33,379
24,290
0
15,658
17,721
33,834
0
W
Medusa
JynxWalk3r
Medusa
17,096
7,570
319
535
13,067
8,698
0
6,968
5,849
0
45,727
W
22,375
17,086
0
293
18,660
5,360
0
6,974
11,424
0
47,336
W
Arachne
glazed454
Arachne
10,891
6,884
0
2,152
20,219
6,660
0
6,157
13,680
0
17,785
L
Thanatos
helloimdavid
Thanatos
9,617
3,966
0
3,232
18,659
5,613
0
12,774
5,885
0
17,752
L
Bellona
johnismonkey
Bellona
13,528
5,041
0
905
23,660
15,290
0
11,938
11,722
0
23,018
L
Anhur
ldanyol
Anhur
21,144
12,879
0
373
20,589
7,631
0
8,899
11,690
0
50,198
L
Scylla
lisaiahl
Scylla
26,360
4,316
0
1,373
20,122
6,776
0
9,860
10,262
81,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,721
Gold Earned
75,757
289
Minions Killed
274
6
Camps Cleared
11
1,275,961
Distance Traveled
1,319,386
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,562
1,040
52
4
2
259,849
0
W
Merlin
17,573
1,255
101
7
3
266,378
1
L
Jormungandr
12,764
912
52
4
1
207,627
1
W
Medusa
15,174
1,084
68
5
2
282,334
0
W
Izanami
15,045
1,075
42
3
3
230,658
1
W
Arachne
13,403
957
11
1
1
280,167
0
L
Thanatos
13,588
971
25
2
0
252,188
0
L
Bellona
13,755
983
22
2
0
286,501
0
L
Anhur
15,405
1,100
56
4
3
270,547
0
L
Scylla
16,209
1,158
134
10
2
259,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role