Player Matchup

Charybdis
Charybdis
ArianaaaGrandee
Charybdis
Level 23
God Stats
0W - 2L
1,543 SR
Queue Stats
2W - 7L
1,262 Elo+
Party 2
Scylla
Scylla
Dorigantt
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,526 Elo+
Party 2
Cabrakan
Cabrakan
Ninguzie
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,457 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,415 Elo+

VS

Team Averages
Level 74
1,457 SR
1,544 Elo+
Zeus
Zeus
BigWesternBurger
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,428 Elo+
Party 1
Bellona
Bellona
Draveus
Bellona
Level 128
God Stats
1W - 0L
1,477 SR
Queue Stats
9W - 4L
1,763 Elo+
Party 1
Artio
Artio
JBIRD3030
Artio
Level 66
God Stats
4W - 3L
1,395 SR
Queue Stats
202W - 256L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArianaaaGrandee
Charybdis
9
1 / 3 / 0
6,413
583
3,611
6,425
2,296
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Dorigantt
Scylla
10
0 / 2 / 1
6,411
583
8,641
5,704
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Ninguzie
Cabrakan
11
1 / 1 / 1
7,339
667
5,121
10,727
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
7,237
658
6,443
3,730
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Draveus
Bellona
12
3 / 0 / 3
7,181
653
8,070
8,907
7,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
JBIRD3030
Artio
11
1 / 1 / 4
7,403
673
3,691
11,397
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
6
6
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArianaaaGrandee
Charybdis
1
3
0
0.33
W
2
1
3
3.5
L
Scylla
Dorigantt
Scylla
0
2
1
0.25
W
Bellona
Draveus
Bellona
3
0
3
4.5
W
Artio
JBIRD3030
Artio
1
1
4
3
L
Cabrakan
Ninguzie
Cabrakan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,373
Damage
18,204
22,856
Taken
24,034
16,003
Mitigated
15,759
5,130
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArianaaaGrandee
Charybdis
3,611
1,723
0
56
6,425
2,296
0
1,928
4,497
0
14,882
W
6,443
1,338
0
0
3,730
1,110
0
2,151
1,465
23,864
0
L
Scylla
Dorigantt
Scylla
8,641
654
0
910
5,704
2,082
0
3,229
2,475
30,776
0
W
Bellona
Draveus
Bellona
8,070
2,340
0
664
8,907
7,072
0
4,547
4,024
0
24,876
W
Artio
JBIRD3030
Artio
3,691
0
1,124
5,622
11,397
7,577
25
6,505
4,456
15,263
0
L
Cabrakan
Ninguzie
Cabrakan
5,121
1,041
0
4,164
10,727
11,625
0
5,193
5,534
9,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,163
Gold Earned
21,821
108
Minions Killed
119
1
Camps Cleared
7
584,499
Distance Traveled
645,421
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,413
583
37
3
0
161,166
4
W
Zeus
7,237
658
50
5
2
192,029
2
L
Scylla
6,411
583
54
5
1
203,042
3
W
Bellona
7,181
653
46
4
3
232,803
2
W
Artio
7,403
673
23
2
2
220,589
0
L
Cabrakan
7,339
667
17
2
0
220,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role