Player Matchup

Thoth
Thoth
Airzol
Thoth
Level 155
God Stats
28W - 17L
1,625 SR
Queue Stats
1,065W - 634L
1,648 Elo+
Party 1
Kali
Kali
HungAoKuang
Kali
Level 43
God Stats
3W - 0L
1,592 SR
Queue Stats
190W - 38L
1,792 Elo+
Party 1
Chiron
Chiron
Just A Bum4810
Chiron
Level 23
God Stats
2W - 0L
1,757 SR
Queue Stats
64W - 88L
1,548 Elo+
Party 1
Geb
Geb
LUCKxxTerra
Geb
Level 150
God Stats
2W - 5L
1,556 SR
Queue Stats
175W - 188L
1,511 Elo+
Party 1
King Arthur
King Arthur
WestCoastLife14
King Arthur
Level 155
God Stats
1W - 3L
1,438 SR
Queue Stats
218W - 207L
1,477 Elo+
Party 1
Team Averages
Level 105
1,594 SR
1,595 Elo+

VS

Team Averages
Level 94
1,613 SR
1,520 Elo+
Charybdis
Charybdis
AceHood6148
Charybdis
Level 17
God Stats
3W - 4L
1,588 SR
Queue Stats
6W - 8L
1,372 Elo+
Party 2
Erlang Shen
Erlang Shen
Banananutnothin
Erlang Shen
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 330L
1,598 Elo+
Party 2
Ymir
Ymir
IO_Bombon-19
Ymir
Level 44
God Stats
44W - 37L
1,511 SR
Queue Stats
279W - 252L
1,407 Elo+
Solo
Nox
Nox
TheAvalanche15
Nox
Level 149
God Stats
2W - 3L
1,543 SR
Queue Stats
688W - 604L
1,620 Elo+
Party 2
Kali
Kali
YouMadeMelnk
Kali
Level 132
God Stats
0W - 1L
1,925 SR
Queue Stats
250W - 228L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Airzol
Thoth
17
6 / 1 / 4
11,001
611
13,438
6,383
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
13 / 6 / 2
11,258
625
15,511
17,727
8,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 0 / 1
10,292
572
6,973
6,592
2,432
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 2 / 7
8,558
475
7,471
18,256
16,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
WestCoastLife14
King Arthur
16
0 / 2 / 3
9,160
509
8,565
18,442
13,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AceHood6148
Charybdis
14
0 / 3 / 1
8,107
450
1,390
10,169
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Banananutnothin
Erlang Shen
14
3 / 5 / 2
9,117
507
17,025
16,726
14,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 5 / 2
8,288
460
5,509
17,666
16,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 4 / 3
9,041
502
10,049
11,435
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 4 / 1
9,152
508
7,319
13,732
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
21
Kills
11
11
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AceHood6148
Charybdis
0
3
1
0.17
W
Thoth
Airzol
Thoth
6
1
4
8
L
Erlang Shen
Banananutnothin
Erlang Shen
3
5
2
0.8
W
13
6
2
2.33
L
2
5
2
0.6
W
2
0
1
2.5
W
0
2
7
1.75
L
2
4
3
0.88
W
King Arthur
WestCoastLife14
King Arthur
0
2
3
0.75
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,958
Damage
41,292
67,400
Taken
69,728
45,135
Mitigated
43,938
21,580
Healing
21,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AceHood6148
Charybdis
1,390
917
0
3,656
10,169
2,658
0
825
9,344
0
50,465
W
Thoth
Airzol
Thoth
13,438
253
0
326
6,383
4,152
941
1,147
5,198
89,947
0
L
Erlang Shen
Banananutnothin
Erlang Shen
17,025
8,016
0
7,076
16,726
14,263
0
1,612
14,275
6,842
54,503
W
15,511
6,489
0
6,090
17,727
8,979
36
4,367
13,104
0
69,526
L
5,509
1,149
0
3,317
17,666
16,976
0
8,314
9,232
20,095
0
W
6,973
1,934
439
4,259
6,592
2,432
4,055
221
6,371
0
85,094
W
7,471
1,396
0
1,760
18,256
16,401
0
7,783
10,217
27,557
0
L
10,049
654
0
2,831
11,435
3,805
0
5,644
5,743
58,925
0
W
King Arthur
WestCoastLife14
King Arthur
8,565
1,209
0
8,706
18,442
13,171
0
3,241
15,108
0
54,537
L
7,319
2,967
0
4,166
13,732
6,236
0
4,514
9,173
0
64,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,269
Gold Earned
43,705
566
Minions Killed
491
0
Camps Cleared
0
1,833,938
Distance Traveled
1,746,866
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,107
450
108
6
0
316,567
2
W
Thoth
11,001
611
171
10
0
373,391
5
L
Erlang Shen
9,117
507
116
6
0
355,193
3
W
Kali
11,258
625
101
6
0
388,758
8
L
Ymir
8,288
460
31
2
0
344,793
3
W
Chiron
10,292
572
153
9
0
361,487
7
W
Geb
8,558
475
35
2
0
347,587
4
L
Nox
9,041
502
128
7
0
357,837
5
W
King Arthur
9,160
509
106
6
0
362,715
3
L
Kali
9,152
508
108
6
0
372,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role