Player Matchup

Anubis
Anubis
Dragon3dge
Anubis
Level 109
God Stats
7W - 1L
1,644 SR
Queue Stats
224W - 160L
1,585 Elo+
Party 3
Neith
Neith
Elfadin
Neith
Level 26
God Stats
10W - 4L
1,825 SR
Queue Stats
202W - 180L
1,528 Elo+
Party 3
Hel
Hel
LowFreq
Hel
Level 69
God Stats
3W - 1L
1,729 SR
Queue Stats
16W - 21L
1,408 Elo+
Party 1
Fenrir
Fenrir
NubTastic1
Fenrir
Level 29
God Stats
1W - 0L
1,289 SR
Queue Stats
15W - 14L
1,364 Elo+
Party 1
Xing Tian
Xing Tian
Taurenprime83
Xing Tian
Level 60
God Stats
20W - 9L
1,617 SR
Queue Stats
418W - 358L
1,569 Elo+
Party 3
Team Averages
Level 59
1,621 SR
1,491 Elo+

VS

Team Averages
Level 40
1,492 SR
1,567 Elo+
Achilles
Achilles
Dasfier
Achilles
Level 38
God Stats
2W - 5L
1,234 SR
Queue Stats
95W - 60L
1,612 Elo+
Solo
Artemis
Artemis
LilQuinDiddy
Artemis
Level 31
God Stats
10W - 5L
1,725 SR
Queue Stats
243W - 225L
1,530 Elo+
Solo
Kali
Kali
camperomexicano5
Kali
Level 89
God Stats
0W - 1L
1,272 SR
Queue Stats
95W - 74L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
vTek_Ghost7
Kukulkan
Level 27
God Stats
86W - 57L
1,599 SR
Queue Stats
89W - 58L
1,564 Elo+
Party 2
Ares
Ares
zHennyyy
Ares
Level 17
God Stats
30W - 19L
1,630 SR
Queue Stats
38W - 26L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dragon3dge
Anubis
20
15 / 0 / 19
15,088
1,257
30,529
13,074
7,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Elfadin
Neith
19
4 / 1 / 23
12,097
1,008
16,548
9,187
4,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
19
3 / 4 / 24
12,074
1,006
11,622
14,781
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
NubTastic1
Fenrir
19
4 / 5 / 19
12,123
1,010
9,679
16,351
11,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
Taurenprime83
Xing Tian
20
8 / 2 / 22
13,975
1,165
16,413
18,460
21,738
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

195

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dasfier
Achilles
18
3 / 7 / 8
11,746
979
10,798
17,582
19,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
LilQuinDiddy
Artemis
18
1 / 10 / 7
11,094
925
17,839
18,538
6,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 10 / 7
12,307
1,026
16,890
25,578
9,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
vTek_Ghost7
Kukulkan
19
4 / 3 / 4
12,773
1,064
15,375
8,254
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
18
0 / 4 / 10
11,939
995
5,381
19,195
24,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
48
34
Kills
12
12
Deaths
34
107
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dasfier
Achilles
3
7
8
1
W
Anubis
Dragon3dge
Anubis
15
0
19
24.5
W
Neith
Elfadin
Neith
4
1
23
15.5
L
Artemis
LilQuinDiddy
Artemis
1
10
7
0.45
W
Hel
3
4
24
3.75
W
Fenrir
NubTastic1
Fenrir
4
5
19
2.7
W
Xing Tian
Taurenprime83
Xing Tian
8
2
22
9.5
L
4
10
7
0.75
L
Kukulkan
vTek_Ghost7
Kukulkan
4
3
4
2
L
Ares
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,791
Damage
66,283
71,853
Taken
89,147
50,470
Mitigated
62,884
26,939
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dasfier
Achilles
10,798
1,842
0
1,228
17,582
19,055
0
11,079
6,503
0
14,937
W
Anubis
Dragon3dge
Anubis
30,529
745
0
7,172
13,074
7,030
0
2,220
10,674
74,007
0
W
Neith
Elfadin
Neith
16,548
8,435
0
1,681
9,187
4,252
0
1,313
7,677
0
23,200
L
Artemis
LilQuinDiddy
Artemis
17,839
6,521
0
0
18,538
6,412
0
13,293
5,245
0
39,056
W
Hel
11,622
834
7,614
6,035
14,781
5,597
0
4,016
10,691
24,492
0
W
Fenrir
NubTastic1
Fenrir
9,679
3,515
0
1,019
16,351
11,853
0
4,472
10,936
0
19,623
W
Xing Tian
Taurenprime83
Xing Tian
16,413
1,187
0
3,418
18,460
21,738
0
8,735
9,411
31,819
0
L
16,890
7,490
0
4,443
25,578
9,387
0
15,200
10,310
0
33,500
L
Kukulkan
vTek_Ghost7
Kukulkan
15,375
1,203
0
196
8,254
3,405
0
6,054
2,200
75,136
0
L
Ares
5,381
274
0
723
19,195
24,625
0
12,938
5,863
7,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,357
Gold Earned
59,859
206
Minions Killed
222
7
Camps Cleared
11
1,194,991
Distance Traveled
1,102,593
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,746
979
10
1
1
212,114
1
W
Anubis
15,088
1,257
111
9
4
246,659
2
W
Neith
12,097
1,008
15
1
0
246,559
1
L
Artemis
11,094
925
51
4
3
207,004
1
W
Hel
12,074
1,006
31
3
1
215,589
0
W
Fenrir
12,123
1,010
20
2
2
243,804
1
W
Xing Tian
13,975
1,165
29
2
0
242,380
1
L
Kali
12,307
1,026
30
3
4
238,300
0
L
Kukulkan
12,773
1,064
128
11
3
231,816
0
L
Ares
11,939
995
3
0
0
213,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role