Player Matchup

Cliodhna
Cliodhna
Angel0fWr4th
Cliodhna
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 211L
1,458 Elo+
Solo
Pele
Pele
Czarrr-_-
Pele
Level 16
God Stats
2W - 0L
1,855 SR
Queue Stats
23W - 5L
1,809 Elo+
Solo
Chiron
Chiron
JsKronos
Chiron
Level 29
God Stats
4W - 1L
1,347 SR
Queue Stats
174W - 194L
1,550 Elo+
Solo
Chang'e
Chang'e
Lowkey7085
Chang'e
Level 29
God Stats
7W - 7L
1,492 SR
Queue Stats
142W - 176L
1,426 Elo+
Solo
Tiamat
Tiamat
Plyr_M
Tiamat
Level 25
God Stats
16W - 9L
1,783 SR
Queue Stats
96W - 103L
1,514 Elo+
Solo
Team Averages
Level 26
1,595 SR
1,551 Elo+

VS

Team Averages
Level 21
1,552 SR
1,598 Elo+
Hachiman
Hachiman
Dadu_Sao
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,589 Elo+
Solo
Hel
Hel
Neatisaiah123
Hel
Level 17
God Stats
1W - 1L
1,712 SR
Queue Stats
41W - 41L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
ProGoneNoob
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,549 Elo+
Party 1
Cerberus
Cerberus
VisitasDLG
Cerberus
Level 27
God Stats
1W - 2L
1,547 SR
Queue Stats
109W - 102L
1,637 Elo+
Solo
Hera
Hera
iSuck9007
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Angel0fWr4th
Cliodhna
9
2 / 2 / 4
5,441
544
2,693
4,992
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
12
8 / 0 / 1
6,896
690
6,838
4,232
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
JsKronos
Chiron
10
4 / 1 / 4
6,235
624
3,985
6,373
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Lowkey7085
Chang'e
10
0 / 3 / 3
5,998
600
2,648
4,490
1,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
Plyr_M
Tiamat
11
1 / 0 / 1
6,301
630
3,048
5,699
3,442
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dadu_Sao
Hachiman
10
2 / 3 / 1
5,747
575
4,545
6,239
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 1
4,306
431
783
5,300
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
ProGoneNoob
Gilgamesh
8
2 / 3 / 1
5,417
542
3,173
6,519
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
VisitasDLG
Cerberus
9
0 / 1 / 0
4,798
480
2,493
8,009
4,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
10
2 / 3 / 1
6,075
608
3,069
5,438
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
6
6
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Angel0fWr4th
Cliodhna
2
2
4
2
W
Pele
8
0
1
8.5
L
Hachiman
Dadu_Sao
Hachiman
2
3
1
0.83
W
Chiron
JsKronos
Chiron
4
1
4
6
W
Chang'e
Lowkey7085
Chang'e
0
3
3
0.5
L
0
5
1
0.1
W
Tiamat
Plyr_M
Tiamat
1
0
1
1.5
L
Gilgamesh
ProGoneNoob
Gilgamesh
2
3
1
0.83
L
Cerberus
VisitasDLG
Cerberus
0
1
0
0
L
Hera
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,212
Damage
14,063
25,786
Taken
31,505
8,174
Mitigated
12,555
12,220
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Angel0fWr4th
Cliodhna
2,693
430
0
613
4,992
950
442
66
4,886
0
15,009
W
Pele
6,838
2,298
0
2,486
4,232
1,183
0
736
3,393
0
33,484
L
Hachiman
Dadu_Sao
Hachiman
4,545
2,196
0
1,720
6,239
1,216
0
0
6,239
0
32,923
W
Chiron
JsKronos
Chiron
3,985
2,037
111
3,659
6,373
1,300
584
296
5,981
0
27,134
W
Chang'e
Lowkey7085
Chang'e
2,648
72
100
1,737
4,490
1,299
280
2,453
1,859
30,923
0
L
783
50
847
1,232
5,300
2,447
0
989
4,311
8,312
0
W
Tiamat
Plyr_M
Tiamat
3,048
751
0
3,514
5,699
3,442
473
2,042
3,322
35,235
0
L
Gilgamesh
ProGoneNoob
Gilgamesh
3,173
798
0
1,004
6,519
2,676
0
583
5,936
0
24,241
L
Cerberus
VisitasDLG
Cerberus
2,493
281
0
3,378
8,009
4,844
0
2,971
5,038
23,249
0
L
Hera
3,069
788
0
2,010
5,438
1,372
0
1,153
4,285
36,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
26,343
299
Minions Killed
278
0
Camps Cleared
0
1,011,327
Distance Traveled
935,925
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,441
544
27
3
0
217,740
0
W
Pele
6,896
690
68
7
0
237,291
4
L
Hachiman
5,747
575
66
7
0
186,176
3
W
Chiron
6,235
624
56
6
0
186,747
2
W
Chang'e
5,998
600
73
7
0
177,376
0
L
Hel
4,306
431
30
3
0
170,547
1
W
Tiamat
6,301
630
75
8
0
192,173
5
L
Gilgamesh
5,417
542
38
4
0
210,696
1
L
Cerberus
4,798
480
54
5
0
172,370
1
L
Hera
6,075
608
90
9
0
196,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role