Player Matchup

Anubis
Anubis
AGEKByHazi
Anubis
Level 14
God Stats
7W - 14L
1,355 SR
Queue Stats
10W - 21L
1,437 Elo+
Party 1
Sylvanus
Sylvanus
Angel53
Sylvanus
Level 83
God Stats
3W - 0L
1,884 SR
Queue Stats
106W - 89L
1,587 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Diegosfera401
Morgan Le Fay
Level 22
God Stats
2W - 2L
1,526 SR
Queue Stats
55W - 62L
1,530 Elo+
Party 1
Neith
Neith
Hugo_Al24
Neith
Level 15
God Stats
2W - 3L
1,383 SR
Queue Stats
53W - 70L
1,421 Elo+
Party 1
Arachne
Arachne
Vslaysgames77
Arachne
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 32L
1,547 Elo+
Party 1
Team Averages
Level 31
1,529 SR
1,504 Elo+

VS

Team Averages
Level 19
1,542 SR
1,556 Elo+
Athena
Athena
AnnSpencer
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,545 Elo+
Solo
Geb
Geb
ScarletDevil009
Geb
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,553 Elo+
Solo
Achilles
Achilles
Umdoidoaleatorio
Achilles
Level 17
God Stats
12W - 10L
1,594 SR
Queue Stats
31W - 28L
1,571 Elo+
Solo
Izanami
Izanami
aboulawze
Izanami
Level 29
God Stats
13W - 8L
1,713 SR
Queue Stats
187W - 176L
1,523 Elo+
Solo
Loki
Loki
gonrogthedumb
Loki
Level 15
God Stats
1W - 3L
1,402 SR
Queue Stats
20W - 22L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AGEKByHazi
Anubis
11
0 / 3 / 1
6,539
467
3,266
5,540
2,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Angel53
Sylvanus
10
1 / 2 / 0
6,618
473
4,099
11,595
7,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Diegosfera401
Morgan Le Fay
12
2 / 4 / 4
7,251
518
6,574
7,099
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Hugo_Al24
Neith
10
1 / 1 / 2
6,438
460
3,736
4,443
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
13
6 / 0 / 2
7,881
563
5,121
10,040
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AnnSpencer
Athena
12
0 / 0 / 2
6,836
488
3,842
5,436
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

1
0 / 0 / 0
4,275
305
0
0
0
12
4 / 5 / 2
7,274
520
5,913
11,927
6,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
aboulawze
Izanami
14
5 / 1 / 1
8,131
581
7,513
8,430
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 4 / 6
6,628
473
5,319
9,290
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
10
Kills
10
10
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
AGEKByHazi
Anubis
0
3
1
0.17
W
Sylvanus
Angel53
Sylvanus
1
2
0
0.5
L
Athena
AnnSpencer
Athena
0
0
2
1
W
Morgan Le Fay
Diegosfera401
Morgan Le Fay
2
4
4
1
W
Neith
Hugo_Al24
Neith
1
1
2
2
L
0
0
0
0
L
4
5
2
1
W
Arachne
6
0
2
7
L
Izanami
aboulawze
Izanami
5
1
1
5.5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,796
Damage
22,587
38,717
Taken
35,083
19,788
Mitigated
15,827
14,280
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AGEKByHazi
Anubis
3,266
256
0
1,647
5,540
2,634
713
0
5,540
35,600
0
W
Sylvanus
Angel53
Sylvanus
4,099
1,275
942
3,853
11,595
7,957
241
1,636
9,786
19,743
0
L
Athena
AnnSpencer
Athena
3,842
971
0
1,669
5,436
4,552
0
1,962
3,448
30,699
0
W
Morgan Le Fay
Diegosfera401
Morgan Le Fay
6,574
783
0
1,390
7,099
4,025
72
135
6,651
28,851
0
W
Neith
Hugo_Al24
Neith
3,736
1,333
0
561
4,443
1,746
955
1,487
2,919
0
30,576
L
0
0
0
0
0
0
0
0
0
0
0
L
5,913
1,737
0
1,503
11,927
6,599
574
3,791
7,698
0
29,064
W
Arachne
5,121
3,883
0
5,887
10,040
3,426
0
584
9,374
0
35,955
L
Izanami
aboulawze
Izanami
7,513
4,491
0
3,901
8,430
2,153
714
3,467
4,875
0
59,482
L
5,319
1,474
0
1,490
9,290
2,523
130
3,983
5,123
0
30,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,727
Gold Earned
33,144
278
Minions Killed
309
0
Camps Cleared
0
1,322,580
Distance Traveled
1,091,352
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,539
467
70
5
0
222,045
0
W
Sylvanus
6,618
473
33
2
0
269,940
3
L
Athena
6,836
488
62
4
0
285,692
1
W
Morgan Le Fay
7,251
518
44
3
0
267,753
8
W
Neith
6,438
460
61
4
0
267,002
0
L
Geb
4,275
305
0
0
0
0
0
L
Achilles
7,274
520
60
4
0
267,852
1
W
Arachne
7,881
563
70
5
0
295,840
0
L
Izanami
8,131
581
128
9
0
260,700
2
L
Loki
6,628
473
59
4
0
277,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role