Player Matchup

Ymir
Ymir
Ruben garcia023
Ymir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,311 Elo+
Party 2
Baron Samedi
Baron Samedi
Wald0rules
Baron Samedi
Level 105
God Stats
4W - 4L
1,532 SR
Queue Stats
95W - 124L
1,522 Elo+
Party 2
Bakasura
Bakasura
eddie325
Bakasura
Level 127
God Stats
1W - 0L
1,308 SR
Queue Stats
19W - 12L
1,570 Elo+
Party 2
Team Averages
Level 79
1,447 SR
1,468 Elo+

VS

Team Averages
Level 111
1,267 SR
1,387 Elo+
He Bo
He Bo
Forever_Ambrose
He Bo
Level 117
God Stats
9W - 10L
1,159 SR
Queue Stats
167W - 211L
1,364 Elo+
Party 1
Anhur
Anhur
OmniFaith15
Anhur
Level 129
God Stats
8W - 13L
1,373 SR
Queue Stats
137W - 159L
1,418 Elo+
Party 1
Terra
Terra
STW538
Terra
Level 87
God Stats
0W - 2L
1,270 SR
Queue Stats
104W - 114L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 9
10,214
567
2,683
15,805
12,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Wald0rules
Baron Samedi
18
9 / 1 / 10
12,968
720
20,461
11,202
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
eddie325
Bakasura
17
10 / 3 / 8
12,984
721
19,216
18,256
6,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 12 / 3
11,350
631
17,827
17,320
7,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 5 / 4
10,895
605
11,468
16,759
7,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
STW538
Terra
14
0 / 2 / 8
10,842
602
5,262
15,796
15,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
19
Kills
10
10
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
12
3
0.63
L
4
5
4
1.2
W
0
6
9
0.75
L
Terra
STW538
Terra
0
2
8
2
W
Baron Samedi
Wald0rules
Baron Samedi
9
1
10
14
W
Bakasura
eddie325
Bakasura
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,360
Damage
34,557
45,263
Taken
49,875
23,589
Mitigated
29,528
15,835
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,827
464
0
0
17,320
7,142
0
8,488
7,887
37,524
0
L
11,468
4,873
0
2,170
16,759
7,160
0
8,091
7,447
0
54,056
W
2,683
319
297
1,432
15,805
12,082
104
9,809
5,996
8,818
0
L
Terra
STW538
Terra
5,262
114
2,824
5,222
15,796
15,226
0
6,946
7,364
31,986
0
W
Baron Samedi
Wald0rules
Baron Samedi
20,461
1,589
3,419
5,595
11,202
4,733
1,080
7,383
3,819
63,880
0
W
Bakasura
eddie325
Bakasura
19,216
13,137
0
5,092
18,256
6,774
1,038
6,636
11,620
0
43,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,166
Gold Earned
33,087
172
Minions Killed
195
8
Camps Cleared
6
846,554
Distance Traveled
906,300
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,350
631
48
3
1
243,129
2
L
Anhur
10,895
605
102
6
4
320,654
2
W
Ymir
10,214
567
12
1
0
202,527
1
L
Terra
10,842
602
45
3
1
342,517
3
W
Baron Samedi
12,968
720
91
5
2
294,932
1
W
Bakasura
12,984
721
69
4
6
349,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role