Player Matchup

Ratatoskr
Ratatoskr
Og_Yoshi_Malone
Ratatoskr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,506 Elo+
Party 2
Yemoja
Yemoja
goorlami
Yemoja
Level 146
God Stats
2W - 0L
1,405 SR
Queue Stats
35W - 20L
1,629 Elo+
Party 2
Osiris
Osiris
goouigi
Osiris
Level 109
God Stats
1W - 2L
1,576 SR
Queue Stats
67W - 57L
1,542 Elo+
Party 2
Team Averages
Level 94
1,494 SR
1,559 Elo+

VS

Team Averages
Level 39
1,413 SR
1,323 Elo+
Cthulhu
Cthulhu
TheRealTrucha
Cthulhu
Level 73
God Stats
0W - 3L
1,333 SR
Queue Stats
98W - 138L
1,341 Elo+
Party 1
Ah Puch
Ah Puch
cardinal_luck03
Ah Puch
Level 17
God Stats
16W - 24L
1,406 SR
Queue Stats
27W - 39L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
naibaf588
Kukulkan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 65L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Og_Yoshi_Malone
Ratatoskr
16
5 / 4 / 13
11,914
701
11,079
15,548
11,185
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
goorlami
Yemoja
16
6 / 3 / 11
11,768
692
10,494
17,292
17,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
goouigi
Osiris
18
11 / 3 / 10
13,083
770
20,484
19,430
18,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
6 / 6 / 4
11,595
682
14,919
22,542
12,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 9 / 9
10,067
592
9,054
14,683
5,498
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
naibaf588
Kukulkan
15
4 / 7 / 4
11,268
663
13,482
12,250
5,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
22
Kills
10
10
Deaths
22
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Og_Yoshi_Malone
Ratatoskr
5
4
13
2.88
L
Cthulhu
6
6
4
1.33
L
0
9
9
0.5
W
Yemoja
goorlami
Yemoja
6
3
11
3.83
W
Osiris
goouigi
Osiris
11
3
10
5.33
L
Kukulkan
naibaf588
Kukulkan
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,057
Damage
37,455
52,270
Taken
49,475
46,616
Mitigated
23,822
15,839
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Og_Yoshi_Malone
Ratatoskr
11,079
3,059
0
3,417
15,548
11,185
940
12,340
3,208
0
31,564
L
Cthulhu
14,919
2,143
135
3,883
22,542
12,831
0
4,347
17,312
38,048
0
L
9,054
335
0
906
14,683
5,498
0
2,407
11,983
24,516
0
W
Yemoja
goorlami
Yemoja
10,494
2,271
3,960
3,917
17,292
17,236
896
13,327
3,965
34,175
4,210
W
Osiris
goouigi
Osiris
20,484
8,664
369
4,176
19,430
18,195
1,503
12,265
7,165
0
52,179
L
Kukulkan
naibaf588
Kukulkan
13,482
3,341
0
1,549
12,250
5,493
316
2,901
9,146
49,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,765
Gold Earned
32,930
168
Minions Killed
181
6
Camps Cleared
7
919,581
Distance Traveled
844,029
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,914
701
43
3
2
329,860
0
L
Cthulhu
11,595
682
53
3
2
307,904
3
L
Ah Puch
10,067
592
38
2
0
278,898
0
W
Yemoja
11,768
692
61
4
2
270,394
2
W
Osiris
13,083
770
64
4
2
319,327
4
L
Kukulkan
11,268
663
90
5
5
257,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role