Player Matchup

Ymir
Ymir
Ember197
Ymir
Level 28
God Stats
3W - 0L
1,874 SR
Queue Stats
7W - 5L
1,464 Elo+
Party 2
Amaterasu
Amaterasu
Executivz
Amaterasu
Level 49
God Stats
1W - 1L
1,242 SR
Queue Stats
5W - 9L
1,179 Elo+
Party 3
Thanatos
Thanatos
Get5hit0n
Thanatos
Level 84
God Stats
8W - 5L
1,417 SR
Queue Stats
66W - 71L
1,448 Elo+
Party 2
Sol
Sol
codycloverttv
Sol
Level 126
God Stats
11W - 5L
1,328 SR
Queue Stats
59W - 65L
1,448 Elo+
Party 2
Anubis
Anubis
xtharealist
Anubis
Level 77
God Stats
3W - 2L
1,411 SR
Queue Stats
32W - 32L
1,461 Elo+
Party 3
Team Averages
Level 73
1,454 SR
1,400 Elo+

VS

Team Averages
Level 78
1,454 SR
1,485 Elo+
Bastet
Bastet
Heatinup
Bastet
Level 129
God Stats
6W - 7L
1,469 SR
Queue Stats
239W - 221L
1,577 Elo+
Solo
Ymir
Ymir
IG_Golentt
Ymir
Level 43
God Stats
94W - 120L
1,435 SR
Queue Stats
135W - 175L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
PrismPokemoonGod
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,819 Elo+
Solo
Olorun
Olorun
Wolf-Joack0
Olorun
Level 68
God Stats
3W - 5L
1,512 SR
Queue Stats
279W - 362L
1,380 Elo+
Party 1
Rama
Rama
joeslayerXD
Rama
Level 102
God Stats
3W - 5L
1,356 SR
Queue Stats
3W - 8L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 6 / 2
7,603
422
1,974
12,874
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Executivz
Amaterasu
15
2 / 2 / 3
9,055
503
6,346
10,798
8,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Get5hit0n
Thanatos
15
6 / 4 / 2
9,766
543
7,788
12,925
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 2
8,410
467
7,283
9,036
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
16
1 / 4 / 0
9,666
537
1,609
8,497
3,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Heatinup
Bastet
18
7 / 0 / 5
10,531
585
12,548
11,018
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 9
8,371
465
4,018
10,451
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
PrismPokemoonGod
Jormungandr
13
2 / 4 / 0
8,276
460
6,477
13,928
15,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
15
3 / 3 / 4
9,902
550
5,133
9,464
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 1 / 3
9,851
547
4,698
5,599
1,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
10
Kills
18
18
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
6
2
0.17
W
Amaterasu
Executivz
Amaterasu
2
2
3
1.75
W
Thanatos
Get5hit0n
Thanatos
6
4
2
1.75
L
Bastet
Heatinup
Bastet
7
0
5
9.5
L
1
3
9
1.83
L
Jormungandr
PrismPokemoonGod
Jormungandr
2
4
0
0.5
L
Olorun
3
3
4
1.67
W
1
2
2
1
L
5
1
3
6.5
W
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,000
Damage
32,874
54,130
Taken
50,460
27,055
Mitigated
34,813
23,010
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,974
533
0
874
12,874
8,134
0
4,950
7,924
22,448
0
W
Amaterasu
Executivz
Amaterasu
6,346
2,435
0
2,436
10,798
8,212
672
6,051
4,747
4,336
44,562
W
Thanatos
Get5hit0n
Thanatos
7,788
2,465
0
11,163
12,925
4,472
0
2,188
10,737
0
58,928
L
Bastet
Heatinup
Bastet
12,548
2,297
0
8,451
11,018
4,067
65
1,725
9,293
0
89,701
L
4,018
960
0
1,870
10,451
10,360
0
4,656
5,795
20,668
0
L
Jormungandr
PrismPokemoonGod
Jormungandr
6,477
2,356
113
1,096
13,928
15,001
141
1,267
12,661
36,833
0
L
Olorun
5,133
2,830
171
3,962
9,464
3,476
1,341
3,264
6,200
66,531
0
W
7,283
2,707
0
5,006
9,036
2,641
0
1,903
7,133
62,966
0
L
4,698
2,531
165
2,333
5,599
1,909
925
702
4,897
0
62,543
W
Anubis
1,609
284
0
3,531
8,497
3,596
0
772
7,725
69,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,500
Gold Earned
46,931
461
Minions Killed
488
0
Camps Cleared
0
1,759,025
Distance Traveled
1,668,236
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,603
422
30
2
0
331,035
4
W
Amaterasu
9,055
503
90
5
0
385,015
1
W
Thanatos
9,766
543
104
6
0
393,924
2
L
Bastet
10,531
585
135
8
0
415,224
1
L
Ymir
8,371
465
20
1
0
308,422
1
L
Jormungandr
8,276
460
65
4
0
295,238
0
L
Olorun
9,902
550
141
8
0
317,357
7
W
Sol
8,410
467
113
6
0
338,225
6
L
Rama
9,851
547
127
7
0
331,995
3
W
Anubis
9,666
537
124
7
0
310,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role