Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ign3ous
Scylla
Level 125
God Stats
6W - 4L
1,631 SR
Queue Stats
224W - 166L
1,649 Elo+
Party 2
Cabrakan
Cabrakan
Obliviòn
Cabrakan
Level 157
God Stats
6W - 9L
1,707 SR
Queue Stats
555W - 493L
1,700 Elo+
Party 2
King Arthur
King Arthur
Seppukakke
King Arthur
Level 33
God Stats
1W - 1L
1,740 SR
Queue Stats
73W - 35L
1,734 Elo+
Party 2
Awilix
Awilix
TheGustyBoi
Awilix
Level 144
God Stats
0W - 2L
1,159 SR
Queue Stats
40W - 65L
1,536 Elo+
Party 2
Team Averages
Level 100
1,547 SR
1,624 Elo+

VS

Team Averages
Level 92
1,603 SR
1,723 Elo+
Bakasura
Bakasura
Andinstir
Bakasura
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 32L
1,818 Elo+
Party 1
Aphrodite
Aphrodite
Birdmaann
Aphrodite
Level 149
God Stats
6W - 1L
1,619 SR
Queue Stats
169W - 153L
1,716 Elo+
Party 3
Danzaburou
Danzaburou
Categorizes
Danzaburou
Level 38
God Stats
2W - 2L
1,627 SR
Queue Stats
138W - 52L
1,812 Elo+
Party 3
Gilgamesh
Gilgamesh
Hyp3rSh4dow
Gilgamesh
Level 64
God Stats
42W - 29L
1,697 SR
Queue Stats
377W - 251L
1,684 Elo+
Party 1
Raijin
Raijin
Sasorikruger
Raijin
Level 158
God Stats
16W - 13L
1,572 SR
Queue Stats
479W - 493L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 4 / 2
5,541
504
4,777
8,709
1,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Ign3ous
Scylla
11
4 / 3 / 4
7,022
638
6,055
5,113
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Obliviòn
Cabrakan
8
1 / 4 / 4
5,889
535
2,270
10,406
6,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Seppukakke
King Arthur
8
0 / 8 / 0
5,046
459
3,497
11,932
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
9
5 / 4 / 5
6,450
586
5,501
8,161
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Andinstir
Bakasura
14
8 / 2 / 5
8,041
731
11,561
8,769
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Birdmaann
Aphrodite
9
1 / 5 / 6
5,901
536
2,016
8,571
6,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Categorizes
Danzaburou
13
5 / 0 / 2
7,682
698
9,400
7,201
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Hyp3rSh4dow
Gilgamesh
12
6 / 1 / 4
7,020
638
7,766
8,260
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
10
3 / 3 / 6
6,415
583
5,710
4,233
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
11
Kills
23
23
Deaths
11
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
2
0.5
W
Bakasura
Andinstir
Bakasura
8
2
5
5.25
W
Aphrodite
Birdmaann
Aphrodite
1
5
6
0.8
W
Danzaburou
Categorizes
Danzaburou
5
0
2
6
W
Gilgamesh
Hyp3rSh4dow
Gilgamesh
6
1
4
8
L
Scylla
Ign3ous
Scylla
4
3
4
2
L
Cabrakan
Obliviòn
Cabrakan
1
4
4
0.75
W
Raijin
3
3
6
2
L
King Arthur
Seppukakke
King Arthur
0
8
0
0
L
Awilix
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,100
Damage
36,453
44,321
Taken
37,034
16,891
Mitigated
20,363
6,413
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,777
2,217
0
805
8,709
1,336
159
402
8,258
0
33,243
W
Bakasura
Andinstir
Bakasura
11,561
7,798
0
4,472
8,769
4,358
0
1,032
7,583
0
49,449
W
Aphrodite
Birdmaann
Aphrodite
2,016
403
896
2,414
8,571
6,318
0
4,021
4,330
11,681
0
W
Danzaburou
Categorizes
Danzaburou
9,400
3,930
0
4,022
7,201
2,296
0
261
6,940
0
58,397
W
Gilgamesh
Hyp3rSh4dow
Gilgamesh
7,766
1,736
0
2,740
8,260
5,989
0
468
7,423
6,659
26,693
L
Scylla
Ign3ous
Scylla
6,055
604
0
721
5,113
1,185
0
1,749
2,949
34,102
0
L
Cabrakan
Obliviòn
Cabrakan
2,270
390
959
1,650
10,406
6,810
0
3,384
6,263
10,695
0
W
Raijin
5,710
366
0
685
4,233
1,402
147
2,101
1,956
29,030
0
L
King Arthur
Seppukakke
King Arthur
3,497
764
0
1,186
11,932
5,166
0
511
9,738
0
25,391
L
Awilix
5,501
2,349
0
1,092
8,161
2,394
0
2,052
5,685
0
18,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,948
Gold Earned
35,059
238
Minions Killed
348
0
Camps Cleared
0
1,094,943
Distance Traveled
1,127,752
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,541
504
59
5
0
214,311
5
W
Bakasura
8,041
731
103
9
0
258,193
1
W
Aphrodite
5,901
536
19
2
0
212,214
3
W
Danzaburou
7,682
698
103
9
0
212,768
4
W
Gilgamesh
7,020
638
60
5
0
232,556
5
L
Scylla
7,022
638
70
6
0
199,431
3
L
Cabrakan
5,889
535
21
2
0
218,004
4
W
Raijin
6,415
583
63
6
0
212,021
1
L
King Arthur
5,046
459
50
5
0
208,412
0
L
Awilix
6,450
586
38
3
0
254,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role