Player Matchup

Bastet
Bastet
JaiThePie
Bastet
Level 124
God Stats
2W - 0L
1,735 SR
Queue Stats
531W - 124L
1,934 Elo+
Party 2
Sylvanus
Sylvanus
SethyPrime
Sylvanus
Level 126
God Stats
31W - 5L
1,885 SR
Queue Stats
562W - 121L
1,930 Elo+
Party 2
Nox
Nox
xSH4D0VVST4LK3Rx
Nox
Level 126
God Stats
10W - 2L
1,794 SR
Queue Stats
374W - 62L
1,991 Elo+
Party 2
Team Averages
Level 125
1,805 SR
1,952 Elo+

VS

Team Averages
Level 113
1,805 SR
1,691 Elo+
Hou Yi
Hou Yi
FlatAnimeTiddies
Hou Yi
Level 160
God Stats
239W - 71L
1,815 SR
Queue Stats
984W - 363L
1,805 Elo+
Party 1
Nox
Nox
OogeAnimeTiddies
Nox
Level 152
God Stats
28W - 12L
1,698 SR
Queue Stats
1,052W - 414L
1,802 Elo+
Party 1
Mercury
Mercury
Spinekeeper
Mercury
Level 27
God Stats
3W - 4L
1,902 SR
Queue Stats
95W - 144L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JaiThePie
Bastet
14
7 / 4 / 12
10,737
767
12,783
13,572
5,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
SethyPrime
Sylvanus
14
6 / 2 / 12
11,009
786
9,027
15,995
19,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
8 / 0 / 12
10,669
762
13,428
7,634
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
9,333
667
10,892
13,532
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 9 / 5
8,567
612
7,854
13,804
7,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Spinekeeper
Mercury
11
1 / 7 / 4
8,221
587
2,512
11,577
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
21
Kills
6
6
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Bastet
JaiThePie
Bastet
7
4
12
3.25
L
1
9
5
0.39
W
Sylvanus
SethyPrime
Sylvanus
6
2
12
6
L
Mercury
Spinekeeper
Mercury
1
7
4
0.43
W
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,238
Damage
21,258
37,201
Taken
38,913
27,952
Mitigated
15,162
13,557
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,892
5,426
0
1,193
13,532
4,521
0
7,552
5,980
0
38,945
W
Bastet
JaiThePie
Bastet
12,783
2,735
0
1,688
13,572
5,342
1,450
2,696
9,774
0
40,735
L
7,854
924
0
1,369
13,804
7,497
0
7,602
6,202
16,472
0
W
Sylvanus
SethyPrime
Sylvanus
9,027
1,053
2,709
8,320
15,995
19,090
377
3,060
12,573
22,127
0
L
Mercury
Spinekeeper
Mercury
2,512
537
0
1,040
11,577
3,144
0
7,625
3,952
0
11,934
W
13,428
1,293
0
840
7,634
3,520
1,275
1,759
5,705
43,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
26,121
148
Minions Killed
137
8
Camps Cleared
3
770,956
Distance Traveled
651,599
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,333
667
73
5
1
207,848
3
W
Bastet
10,737
767
46
3
5
276,611
5
L
Nox
8,567
612
35
3
1
199,481
0
W
Sylvanus
11,009
786
22
2
0
234,706
3
L
Mercury
8,221
587
29
2
1
244,270
3
W
Nox
10,669
762
80
6
3
259,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role