Player Matchup

Izanami
Izanami
Bearticc
Izanami
Level 106
God Stats
15W - 17L
1,652 SR
Queue Stats
142W - 120L
1,669 Elo+
Party 2
Hercules
Hercules
Devcn
Hercules
Level 155
God Stats
2W - 1L
1,711 SR
Queue Stats
59W - 44L
1,674 Elo+
Party 2
Eset
Eset
Jameseyy
Eset
Level 83
God Stats
0W - 2L
1,818 SR
Queue Stats
121W - 100L
1,662 Elo+
Party 2
Camazotz
Camazotz
Quackmandan
Camazotz
Level 160
God Stats
7W - 11L
1,542 SR
Queue Stats
300W - 254L
1,671 Elo+
Party 2
Khepri
Khepri
xWaffi
Khepri
Level 160
God Stats
4W - 6L
1,614 SR
Queue Stats
369W - 303L
1,664 Elo+
Party 2
Team Averages
Level 133
1,667 SR
1,668 Elo+

VS

Team Averages
Level 128
1,541 SR
1,588 Elo+
Khepri
Khepri
 
Khepri
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Generalsteve225
Amaterasu
Level 144
God Stats
4W - 1L
1,702 SR
Queue Stats
329W - 298L
1,589 Elo+
Party 1
Heimdallr
Heimdallr
MP7_Champ141
Heimdallr
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
138W - 135L
1,628 Elo+
Party 1
Zeus
Zeus
ShadowMancer115
Zeus
Level 129
God Stats
8W - 2L
1,442 SR
Queue Stats
277W - 251L
1,576 Elo+
Solo
Camazotz
Camazotz
vaedrath
Camazotz
Level 126
God Stats
3W - 2L
1,563 SR
Queue Stats
232W - 201L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bearticc
Izanami
14
1 / 2 / 0
7,944
567
4,288
7,912
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Devcn
Hercules
10
0 / 5 / 0
5,947
425
2,990
20,685
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Eset
11
1 / 4 / 0
6,722
480
4,140
7,135
2,497
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Quackmandan
Camazotz
13
0 / 4 / 2
7,555
540
5,778
14,932
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
xWaffi
Khepri
11
2 / 2 / 1
7,042
503
2,339
12,526
6,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 1 / 11
7,781
556
3,231
15,085
9,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Generalsteve225
Amaterasu
15
5 / 1 / 3
9,234
660
11,318
10,081
8,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
MP7_Champ141
Heimdallr
11
0 / 0 / 1
7,303
522
4,735
3,928
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 3 / 4
8,768
626
13,229
4,473
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Camazotz
vaedrath
Camazotz
15
8 / 1 / 5
9,353
668
12,185
11,596
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
17
17
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
11
5.5
L
Izanami
Bearticc
Izanami
1
2
0
0.5
L
Hercules
Devcn
Hercules
0
5
0
0
W
Amaterasu
Generalsteve225
Amaterasu
5
1
3
6.5
L
Eset
1
4
0
0.25
W
Heimdallr
MP7_Champ141
Heimdallr
0
0
1
0.5
L
Camazotz
Quackmandan
Camazotz
0
4
2
0.25
W
4
3
4
2
W
Camazotz
vaedrath
Camazotz
8
1
5
10.5
L
Khepri
xWaffi
Khepri
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,535
Damage
44,698
63,190
Taken
45,163
26,867
Mitigated
24,303
25,912
Healing
20,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,231
577
2,266
5,369
15,085
9,953
52
4,228
10,688
19,204
0
L
Izanami
Bearticc
Izanami
4,288
3,116
0
3,069
7,912
2,222
649
1,727
6,185
0
65,103
L
Hercules
Devcn
Hercules
2,990
720
0
7,061
20,685
10,794
0
4,176
16,509
0
28,742
W
Amaterasu
Generalsteve225
Amaterasu
11,318
6,042
0
3,245
10,081
8,053
1,533
2,725
7,079
0
57,086
L
Eset
4,140
204
1,255
1,199
7,135
2,497
165
2,782
4,353
39,273
0
W
Heimdallr
MP7_Champ141
Heimdallr
4,735
3,245
0
564
3,928
942
0
260
3,668
0
33,957
L
Camazotz
Quackmandan
Camazotz
5,778
2,810
0
8,654
14,932
4,613
0
3,131
11,801
0
53,103
W
13,229
3,165
0
509
4,473
1,402
57
1,969
2,504
66,661
0
W
Camazotz
vaedrath
Camazotz
12,185
4,421
0
8,053
11,596
3,953
236
2,224
9,304
0
69,926
L
Khepri
xWaffi
Khepri
2,339
342
1,728
2,946
12,526
6,741
0
4,644
7,882
13,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,210
Gold Earned
42,439
397
Minions Killed
429
0
Camps Cleared
0
1,330,630
Distance Traveled
1,373,585
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,781
556
32
2
0
282,747
0
L
Izanami
7,944
567
129
9
0
263,212
5
L
Hercules
5,947
425
44
3
0
223,257
0
W
Amaterasu
9,234
660
104
7
0
286,350
1
L
Eset
6,722
480
91
7
0
272,928
2
W
Heimdallr
7,303
522
71
5
0
193,668
1
L
Camazotz
7,555
540
115
8
0
302,474
1
W
Zeus
8,768
626
123
9
0
271,788
6
W
Camazotz
9,353
668
99
7
0
339,032
1
L
Khepri
7,042
503
18
1
0
268,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role