Player Matchup

Anubis
Anubis
DarkHawk 45
Anubis
Level 27
God Stats
25W - 16L
1,631 SR
Queue Stats
66W - 61L
1,531 Elo+
Party 2
Thor
Thor
Sqwunty
Thor
Level 64
God Stats
0W - 1L
1,244 SR
Queue Stats
190W - 186L
1,520 Elo+
Party 2
Ares
Ares
iW1LLruinURfun
Ares
Level 29
God Stats
2W - 8L
1,298 SR
Queue Stats
98W - 94L
1,511 Elo+
Party 2
Chaac
Chaac
spooky_gelatine5
Chaac
Level 33
God Stats
4W - 6L
1,723 SR
Queue Stats
193W - 223L
1,478 Elo+
Solo
Heimdallr
Heimdallr
xGsquaredx
Heimdallr
Level 68
God Stats
31W - 32L
1,527 SR
Queue Stats
279W - 266L
1,522 Elo+
Party 2
Team Averages
Level 44
1,484 SR
1,512 Elo+

VS

Team Averages
Level 77
1,656 SR
1,506 Elo+
Apollo
Apollo
LethalShadow27
Apollo
Level 24
God Stats
12W - 5L
1,538 SR
Queue Stats
44W - 52L
1,478 Elo+
Party 1
Tyr
Tyr
Seven3335
Tyr
Level 104
God Stats
8W - 2L
1,610 SR
Queue Stats
136W - 148L
1,482 Elo+
Party 1
Skadi
Skadi
SlayerEmber
Skadi
Level 144
God Stats
4W - 3L
1,716 SR
Queue Stats
269W - 277L
1,496 Elo+
Party 1
Sol
Sol
TIHxMOHxTHEE
Sol
Level 68
God Stats
14W - 6L
1,756 SR
Queue Stats
105W - 93L
1,500 Elo+
Party 1
Ravana
Ravana
lmDrunkMyB
Ravana
Level 46
God Stats
3W - 1L
1,661 SR
Queue Stats
169W - 124L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 5 / 0
5,205
473
607
7,168
2,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Sqwunty
Thor
10
2 / 3 / 1
5,829
530
1,859
5,842
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 1
5,875
534
1,622
4,510
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 3 / 1
4,468
406
2,852
4,393
2,326
Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
xGsquaredx
Heimdallr
9
0 / 2 / 3
5,460
496
4,421
4,322
1,294
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,316
574
1,304
4,446
1,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 2
6,015
547
1,065
5,759
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
4 / 0 / 2
7,114
647
3,906
5,685
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 1
6,545
595
1,521
2,843
1,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
lmDrunkMyB
Ravana
11
6 / 1 / 2
6,899
627
6,060
5,922
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
14
14
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
5
0
0
W
1
2
2
1
W
1
0
2
2
W
4
0
2
5
L
Thor
Sqwunty
Thor
2
3
1
0.83
W
2
0
1
2.5
L
1
1
1
1.5
W
Ravana
lmDrunkMyB
Ravana
6
1
2
7
L
0
3
1
0.17
L
Heimdallr
xGsquaredx
Heimdallr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,361
Damage
13,856
26,235
Taken
24,655
10,449
Mitigated
8,726
7,090
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
607
173
0
1,453
7,168
2,665
27
865
6,303
25,896
0
W
1,304
347
0
501
4,446
1,048
0
586
3,860
0
32,476
W
1,065
53
0
2,818
5,759
2,900
0
930
4,829
0
10,202
W
3,906
2,248
38
1,250
5,685
1,924
1,359
76
5,609
0
49,446
L
Thor
Sqwunty
Thor
1,859
509
0
2,276
5,842
1,782
0
227
5,615
0
27,586
W
1,521
403
0
1,515
2,843
1,056
746
263
2,580
32,250
4,172
L
1,622
178
0
1,117
4,510
2,382
0
335
4,175
12,047
0
W
Ravana
lmDrunkMyB
Ravana
6,060
3,081
0
1,461
5,922
1,798
0
638
5,284
0
36,956
L
2,852
868
0
1,076
4,393
2,326
0
0
4,393
0
17,190
L
Heimdallr
xGsquaredx
Heimdallr
4,421
2,242
0
1,168
4,322
1,294
0
0
4,322
0
33,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,837
Gold Earned
32,889
244
Minions Killed
334
0
Camps Cleared
0
921,335
Distance Traveled
1,146,822
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,205
473
58
5
0
179,843
4
W
Apollo
6,316
574
80
7
0
219,880
1
W
Tyr
6,015
547
19
2
0
269,131
5
W
Skadi
7,114
647
86
8
0
217,893
0
L
Thor
5,829
530
63
6
0
219,694
1
W
Sol
6,545
595
81
7
0
215,313
2
L
Ares
5,875
534
18
2
0
220,617
4
W
Ravana
6,899
627
68
6
0
224,605
5
L
Chaac
4,468
406
29
3
0
111,311
1
L
Heimdallr
5,460
496
76
7
0
189,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role