Player Matchup

Neith
Neith
AcuteWarrior59
Neith
Level 51
God Stats
8W - 15L
1,323 SR
Queue Stats
77W - 86L
1,350 Elo+
Party 1
Tyr
Tyr
MostCreature91
Tyr
Level 123
God Stats
8W - 14L
1,321 SR
Queue Stats
531W - 634L
1,327 Elo+
Party 1
Nox
Nox
PendawgOtaku
Nox
Level 26
God Stats
16W - 17L
1,525 SR
Queue Stats
63W - 98L
1,303 Elo+
Party 1
Team Averages
Level 67
1,390 SR
1,327 Elo+

VS

Team Averages
Level 23
1,369 SR
1,245 Elo+
Susano
Susano
LilGrzl
Susano
Level 14
God Stats
0W - 2L
1,382 SR
Queue Stats
1W - 4L
1,237 Elo+
Party 2
Yemoja
Yemoja
Maori_killz13
Yemoja
Level 8
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 2L
1,196 Elo+
Party 2
Danzaburou
Danzaburou
kingj09
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 61L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 12
9,306
776
11,459
6,099
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
8 / 1 / 11
9,753
813
9,272
9,188
8,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 2 / 12
9,341
778
7,754
6,744
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
LilGrzl
Susano
10
0 / 5 / 2
6,785
565
1,674
7,808
2,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 7 / 1
7,510
626
3,391
12,224
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
kingj09
Danzaburou
11
2 / 9 / 0
7,679
640
6,676
12,970
4,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
21
Kills
3
3
Deaths
21
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
L
Susano
LilGrzl
Susano
0
5
2
0.2
L
1
7
1
0.21
W
8
1
11
13.5
W
7
2
12
6.5
L
Danzaburou
kingj09
Danzaburou
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,485
Damage
11,741
22,031
Taken
33,002
13,964
Mitigated
19,196
4,436
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,459
4,480
234
1,398
6,099
2,717
1,440
1,948
4,151
0
30,515
L
Susano
LilGrzl
Susano
1,674
97
0
0
7,808
2,683
0
2,063
5,745
0
4,570
L
3,391
530
600
747
12,224
11,773
0
3,143
9,081
13,548
0
W
9,272
1,198
0
1,572
9,188
8,501
0
947
8,241
0
32,057
W
7,754
706
160
1,072
6,744
2,746
156
1,593
5,151
30,768
0
L
Danzaburou
kingj09
Danzaburou
6,676
3,593
141
2,062
12,970
4,740
0
2,582
10,388
0
22,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,400
Gold Earned
21,974
160
Minions Killed
72
12
Camps Cleared
0
672,904
Distance Traveled
553,129
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,306
776
50
4
0
223,037
1
L
Susano
6,785
565
7
1
0
214,239
1
L
Yemoja
7,510
626
24
2
0
191,960
0
W
Tyr
9,753
813
52
4
6
231,725
2
W
Nox
9,341
778
58
5
6
218,142
2
L
Danzaburou
7,679
640
41
3
0
146,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role