Player Matchup

Athena
Athena
 
Athena
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ElectricShock55
Danzaburou
Level 107
God Stats
4W - 6L
1,742 SR
Queue Stats
220W - 185L
1,594 Elo+
Party 1
Bastet
Bastet
Höbart
Bastet
Level 115
God Stats
9W - 6L
1,629 SR
Queue Stats
621W - 517L
1,585 Elo+
Party 1
Geb
Geb
Xoakus
Geb
Level 89
God Stats
81W - 39L
1,716 SR
Queue Stats
730W - 579L
1,580 Elo+
Party 1
Neith
Neith
Ázonic
Neith
Level 115
God Stats
51W - 14L
1,892 SR
Queue Stats
640W - 503L
1,570 Elo+
Party 1
Team Averages
Level 90
1,696 SR
1,566 Elo+

VS

Team Averages
Level 83
1,434 SR
1,530 Elo+
Horus
Horus
Peelzhere
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 63L
1,638 Elo+
Party 2
Medusa
Medusa
baduyop
Medusa
Level 49
God Stats
1W - 5L
1,425 SR
Queue Stats
18W - 14L
1,656 Elo+
Party 2
Tsukuyomi
Tsukuyomi
digorow
Tsukuyomi
Level 144
God Stats
8W - 3L
1,858 SR
Queue Stats
101W - 77L
1,649 Elo+
Party 2
Zeus
Zeus
ig_lolBondo
Zeus
Level 17
God Stats
0W - 2L
1,241 SR
Queue Stats
2W - 6L
1,324 Elo+
Solo
Poseidon
Poseidon
majiinbeatz22
Poseidon
Level 76
God Stats
3W - 4L
1,148 SR
Queue Stats
272W - 315L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 3 / 22
8,492
772
3,167
12,533
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ElectricShock55
Danzaburou
16
8 / 0 / 12
10,568
961
14,732
8,851
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Höbart
Bastet
16
10 / 2 / 15
10,730
975
13,295
9,552
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
Xoakus
Geb
16
7 / 1 / 17
10,699
973
7,473
12,844
14,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Ázonic
Neith
16
7 / 3 / 13
10,247
932
18,207
7,377
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Peelzhere
Horus
13
3 / 4 / 3
7,944
722
6,456
14,988
9,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
baduyop
Medusa
12
0 / 4 / 1
6,334
576
3,393
10,694
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
digorow
Tsukuyomi
14
2 / 6 / 4
8,313
756
8,881
13,240
7,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
0 / 10 / 3
6,540
595
9,563
11,757
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
majiinbeatz22
Poseidon
13
3 / 8 / 1
8,120
738
7,267
10,929
2,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
20
32
Kills
8
9
Deaths
32
79
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
3
22
3.67
W
Danzaburou
ElectricShock55
Danzaburou
8
0
12
14
W
Bastet
Höbart
Bastet
10
2
15
8.75
L
Horus
Peelzhere
Horus
3
4
3
1.13
W
Geb
Xoakus
Geb
7
1
17
15.5
L
Medusa
baduyop
Medusa
0
4
1
0.13
L
Tsukuyomi
digorow
Tsukuyomi
2
6
4
0.67
L
0
10
3
0.15
L
Poseidon
majiinbeatz22
Poseidon
3
8
1
0.44
W
Neith
Ázonic
Neith
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,874
Damage
35,560
51,157
Taken
61,608
37,183
Mitigated
25,988
16,105
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,167
559
267
1,800
12,533
11,086
1
3,639
8,699
5,918
0
W
Danzaburou
ElectricShock55
Danzaburou
14,732
5,181
0
4,274
8,851
3,821
500
2,961
5,850
0
47,669
W
Bastet
Höbart
Bastet
13,295
2,500
0
2,855
9,552
4,141
103
2,616
6,857
0
28,353
L
Horus
Peelzhere
Horus
6,456
3,154
833
2,557
14,988
9,386
0
3,164
11,824
0
10,897
W
Geb
Xoakus
Geb
7,473
466
1,043
3,627
12,844
14,255
0
5,814
6,917
19,723
0
L
Medusa
baduyop
Medusa
3,393
870
0
0
10,694
3,390
76
2,125
8,569
0
17,362
L
Tsukuyomi
digorow
Tsukuyomi
8,881
1,850
0
2,061
13,240
7,814
0
2,041
11,199
0
25,202
L
9,563
1,187
0
707
11,757
2,843
0
1,996
9,761
21,891
0
L
Poseidon
majiinbeatz22
Poseidon
7,267
864
73
1,136
10,929
2,555
0
1,414
9,515
14,451
0
W
Neith
Ázonic
Neith
18,207
7,567
0
2,239
7,377
3,880
3,824
2,149
5,132
0
50,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,736
Gold Earned
37,251
235
Minions Killed
158
11
Camps Cleared
4
1,099,653
Distance Traveled
942,608
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,492
772
9
1
1
214,175
0
W
Danzaburou
10,568
961
95
9
4
234,587
2
W
Bastet
10,730
975
40
4
2
230,222
1
L
Horus
7,944
722
22
2
0
201,176
2
W
Geb
10,699
973
13
1
0
229,823
1
L
Medusa
6,334
576
34
3
0
214,639
0
L
Tsukuyomi
8,313
756
45
4
3
207,351
1
L
Zeus
6,540
595
38
3
1
140,907
1
L
Poseidon
8,120
738
19
2
0
178,535
2
W
Neith
10,247
932
78
7
4
190,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role