Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BrandonTJSD
Ah Muzen Cab
Level 23
God Stats
4W - 1L
1,626 SR
Queue Stats
78W - 64L
1,522 Elo+
Party 2
Zeus
Zeus
Kalitronx
Zeus
Level 18
God Stats
32W - 15L
1,700 SR
Queue Stats
71W - 58L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
LillyAnn419
Cthulhu
Level 27
God Stats
2W - 3L
1,674 SR
Queue Stats
31W - 27L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
aeldt004
Sun Wukong
Level 22
God Stats
58W - 49L
1,560 SR
Queue Stats
59W - 50L
1,520 Elo+
Party 2
Bastet
Bastet
maniloco96
Bastet
Level 17
God Stats
36W - 21L
1,590 SR
Queue Stats
50W - 35L
1,518 Elo+
Party 2
Team Averages
Level 21
1,630 SR
1,527 Elo+

VS

Team Averages
Level 53
1,560 SR
1,473 Elo+
Bellona
Bellona
MoooseLamp
Bellona
Level 78
God Stats
15W - 7L
1,637 SR
Queue Stats
88W - 90L
1,495 Elo+
Party 1
The Morrigan
The Morrigan
SamReed25
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Schnottz
Cthulhu
Level 21
God Stats
3W - 2L
1,675 SR
Queue Stats
24W - 26L
1,434 Elo+
Solo
Odin
Odin
Thyrllan
Odin
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 35L
1,401 Elo+
Party 1
Ra
Ra
greg3232
Ra
Level 150
God Stats
0W - 2L
1,488 SR
Queue Stats
15W - 13L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrandonTJSD
Ah Muzen Cab
20
11 / 4 / 20
14,352
1,104
21,546
19,358
8,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
20
20 / 5 / 19
16,736
1,287
43,973
14,624
5,583
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
LillyAnn419
Cthulhu
20
8 / 3 / 31
14,712
1,132
22,191
21,088
8,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
aeldt004
Sun Wukong
20
2 / 3 / 25
13,505
1,039
13,524
26,722
26,134
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
maniloco96
Bastet
20
2 / 6 / 24
12,434
956
15,367
19,845
7,840
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MoooseLamp
Bellona
19
2 / 14 / 17
12,588
968
22,968
36,047
36,337
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
SamReed25
The Morrigan
19
2 / 13 / 11
12,317
947
9,586
23,695
9,383
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Schnottz
Cthulhu
19
6 / 7 / 10
13,283
1,022
16,956
25,315
24,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
19
6 / 7 / 13
13,868
1,067
15,621
25,628
32,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 2 / 13
14,105
1,085
30,512
13,379
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
85
43
Kills
21
21
Deaths
43
119
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BrandonTJSD
Ah Muzen Cab
11
4
20
5.25
W
Zeus
20
5
19
5.9
W
Cthulhu
LillyAnn419
Cthulhu
8
3
31
7.83
L
Bellona
MoooseLamp
Bellona
2
14
17
0.75
L
The Morrigan
SamReed25
The Morrigan
2
13
11
0.58
L
Cthulhu
Schnottz
Cthulhu
6
7
10
1.57
L
Odin
6
7
13
1.79
W
Sun Wukong
aeldt004
Sun Wukong
2
3
25
4.83
L
5
2
13
5.75
W
Bastet
maniloco96
Bastet
2
6
24
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,601
Damage
95,643
101,637
Taken
124,064
56,485
Mitigated
107,967
12,296
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BrandonTJSD
Ah Muzen Cab
21,546
7,747
0
1,748
19,358
8,268
0
9,707
9,459
0
42,565
W
Zeus
43,973
4,355
0
875
14,624
5,583
0
7,159
7,380
62,925
0
W
Cthulhu
LillyAnn419
Cthulhu
22,191
1,020
1,544
4,488
21,088
8,660
0
14,385
6,517
45,675
0
L
Bellona
MoooseLamp
Bellona
22,968
7,548
0
1,203
36,047
36,337
0
19,428
16,147
0
45,666
L
The Morrigan
SamReed25
The Morrigan
9,586
6,172
0
626
23,695
9,383
0
13,109
10,418
32,350
0
L
Cthulhu
Schnottz
Cthulhu
16,956
683
561
795
25,315
24,595
0
15,147
9,968
34,900
0
L
Odin
15,621
4,131
0
1,596
25,628
32,377
0
12,136
12,933
848
19,348
W
Sun Wukong
aeldt004
Sun Wukong
13,524
2,914
0
2,138
26,722
26,134
0
16,774
9,263
3,572
43,686
L
30,512
2,813
6,335
3,305
13,379
5,275
0
7,624
5,755
79,352
0
W
Bastet
maniloco96
Bastet
15,367
3,387
0
1,503
19,845
7,840
0
9,877
9,584
0
23,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,739
Gold Earned
66,161
256
Minions Killed
285
4
Camps Cleared
6
1,305,898
Distance Traveled
1,260,385
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,352
1,104
53
4
1
260,500
1
W
Zeus
16,736
1,287
34
3
0
233,540
0
W
Cthulhu
14,712
1,132
52
4
1
262,566
0
L
Bellona
12,588
968
37
3
0
244,937
3
L
The Morrigan
12,317
947
65
5
3
224,824
0
L
Cthulhu
13,283
1,022
30
2
0
217,417
0
L
Odin
13,868
1,067
9
1
2
268,435
2
W
Sun Wukong
13,505
1,039
94
7
2
277,034
1
L
Ra
14,105
1,085
144
11
1
304,772
0
W
Bastet
12,434
956
23
2
0
272,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role