Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BanishedTurd
King Arthur
Level 69
God Stats
0W - 2L
1,342 SR
Queue Stats
69W - 88L
1,463 Elo+
Solo
Raijin
Raijin
HandheldMars7
Raijin
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 31L
1,712 Elo+
Solo
Ne Zha
Ne Zha
Melky84
Ne Zha
Level 157
God Stats
3W - 10L
1,310 SR
Queue Stats
505W - 550L
1,549 Elo+
Solo
Nox
Nox
VST_Chinoski
Nox
Level 123
God Stats
6W - 2L
1,790 SR
Queue Stats
223W - 219L
1,530 Elo+
Solo
Team Averages
Level 117
1,488 SR
1,551 Elo+

VS

Team Averages
Level 132
1,423 SR
1,550 Elo+
Thor
Thor
DarthPreach
Thor
Level 160
God Stats
3W - 5L
1,416 SR
Queue Stats
552W - 547L
1,573 Elo+
Solo
Medusa
Medusa
DoNtBeSoJiVe
Medusa
Level 123
God Stats
8W - 8L
1,544 SR
Queue Stats
453W - 458L
1,550 Elo+
Party 1
Fenrir
Fenrir
TheRealMcLovins
Fenrir
Level 160
God Stats
7W - 6L
1,534 SR
Queue Stats
577W - 577L
1,535 Elo+
Party 1
Ra
Ra
Wippyloc
Ra
Level 68
God Stats
1W - 1L
1,291 SR
Queue Stats
96W - 103L
1,559 Elo+
Party 1
Achilles
Achilles
XAfroSamuraiX98
Achilles
Level 150
God Stats
1W - 1L
1,330 SR
Queue Stats
98W - 85L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 6 / 7
10,100
777
8,239
11,022
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BanishedTurd
King Arthur
6
0 / 1 / 2
6,598
508
453
1,402
997
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 6 / 5
9,305
716
8,703
13,715
5,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
Melky84
Ne Zha
18
7 / 7 / 6
10,392
799
14,186
13,412
6,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 5 / 11
10,474
806
11,003
9,767
4,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 12
10,557
812
7,660
13,243
9,510
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
19
6 / 4 / 15
11,514
886
13,678
12,341
5,275
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 17
9,282
714
6,204
13,326
12,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 2 / 11
12,294
946
9,898
10,623
4,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
18
2 / 3 / 20
11,033
849
7,443
18,689
33,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
18
Kills
24
25
Deaths
19
31
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
6
7
1.08
L
King Arthur
BanishedTurd
King Arthur
0
1
2
1
W
5
4
12
2.75
W
Medusa
6
4
15
3.38
L
4
6
5
1.08
L
Ne Zha
Melky84
Ne Zha
7
7
6
1.43
W
1
6
17
1.58
L
4
5
11
1.9
W
10
2
11
7.75
W
Achilles
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,584
Damage
44,883
49,318
Taken
68,222
22,603
Mitigated
65,480
12,528
Healing
26,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,239
809
4,257
3,010
11,022
4,514
0
2,798
8,109
31,200
0
L
King Arthur
BanishedTurd
King Arthur
453
50
86
99
1,402
997
0
436
935
0
453
W
7,660
428
1,290
2,097
13,243
9,510
560
4,140
9,007
0
15,160
W
Medusa
13,678
4,822
1,311
2,110
12,341
5,275
2,533
5,934
6,289
0
45,167
L
8,703
629
66
1,544
13,715
5,675
0
2,600
10,905
19,187
0
L
Ne Zha
Melky84
Ne Zha
14,186
2,948
247
1,407
13,412
6,555
0
3,642
9,709
0
24,575
W
6,204
1,364
1,719
1,350
13,326
12,985
859
5,397
7,765
285
9,151
L
11,003
452
591
1,221
9,767
4,862
0
2,715
6,882
29,452
0
W
9,898
1,066
8,147
5,203
10,623
4,181
1,851
4,188
6,331
27,591
0
W
Achilles
7,443
1,865
1,004
2,034
18,689
33,529
685
7,538
10,885
7,568
17,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,869
Gold Earned
54,680
135
Minions Killed
151
0
Camps Cleared
0
833,915
Distance Traveled
1,218,248
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,100
777
62
5
0
218,975
2
L
King Arthur
6,598
508
0
0
0
18,615
1
W
Thor
10,557
812
13
1
0
216,133
0
W
Medusa
11,514
886
58
4
0
265,336
1
L
Raijin
9,305
716
19
1
0
173,681
0
L
Ne Zha
10,392
799
19
1
0
198,143
1
W
Fenrir
9,282
714
6
0
0
235,766
0
L
Nox
10,474
806
35
3
0
224,501
1
W
Ra
12,294
946
57
4
0
272,119
1
W
Achilles
11,033
849
17
1
0
228,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role