Player Matchup

Sun Wukong
Sun Wukong
Amaury7772813
Sun Wukong
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,484 Elo+
Solo
Artio
Artio
Buymyloveseat
Artio
Level 23
God Stats
0W - 2L
1,273 SR
Queue Stats
24W - 33L
1,338 Elo+
Party 1
Artemis
Artemis
TrulyBattleborn
Artemis
Level 27
God Stats
6W - 9L
1,347 SR
Queue Stats
118W - 111L
1,543 Elo+
Solo
Cerberus
Cerberus
gameonman
Cerberus
Level 8
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 2L
1,431 Elo+
Solo
Tiamat
Tiamat
iConicUnity
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,350 Elo+
Party 1
Team Averages
Level 17
1,378 SR
1,429 Elo+

VS

Team Averages
Level 22
1,597 SR
1,444 Elo+
Thanatos
Thanatos
LLewis22
Thanatos
Level 28
God Stats
6W - 7L
1,738 SR
Queue Stats
130W - 146L
1,474 Elo+
Solo
Charybdis
Charybdis
LampOfDestiny
Charybdis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,501 Elo+
Solo
Fafnir
Fafnir
Urzotho
Fafnir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,208 Elo+
Solo
Zeus
Zeus
dDoAnDgDeYr
Zeus
Level 15
God Stats
6W - 2L
1,646 SR
Queue Stats
28W - 11L
1,687 Elo+
Solo
Anhur
Anhur
vladox696969
Anhur
Level 27
God Stats
3W - 2L
1,603 SR
Queue Stats
121W - 152L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amaury7772813
Sun Wukong
13
5 / 2 / 2
7,893
564
8,693
13,120
8,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 7 / 2
6,239
446
1,962
10,831
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 0
8,288
592
8,641
10,218
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
gameonman
Cerberus
8
0 / 8 / 0
5,162
369
4,006
15,253
7,835
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
7
0 / 12 / 0
5,022
359
2,887
10,314
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LLewis22
Thanatos
12
5 / 2 / 7
7,898
564
6,875
9,593
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
LampOfDestiny
Charybdis
13
4 / 3 / 6
8,257
590
8,668
10,298
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Urzotho
Fafnir
10
4 / 1 / 5
7,321
523
4,290
6,732
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
16 / 0 / 6
9,572
684
18,400
10,705
3,337
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 5 / 4
7,257
518
4,166
6,967
2,092
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
11
Kills
30
30
Deaths
11
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Amaury7772813
Sun Wukong
5
2
2
3
L
2
7
2
0.43
W
Thanatos
LLewis22
Thanatos
5
2
7
4.25
W
Charybdis
LampOfDestiny
Charybdis
4
3
6
2.33
L
4
1
0
4
W
Fafnir
Urzotho
Fafnir
4
1
5
6.5
W
16
0
6
19
L
Cerberus
gameonman
Cerberus
0
8
0
0
L
Tiamat
0
12
0
0
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
42,399
59,736
Taken
44,295
30,241
Mitigated
17,910
16,409
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Amaury7772813
Sun Wukong
8,693
2,245
0
6,368
13,120
8,100
0
1,956
11,164
0
39,922
L
1,962
117
192
971
10,831
7,383
0
4,000
6,831
7,549
0
W
Thanatos
LLewis22
Thanatos
6,875
857
0
8,404
9,593
2,976
0
1,631
7,910
0
35,521
W
Charybdis
LampOfDestiny
Charybdis
8,668
5,575
0
969
10,298
2,871
2,744
1,017
9,267
0
47,428
L
8,641
3,967
0
6,117
10,218
3,161
246
3,096
7,122
0
58,154
W
Fafnir
Urzotho
Fafnir
4,290
2,062
0
1,196
6,732
6,634
342
1,268
5,448
14,621
0
W
18,400
6,610
0
7,499
10,705
3,337
398
3,964
6,471
73,661
0
L
Cerberus
gameonman
Cerberus
4,006
606
185
2,127
15,253
7,835
0
6,821
8,432
22,249
0
L
Tiamat
2,887
457
0
449
10,314
3,762
128
6,817
3,497
15,796
0
W
4,166
2,607
0
828
6,967
2,092
1,716
673
6,280
0
34,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,604
Gold Earned
40,305
282
Minions Killed
355
0
Camps Cleared
0
1,272,639
Distance Traveled
1,288,145
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,893
564
80
6
0
278,865
0
L
Artio
6,239
446
16
1
0
286,250
0
W
Thanatos
7,898
564
65
5
0
308,662
0
W
Charybdis
8,257
590
88
6
0
243,294
0
L
Artemis
8,288
592
111
8
0
261,544
0
W
Fafnir
7,321
523
24
2
0
271,886
0
W
Zeus
9,572
684
101
7
0
258,459
4
L
Cerberus
5,162
369
54
4
0
220,614
0
L
Tiamat
5,022
359
21
2
0
225,366
0
W
Anhur
7,257
518
77
6
0
205,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role