Player Matchup

Jormungandr
Jormungandr
GI Nick
Jormungandr
Level 25
God Stats
3W - 4L
1,666 SR
Queue Stats
21W - 38L
1,217 Elo+
Party 1
Izanami
Izanami
GaudyGlint46
Izanami
Level 83
God Stats
12W - 9L
1,591 SR
Queue Stats
98W - 140L
1,273 Elo+
Party 1
Olorun
Olorun
PerilousSiamang
Olorun
Level 35
God Stats
6W - 9L
1,458 SR
Queue Stats
69W - 87L
1,246 Elo+
Party 1
Team Averages
Level 48
1,571 SR
1,245 Elo+

VS

Team Averages
Level 31
1,154 SR
1,153 Elo+
Charybdis
Charybdis
Jobob270
Charybdis
Level 45
God Stats
1W - 2L
1,074 SR
Queue Stats
3W - 5L
1,321 Elo+
Solo
Anubis
Anubis
SkullCrasherDX
Anubis
Level 8
God Stats
1W - 5L
1,185 SR
Queue Stats
4W - 25L
951 Elo+
Solo
Fenrir
Fenrir
Spud-016
Fenrir
Level 40
God Stats
0W - 1L
1,202 SR
Queue Stats
4W - 10L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GI Nick
Jormungandr
12
1 / 4 / 9
8,353
696
5,316
12,145
11,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
GaudyGlint46
Izanami
14
5 / 4 / 6
9,101
758
10,764
9,319
4,021
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
7 / 3 / 4
9,503
792
9,731
9,190
3,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jobob270
Charybdis
12
2 / 5 / 5
8,258
688
6,548
11,309
2,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
5 / 5 / 3
9,315
776
6,438
8,029
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Spud-016
Fenrir
13
4 / 3 / 6
8,660
722
9,218
11,915
7,350
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
13
Kills
11
11
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
GI Nick
Jormungandr
1
4
9
1.38
W
Izanami
GaudyGlint46
Izanami
5
4
6
2
L
Charybdis
Jobob270
Charybdis
2
5
5
0.9
W
7
3
4
3
L
5
5
3
1.3
L
Fenrir
Spud-016
Fenrir
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,811
Damage
22,204
30,654
Taken
31,253
19,445
Mitigated
13,767
6,392
Healing
2,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
GI Nick
Jormungandr
5,316
1,202
454
493
12,145
11,600
154
3,277
8,868
20,887
0
W
Izanami
GaudyGlint46
Izanami
10,764
6,981
15
915
9,319
4,021
840
1,105
8,214
0
34,319
L
Charybdis
Jobob270
Charybdis
6,548
2,750
309
845
11,309
2,969
680
5,295
6,014
0
22,196
W
9,731
3,476
1,527
2,988
9,190
3,824
1,171
2,578
6,612
24,514
0
L
6,438
373
0
537
8,029
3,448
0
2,084
5,945
16,833
0
L
Fenrir
Spud-016
Fenrir
9,218
297
0
542
11,915
7,350
0
7,668
4,247
0
16,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,957
Gold Earned
26,233
121
Minions Killed
99
9
Camps Cleared
0
553,207
Distance Traveled
573,228
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,353
696
27
2
1
168,179
1
W
Izanami
9,101
758
42
4
5
183,127
2
L
Charybdis
8,258
688
52
4
0
204,936
0
W
Olorun
9,503
792
52
4
3
201,901
2
L
Anubis
9,315
776
28
2
0
144,046
0
L
Fenrir
8,660
722
19
2
0
224,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role