Player Matchup

Camazotz
Camazotz
Alextl2228
Camazotz
Level 29
God Stats
2W - 4L
1,519 SR
Queue Stats
89W - 93L
1,441 Elo+
Party 2
Hou Yi
Hou Yi
CrypticHail
Hou Yi
Level 27
God Stats
32W - 5L
1,874 SR
Queue Stats
200W - 95L
1,678 Elo+
Solo
Hades
Hades
Lowkey7085
Hades
Level 29
God Stats
7W - 3L
1,627 SR
Queue Stats
142W - 176L
1,434 Elo+
Solo
Cthulhu
Cthulhu
PerezVertti14
Cthulhu
Level 24
God Stats
29W - 19L
1,617 SR
Queue Stats
41W - 40L
1,459 Elo+
Party 2
Chaac
Chaac
volkarola
Chaac
Level 29
God Stats
2W - 2L
1,650 SR
Queue Stats
49W - 60L
1,423 Elo+
Solo
Team Averages
Level 28
1,658 SR
1,487 Elo+

VS

Team Averages
Level 27
1,545 SR
1,529 Elo+
Ares
Ares
Angelzoa
Ares
Level 29
God Stats
26W - 19L
1,544 SR
Queue Stats
85W - 100L
1,375 Elo+
Solo
Artio
Artio
RomanVulcan9202
Artio
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 63L
1,412 Elo+
Solo
Neith
Neith
Ross96
Neith
Level 12
God Stats
2W - 2L
1,407 SR
Queue Stats
39W - 50L
1,800 Elo+
Party 1
Arachne
Arachne
TheCount777
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 76L
1,404 Elo+
Solo
Ra
Ra
xacritty
Ra
Level 39
God Stats
12W - 6L
1,774 SR
Queue Stats
163W - 128L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Alextl2228
Camazotz
15
2 / 5 / 5
9,759
424
7,975
20,092
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
17
16 / 3 / 6
11,910
518
24,602
18,823
6,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
17
4 / 5 / 1
11,509
500
13,452
18,893
10,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
15
3 / 3 / 12
10,022
436
10,362
18,018
14,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
volkarola
Chaac
16
0 / 7 / 2
9,828
427
8,374
20,255
17,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 10 / 7
9,912
431
5,216
20,603
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 1 / 10
12,154
528
20,107
24,473
37,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Ross96
Neith
15
3 / 9 / 4
10,583
460
9,502
14,224
4,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
TheCount777
Arachne
16
6 / 4 / 5
11,202
487
14,834
19,931
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 1 / 1
13,578
590
16,283
17,015
7,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
50
25
Kills
23
23
Deaths
25
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Alextl2228
Camazotz
2
5
5
0.9
W
Ares
1
10
7
0.45
L
Hou Yi
16
3
6
6.33
L
Hades
4
5
1
0.9
L
Cthulhu
3
3
12
3
W
6
1
10
11
W
Neith
Ross96
Neith
3
9
4
0.56
W
Arachne
TheCount777
Arachne
6
4
5
2.13
L
Chaac
volkarola
Chaac
0
7
2
0.14
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,765
Damage
65,942
96,081
Taken
96,246
55,992
Mitigated
68,069
36,161
Healing
37,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Alextl2228
Camazotz
7,975
2,750
0
9,072
20,092
6,626
0
7,979
11,554
0
62,871
W
Ares
5,216
690
0
3,378
20,603
11,638
815
4,369
15,723
34,074
0
L
Hou Yi
24,602
16,093
0
7,850
18,823
6,767
1,032
4,941
13,681
0
78,607
L
Hades
13,452
705
14
7,561
18,893
10,814
486
11,013
7,658
79,703
0
L
Cthulhu
10,362
897
171
6,076
18,018
14,601
210
5,166
12,760
44,047
0
W
20,107
1,521
707
10,339
24,473
37,525
126
3,792
20,365
72,739
0
W
Neith
Ross96
Neith
9,502
3,963
0
1,273
14,224
4,225
614
4,434
9,604
0
47,171
W
Arachne
TheCount777
Arachne
14,834
12,496
168
9,224
19,931
7,056
320
4,652
15,111
0
54,394
L
Chaac
volkarola
Chaac
8,374
1,958
0
5,417
20,255
17,184
0
10,216
8,822
1,646
64,242
W
16,283
1,143
4,308
7,930
17,015
7,625
1,508
5,612
11,363
141,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,028
Gold Earned
57,429
572
Minions Killed
557
0
Camps Cleared
0
2,051,130
Distance Traveled
2,126,433
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,759
424
113
5
0
458,283
1
W
Ares
9,912
431
39
2
0
303,573
1
L
Hou Yi
11,910
518
95
4
0
411,437
9
L
Hades
11,509
500
168
7
0
380,905
0
L
Cthulhu
10,022
436
67
3
0
407,569
2
W
Artio
12,154
528
116
5
0
486,099
4
W
Neith
10,583
460
83
4
0
413,750
0
W
Arachne
11,202
487
83
4
0
415,062
1
L
Chaac
9,828
427
129
6
0
392,936
5
W
Ra
13,578
590
236
10
0
507,949
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role