Player Matchup

Thor
Thor
IzALON_DRUGSzI
Thor
Level 28
God Stats
39W - 45L
1,615 SR
Queue Stats
102W - 145L
1,562 Elo+
Party 2
Chang'e
Chang'e
Toxic Demon1780
Chang'e
Level 13
God Stats
4W - 2L
1,428 SR
Queue Stats
15W - 13L
1,482 Elo+
Party 2
Mercury
Mercury
VoodooWorks3073
Mercury
Level 6
God Stats
2W - 0L
1,828 SR
Queue Stats
2W - 0L
1,730 Elo+
Solo
Poseidon
Poseidon
Xx_zell_Xx18
Poseidon
Level 15
God Stats
2W - 0L
1,810 SR
Queue Stats
19W - 8L
1,596 Elo+
Party 2
Neith
Neith
iasomie
Neith
Level 44
God Stats
28W - 49L
1,594 SR
Queue Stats
62W - 87L
1,532 Elo+
Party 2
Team Averages
Level 21
1,655 SR
1,580 Elo+

VS

Team Averages
Level 15
1,607 SR
1,581 Elo+
Zeus
Zeus
Danny2Furius
Zeus
Level 15
God Stats
10W - 6L
1,713 SR
Queue Stats
10W - 8L
1,542 Elo+
Party 3
Agni
Agni
DannyGnzles
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,576 Elo+
Party 3
Sun Wukong
Sun Wukong
KINGOFCOD440
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,609 Elo+
Solo
Medusa
Medusa
Mikshwayze
Medusa
Level 12
God Stats
5W - 5L
1,638 SR
Queue Stats
60W - 46L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
silky_joe
Danzaburou
Level 29
God Stats
29W - 22L
1,682 SR
Queue Stats
136W - 100L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 15
12,290
1,024
8,963
12,418
4,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 4 / 16
12,724
1,060
15,391
15,011
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
23 / 3 / 11
17,211
1,434
32,790
17,735
7,099
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Xx_zell_Xx18
Poseidon
19
10 / 6 / 10
12,718
1,060
19,709
15,491
5,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
iasomie
Neith
20
4 / 3 / 19
13,315
1,110
14,935
13,687
4,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 8
11,428
952
10,725
22,194
6,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 12 / 8
13,835
1,153
26,305
22,449
8,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
KINGOFCOD440
Sun Wukong
16
0 / 8 / 3
9,289
774
5,570
13,221
9,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Mikshwayze
Medusa
19
7 / 8 / 8
12,781
1,065
13,594
18,836
7,034
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
silky_joe
Danzaburou
19
3 / 9 / 13
12,679
1,057
13,307
19,831
7,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
60
48
Kills
20
20
Deaths
48
71
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
11
8
0.55
L
8
12
8
1
W
5
4
15
3.13
L
Sun Wukong
KINGOFCOD440
Sun Wukong
0
8
3
0.19
L
Medusa
Mikshwayze
Medusa
7
8
8
1.38
W
6
4
16
3.5
W
23
3
11
9.5
W
Poseidon
Xx_zell_Xx18
Poseidon
10
6
10
2.5
W
Neith
iasomie
Neith
4
3
19
4.5
L
Danzaburou
silky_joe
Danzaburou
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,788
Damage
69,501
74,342
Taken
96,531
25,973
Mitigated
38,188
19,275
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,725
544
354
1,413
22,194
6,255
0
8,761
13,332
35,299
0
L
26,305
330
346
2,509
22,449
8,270
0
8,754
13,431
50,916
0
W
8,963
1,056
0
0
12,418
4,258
0
6,738
5,644
0
21,195
L
Sun Wukong
KINGOFCOD440
Sun Wukong
5,570
1,881
0
1,141
13,221
9,333
0
3,818
9,237
0
10,795
L
Medusa
Mikshwayze
Medusa
13,594
6,783
0
0
18,836
7,034
0
6,799
11,859
0
28,167
W
15,391
1,090
2,120
5,124
15,011
4,894
0
5,295
9,594
33,634
0
W
32,790
21,996
0
6,182
17,735
7,099
0
9,702
7,851
0
56,539
W
Poseidon
Xx_zell_Xx18
Poseidon
19,709
2,397
264
2,093
15,491
5,092
0
7,892
7,529
34,152
0
W
Neith
iasomie
Neith
14,935
6,557
0
3,492
13,687
4,630
0
7,403
6,124
0
51,289
L
Danzaburou
silky_joe
Danzaburou
13,307
4,944
0
671
19,831
7,296
0
6,077
13,572
0
51,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,258
Gold Earned
60,012
246
Minions Killed
219
13
Camps Cleared
5
1,085,361
Distance Traveled
982,079
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,428
952
51
4
1
213,785
0
L
Agni
13,835
1,153
64
5
1
219,216
0
W
Thor
12,290
1,024
34
3
2
222,726
1
L
Sun Wukong
9,289
774
5
0
0
133,260
0
L
Medusa
12,781
1,065
29
2
0
213,136
0
W
Chang'e
12,724
1,060
37
3
3
216,347
3
W
Mercury
17,211
1,434
46
4
8
266,287
1
W
Poseidon
12,718
1,060
42
4
0
168,231
0
W
Neith
13,315
1,110
87
7
0
211,770
1
L
Danzaburou
12,679
1,057
70
6
3
202,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role