Player Matchup

Sun Wukong
Sun Wukong
Blue_Schmeat
Sun Wukong
Level 98
God Stats
3W - 6L
1,286 SR
Queue Stats
569W - 500L
1,544 Elo+
Party 1
Ymir
Ymir
CornbreadMonsta
Ymir
Level 123
God Stats
0W - 1L
1,439 SR
Queue Stats
3W - 2L
1,233 Elo+
Party 3
Tiamat
Tiamat
FollowTheLoot
Tiamat
Level 119
God Stats
9W - 13L
1,504 SR
Queue Stats
342W - 280L
1,595 Elo+
Party 1
Nemesis
Nemesis
Jbxman13
Nemesis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,632 Elo+
Party 3
Apollo
Apollo
Swift_ShadowHawk
Apollo
Level 89
God Stats
2W - 5L
1,379 SR
Queue Stats
344W - 333L
1,585 Elo+
Party 1
Team Averages
Level 110
1,422 SR
1,518 Elo+

VS

Team Averages
Level 122
1,557 SR
1,572 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DaftGixxer
Tyr
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 191L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
JCTheKing
Danzaburou
Level 88
God Stats
15W - 14L
1,516 SR
Queue Stats
114W - 78L
1,607 Elo+
Party 2
Thanatos
Thanatos
NovaXVl
Thanatos
Level 109
God Stats
79W - 30L
1,703 SR
Queue Stats
158W - 105L
1,641 Elo+
Party 2
Ares
Ares
PUMALOCO7115
Ares
Level 148
God Stats
14W - 16L
1,566 SR
Queue Stats
287W - 263L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blue_Schmeat
Sun Wukong
14
4 / 3 / 0
8,345
522
9,380
15,197
10,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 4 / 3
6,542
409
7,520
11,473
8,144
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 4 / 0
7,315
457
6,598
9,449
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Jbxman13
Nemesis
13
3 / 2 / 2
7,869
492
8,214
11,126
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 3
7,887
493
4,746
9,375
2,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
1 / 3 / 6
8,193
512
5,078
8,432
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 3 / 3
8,797
550
7,998
13,401
10,097
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
JCTheKing
Danzaburou
15
6 / 4 / 3
9,488
593
9,189
11,607
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
NovaXVl
Thanatos
15
7 / 0 / 4
9,452
591
9,827
11,198
4,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 2 / 9
8,716
545
9,384
13,646
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
12
Kills
18
18
Deaths
12
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
3
6
1.33
L
Sun Wukong
Blue_Schmeat
Sun Wukong
4
3
0
1.33
L
1
4
3
0.63
W
0
3
3
0.5
L
2
4
0
0.5
W
Danzaburou
JCTheKing
Danzaburou
6
4
3
1.88
L
Nemesis
Jbxman13
Nemesis
3
2
2
2
W
Thanatos
NovaXVl
Thanatos
7
0
4
9
W
4
2
9
4.25
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,458
Damage
41,476
56,620
Taken
58,284
29,264
Mitigated
32,016
12,502
Healing
25,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
5,078
62
0
1,695
8,432
3,145
979
3,975
4,457
49,265
0
L
Sun Wukong
Blue_Schmeat
Sun Wukong
9,380
2,915
0
4,116
15,197
10,433
58
2,903
12,294
3,538
50,445
L
7,520
1,185
228
726
11,473
8,144
217
4,683
6,790
22,138
0
W
7,998
1,432
0
4,893
13,401
10,097
306
1,333
11,292
10,192
48,403
L
6,598
668
68
1,520
9,449
4,789
0
4,348
5,101
41,821
0
W
Danzaburou
JCTheKing
Danzaburou
9,189
2,963
0
2,967
11,607
3,585
2,118
1,188
10,331
0
61,870
L
Nemesis
Jbxman13
Nemesis
8,214
3,200
0
4,543
11,126
3,414
0
2,511
8,615
0
49,122
W
Thanatos
NovaXVl
Thanatos
9,827
3,475
0
10,596
11,198
4,231
1,064
3,472
7,650
0
63,175
W
9,384
580
0
5,261
13,646
10,958
560
5,266
8,338
23,591
0
L
4,746
2,860
0
1,301
9,375
2,484
1,235
1,687
7,688
0
41,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,958
Gold Earned
44,646
402
Minions Killed
439
0
Camps Cleared
0
1,544,366
Distance Traveled
1,582,074
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,193
512
92
6
0
306,255
3
L
Sun Wukong
8,345
522
110
7
0
322,466
2
L
Ymir
6,542
409
28
2
0
294,748
1
W
Tyr
8,797
550
117
7
0
263,056
2
L
Tiamat
7,315
457
88
6
0
296,917
5
W
Danzaburou
9,488
593
100
6
0
311,078
3
L
Nemesis
7,869
492
84
5
0
337,420
0
W
Thanatos
9,452
591
101
6
0
388,641
5
W
Ares
8,716
545
29
2
0
313,044
7
L
Apollo
7,887
493
92
6
0
292,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role