Player Matchup

Ganesha
Ganesha
IcyC4wk
Ganesha
Level 17
God Stats
1W - 2L
1,421 SR
Queue Stats
8W - 8L
1,437 Elo+
Solo
Thoth
Thoth
TT TE MACETA
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,474 Elo+
Party 1
Charybdis
Charybdis
X1NEASY
Charybdis
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 47L
1,420 Elo+
Solo
Thor
Thor
Zambonite259
Thor
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 114L
1,458 Elo+
Solo
Guan Yu
Guan Yu
ygaagi
Guan Yu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 92L
1,402 Elo+
Party 1
Team Averages
Level 22
1,484 SR
1,438 Elo+

VS

Team Averages
Level 24
1,552 SR
1,462 Elo+
Osiris
Osiris
Erxtica__
Osiris
Level 26
God Stats
9W - 10L
1,452 SR
Queue Stats
49W - 45L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Lil TarTar1497
Danzaburou
Level 17
God Stats
2W - 1L
1,493 SR
Queue Stats
9W - 9L
1,679 Elo+
Party 2
Persephone
Persephone
SirDiddlez48
Persephone
Level 44
God Stats
9W - 4L
1,818 SR
Queue Stats
38W - 32L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
SirKacz
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,455 Elo+
Party 2
Thor
Thor
VitiableMoth384
Thor
Level 3
God Stats
6W - 0L
1,500 SR
Queue Stats
65W - 14L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IcyC4wk
Ganesha
13
0 / 6 / 4
7,999
348
5,827
16,439
12,799
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 8 / 0
11,203
487
7,694
13,412
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
X1NEASY
Charybdis
15
3 / 7 / 0
9,387
408
8,233
18,401
6,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 10 / 2
9,037
393
5,948
20,712
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ygaagi
Guan Yu
17
1 / 4 / 0
10,504
457
4,480
13,138
13,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Erxtica__
Osiris
16
2 / 0 / 5
9,979
434
3,510
6,712
8,777
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Lil TarTar1497
Danzaburou
17
3 / 4 / 2
10,723
466
5,321
8,941
2,518
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Persephone
SirDiddlez48
Persephone
17
5 / 2 / 16
11,120
483
11,389
13,526
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SirKacz
Cthulhu
16
5 / 0 / 14
10,205
444
9,869
14,141
13,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
20 / 1 / 10
14,089
613
26,692
13,276
6,375
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
7
Kills
35
35
Deaths
7
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Osiris
Erxtica__
Osiris
2
0
5
4.5
L
Ganesha
IcyC4wk
Ganesha
0
6
4
0.33
W
Danzaburou
Lil TarTar1497
Danzaburou
3
4
2
1
W
Persephone
SirDiddlez48
Persephone
5
2
16
6.5
W
Cthulhu
SirKacz
Cthulhu
5
0
14
12
L
2
8
0
0.25
W
20
1
10
25
L
Charybdis
X1NEASY
Charybdis
3
7
0
0.43
L
1
10
2
0.2
L
Guan Yu
ygaagi
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
56,781
82,102
Taken
56,596
42,801
Mitigated
35,947
15,047
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Erxtica__
Osiris
3,510
500
0
0
6,712
8,777
204
1,313
5,335
0
49,585
L
Ganesha
IcyC4wk
Ganesha
5,827
112
0
1,290
16,439
12,799
393
4,395
11,589
19,092
0
W
Danzaburou
Lil TarTar1497
Danzaburou
5,321
2,501
0
2,012
8,941
2,518
3,020
2,105
6,772
0
56,283
W
Persephone
SirDiddlez48
Persephone
11,389
802
0
3,842
13,526
4,790
555
4,249
9,079
57,864
0
W
Cthulhu
SirKacz
Cthulhu
9,869
1,297
265
1,725
14,141
13,487
64
2,851
11,226
25,864
0
L
7,694
294
0
855
13,412
4,048
0
3,017
10,143
69,726
0
W
26,692
5,061
0
4,316
13,276
6,375
1,089
3,567
9,557
0
121,355
L
Charybdis
X1NEASY
Charybdis
8,233
3,626
335
6,275
18,401
6,168
1,128
5,498
12,365
0
70,390
L
5,948
1,422
0
5,158
20,712
6,533
0
4,319
16,064
0
41,990
L
Guan Yu
ygaagi
Guan Yu
4,480
360
45
1,089
13,138
13,253
325
2,175
10,683
12,038
54,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,130
Gold Earned
56,116
497
Minions Killed
456
0
Camps Cleared
0
1,968,931
Distance Traveled
2,071,010
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,979
434
88
4
0
362,539
0
L
Ganesha
7,999
348
5
0
0
393,113
1
W
Danzaburou
10,723
466
96
4
0
369,150
0
W
Persephone
11,120
483
82
4
0
415,555
0
W
Cthulhu
10,205
444
22
1
0
454,408
6
L
Thoth
11,203
487
150
7
0
397,799
2
W
Thor
14,089
613
168
7
0
469,358
9
L
Charybdis
9,387
408
124
5
0
357,857
0
L
Thor
9,037
393
70
3
0
388,509
0
L
Guan Yu
10,504
457
148
6
0
431,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role