Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AlexFallen
Cernunnos
Level 23
God Stats
4W - 0L
1,487 SR
Queue Stats
44W - 41L
1,423 Elo+
Solo
Thor
Thor
LairdRed
Thor
Level 17
God Stats
6W - 3L
1,682 SR
Queue Stats
69W - 45L
1,645 Elo+
Solo
Hel
Hel
YYY333444
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,542 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,522 Elo+

VS

Team Averages
Level 18
1,541 SR
1,466 Elo+
Sobek
Sobek
DistordedImage
Sobek
Level 18
God Stats
1W - 4L
1,568 SR
Queue Stats
203W - 214L
1,590 Elo+
Solo
Hades
Hades
Nickolai121
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,382 Elo+
Solo
Bellona
Bellona
P1NK12
Bellona
Level 22
God Stats
14W - 13L
1,579 SR
Queue Stats
29W - 30L
1,502 Elo+
Solo
Chernobog
Chernobog
SaxMachine69
Chernobog
Level 16
God Stats
2W - 11L
1,269 SR
Queue Stats
19W - 29L
1,465 Elo+
Solo
Fenrir
Fenrir
Secretive445
Fenrir
Level 6
God Stats
0W - 1L
1,789 SR
Queue Stats
2W - 5L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
22 / 2 / 8
13,553
645
22,806
17,138
8,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
 
Janus
16
2 / 0 / 4
10,220
487
6,704
7,065
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
AlexFallen
Cernunnos
15
2 / 6 / 13
9,457
450
18,541
20,456
9,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
18
10 / 2 / 7
11,765
560
12,677
20,980
20,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 4 / 13
9,696
462
10,448
15,049
9,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 7
10,381
494
12,459
28,841
33,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 7 / 4
8,667
413
5,982
19,086
9,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
P1NK12
Bellona
15
1 / 7 / 1
9,178
437
10,443
16,384
17,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chernobog
SaxMachine69
Chernobog
16
8 / 7 / 2
11,040
526
16,945
18,166
4,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
9
0 / 9 / 5
7,385
352
6,680
11,321
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
39
Kills
14
14
Deaths
39
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
22
2
8
13
W
Janus
 
Janus
2
0
4
4
W
Cernunnos
AlexFallen
Cernunnos
2
6
13
1.42
L
4
9
7
0.83
W
Thor
10
2
7
6.75
L
1
7
4
0.43
L
Bellona
P1NK12
Bellona
1
7
1
0.21
L
Chernobog
SaxMachine69
Chernobog
8
7
2
1.29
L
Fenrir
0
9
5
0.28
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,176
Damage
52,509
80,688
Taken
93,798
50,900
Mitigated
67,866
34,311
Healing
17,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
22,806
8,987
0
4,358
17,138
8,719
1,465
5,840
11,228
0
84,175
W
Janus
 
Janus
6,704
385
0
1,503
7,065
2,724
2,031
1,660
5,359
60,241
0
W
Cernunnos
AlexFallen
Cernunnos
18,541
11,059
0
4,251
20,456
9,083
2,581
5,163
15,213
0
67,338
L
12,459
650
0
5,073
28,841
33,171
0
5,729
22,807
40,369
0
W
Thor
12,677
3,116
0
2,989
20,980
20,802
1,303
3,679
16,214
84
68,709
L
5,982
457
268
5,982
19,086
9,342
155
4,077
14,780
50,257
0
L
Bellona
P1NK12
Bellona
10,443
1,890
0
1,926
16,384
17,566
124
1,321
14,000
14,027
46,861
L
Chernobog
SaxMachine69
Chernobog
16,945
11,707
0
3,278
18,166
4,626
1,441
5,022
12,971
0
62,567
L
Fenrir
6,680
1,537
0
913
11,321
3,161
0
468
10,669
0
18,358
W
10,448
265
11,625
9,585
15,049
9,572
562
4,681
10,320
44,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,691
Gold Earned
46,651
517
Minions Killed
393
0
Camps Cleared
0
2,084,410
Distance Traveled
1,739,211
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,553
645
123
6
0
418,770
2
W
Janus
10,220
487
125
6
0
449,654
4
W
Cernunnos
9,457
450
89
4
0
367,285
4
L
Sobek
10,381
494
36
2
0
348,105
4
W
Thor
11,765
560
105
5
0
382,438
3
L
Hades
8,667
413
97
5
0
320,944
1
L
Bellona
9,178
437
115
5
0
381,650
0
L
Chernobog
11,040
526
112
5
0
407,282
3
L
Fenrir
7,385
352
33
2
0
281,230
1
W
Hel
9,696
462
75
4
0
466,263
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role