Player Matchup

Hun Batz
Hun Batz
Davidsag
Hun Batz
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 59L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
Jotacm
Sun Wukong
Level 64
God Stats
1W - 1L
1,744 SR
Queue Stats
29W - 29L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
andres9911
Heimdallr
Level 125
God Stats
0W - 1L
1,552 SR
Queue Stats
82W - 73L
1,582 Elo+
Party 1
He Bo
He Bo
checholini
He Bo
Level 102
God Stats
1W - 1L
1,637 SR
Queue Stats
41W - 34L
1,644 Elo+
Party 1
Team Averages
Level 102
1,608 SR
1,588 Elo+

VS

Team Averages
Level 119
1,623 SR
1,510 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
TheYouthX
Vamana
Level 142
God Stats
1W - 0L
1,789 SR
Queue Stats
4W - 2L
1,521 Elo+
Solo
Hades
Hades
XfriesX
Hades
Level 85
God Stats
2W - 6L
1,634 SR
Queue Stats
27W - 34L
1,571 Elo+
Solo
Aphrodite
Aphrodite
illumi7007
Aphrodite
Level 87
God Stats
39W - 47L
1,567 SR
Queue Stats
404W - 550L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Davidsag
Hun Batz
14
0 / 7 / 6
8,759
674
4,359
10,804
3,268
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Jotacm
Sun Wukong
16
2 / 2 / 3
9,939
765
8,512
13,359
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
andres9911
Heimdallr
16
5 / 6 / 3
10,269
790
14,024
13,154
4,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
14
1 / 8 / 5
8,712
670
6,967
11,947
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
5 / 3 / 10
10,236
787
10,746
10,652
3,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
TheYouthX
Vamana
17
6 / 1 / 10
10,552
812
12,506
14,633
14,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
XfriesX
Hades
16
3 / 3 / 6
10,196
784
9,207
10,824
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
illumi7007
Aphrodite
16
9 / 1 / 4
10,789
830
10,089
10,884
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
8
Kills
23
23
Deaths
8
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
3
10
3.33
L
Hun Batz
Davidsag
Hun Batz
0
7
6
0.43
L
Sun Wukong
Jotacm
Sun Wukong
2
2
3
1.75
W
Vamana
TheYouthX
Vamana
6
1
10
11
W
Hades
XfriesX
Hades
3
3
6
2
L
Heimdallr
andres9911
Heimdallr
5
6
3
1.08
L
He Bo
1
8
5
0.44
W
Aphrodite
illumi7007
Aphrodite
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,862
Damage
42,548
49,264
Taken
46,993
20,209
Mitigated
27,939
4,220
Healing
23,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,746
900
0
3,005
10,652
3,609
0
1,758
8,692
0
36,983
L
Hun Batz
Davidsag
Hun Batz
4,359
584
0
0
10,804
3,268
807
5,007
5,684
0
24,442
L
Sun Wukong
Jotacm
Sun Wukong
8,512
1,110
0
2,081
13,359
9,009
579
7,611
5,445
335
29,708
W
Vamana
TheYouthX
Vamana
12,506
2,099
174
4,277
14,633
14,123
98
2,864
11,420
11,239
26,706
W
Hades
XfriesX
Hades
9,207
520
771
3,410
10,824
5,832
335
2,501
8,216
38,992
0
L
Heimdallr
andres9911
Heimdallr
14,024
4,610
0
1,130
13,154
4,667
841
6,134
6,662
0
39,119
L
He Bo
6,967
273
0
1,009
11,947
3,265
411
4,318
7,220
23,129
0
W
Aphrodite
illumi7007
Aphrodite
10,089
593
4,502
6,973
10,884
4,375
168
772
9,943
30,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
41,773
182
Minions Killed
228
7
Camps Cleared
13
978,102
Distance Traveled
1,088,951
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,236
787
45
3
3
278,991
2
L
Hun Batz
8,759
674
35
3
1
247,967
4
L
Sun Wukong
9,939
765
62
5
2
295,051
1
W
Vamana
10,552
812
43
3
2
258,618
2
W
Hades
10,196
784
82
6
5
237,413
2
L
Heimdallr
10,269
790
47
4
3
223,687
1
L
He Bo
8,712
670
38
3
1
211,397
2
W
Aphrodite
10,789
830
58
4
3
313,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role