Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Buhika
Zhong Kui
Level 148
God Stats
3W - 2L
1,742 SR
Queue Stats
36W - 37L
1,471 Elo+
Party 1
Ratatoskr
Ratatoskr
Kaladin1776
Ratatoskr
Level 108
God Stats
38W - 41L
1,491 SR
Queue Stats
480W - 656L
1,438 Elo+
Solo
Anhur
Anhur
SpaceTea
Anhur
Level 107
God Stats
26W - 21L
1,578 SR
Queue Stats
672W - 742L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
foxygrandpa19
Baron Samedi
Level 118
God Stats
8W - 4L
1,799 SR
Queue Stats
456W - 514L
1,435 Elo+
Solo
Team Averages
Level 128
1,622 SR
1,467 Elo+

VS

Team Averages
Level 112
1,487 SR
1,509 Elo+
Bastet
Bastet
GrtWhtPanda
Bastet
Level 142
God Stats
1W - 2L
1,514 SR
Queue Stats
83W - 57L
1,536 Elo+
Party 2
Rama
Rama
IRxignI
Rama
Level 123
God Stats
9W - 8L
1,530 SR
Queue Stats
585W - 535L
1,495 Elo+
Solo
Cerberus
Cerberus
Krognos23
Cerberus
Level 83
God Stats
3W - 1L
1,476 SR
Queue Stats
138W - 140L
1,473 Elo+
Solo
Neith
Neith
Ringwraithe
Neith
Level 134
God Stats
156W - 102L
1,598 SR
Queue Stats
257W - 238L
1,442 Elo+
Solo
Chronos
Chronos
Strobae
Chronos
Level 78
God Stats
2W - 1L
1,317 SR
Queue Stats
29W - 15L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 2 / 0
5,167
517
2,062
7,820
2,707
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Buhika
Zhong Kui
8
0 / 2 / 1
4,538
454
3,522
6,821
3,617
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ratatoskr
Kaladin1776
Ratatoskr
6
1 / 3 / 0
4,531
453
1,409
4,245
1,032
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anhur
SpaceTea
Anhur
10
1 / 3 / 0
5,399
540
2,742
6,083
1,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
foxygrandpa19
Baron Samedi
8
1 / 4 / 1
4,999
500
4,659
5,935
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
4 / 1 / 3
6,380
638
4,270
7,363
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
IRxignI
Rama
10
2 / 1 / 1
5,960
596
3,267
4,277
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Krognos23
Cerberus
9
2 / 1 / 4
5,707
571
2,763
6,670
3,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 0
6,585
659
6,162
4,408
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Strobae
Chronos
9
3 / 0 / 3
6,201
620
2,832
4,577
1,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Zhong Kui
Buhika
Zhong Kui
0
2
1
0.25
W
Bastet
4
1
3
5.5
W
Rama
IRxignI
Rama
2
1
1
2.5
L
Ratatoskr
Kaladin1776
Ratatoskr
1
3
0
0.33
W
Cerberus
Krognos23
Cerberus
2
1
4
4
W
3
0
0
3
L
Anhur
SpaceTea
Anhur
1
3
0
0.33
W
Chronos
Strobae
Chronos
3
0
3
4.5
L
Baron Samedi
foxygrandpa19
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,394
Damage
19,294
30,904
Taken
27,295
10,481
Mitigated
10,102
11,464
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,062
391
0
3,311
7,820
2,707
0
0
7,820
0
26,488
L
Zhong Kui
Buhika
Zhong Kui
3,522
520
243
3,026
6,821
3,617
0
2,179
4,642
21,850
0
W
Bastet
4,270
1,328
0
3,868
7,363
2,148
0
1,713
5,650
0
33,515
W
Rama
IRxignI
Rama
3,267
1,955
0
1,587
4,277
1,484
0
774
3,503
0
39,195
L
Ratatoskr
Kaladin1776
Ratatoskr
1,409
482
0
1,534
4,245
1,032
0
1,361
2,884
0
12,209
W
Cerberus
Krognos23
Cerberus
2,763
192
87
1,808
6,670
3,820
401
3,120
3,550
15,788
0
W
6,162
2,006
0
3,204
4,408
1,253
0
0
4,408
0
38,106
L
Anhur
SpaceTea
Anhur
2,742
1,201
0
1,797
6,083
1,312
0
1,126
4,957
0
27,926
W
Chronos
Strobae
Chronos
2,832
789
800
1,916
4,577
1,397
981
2,574
2,003
21,385
0
L
Baron Samedi
foxygrandpa19
Baron Samedi
4,659
316
178
1,375
5,935
1,813
0
929
5,006
23,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,634
Gold Earned
30,833
253
Minions Killed
308
0
Camps Cleared
0
816,590
Distance Traveled
946,850
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,167
517
61
6
0
189,076
2
L
Zhong Kui
4,538
454
47
5
0
170,586
3
W
Bastet
6,380
638
71
7
0
204,967
4
W
Rama
5,960
596
77
8
0
172,021
5
L
Ratatoskr
4,531
453
38
4
0
128,926
1
W
Cerberus
5,707
571
37
4
0
196,618
1
W
Neith
6,585
659
86
9
0
176,461
2
L
Anhur
5,399
540
60
6
0
159,665
2
W
Chronos
6,201
620
37
4
0
196,783
3
L
Baron Samedi
4,999
500
47
5
0
168,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role