Player Matchup

Odin
Odin
CyB7
Odin
Level 10
God Stats
2W - 4L
1,693 SR
Queue Stats
4W - 8L
1,296 Elo+
Party 1
Fenrir
Fenrir
Digdown50
Fenrir
Level 11
God Stats
1W - 1L
1,644 SR
Queue Stats
1W - 1L
1,637 Elo+
Party 3
Jormungandr
Jormungandr
Kashgan45
Jormungandr
Level 28
God Stats
0W - 1L
1,343 SR
Queue Stats
5W - 6L
1,385 Elo+
Party 3
Baron Samedi
Baron Samedi
Kxnglane000
Baron Samedi
Level 9
God Stats
1W - 4L
1,693 SR
Queue Stats
2W - 9L
1,185 Elo+
Party 1
Anhur
Anhur
VsirCARTI
Anhur
Level 4
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo
Team Averages
Level 12
1,527 SR
1,358 Elo+

VS

Team Averages
Level 14
1,407 SR
1,407 Elo+
Aphrodite
Aphrodite
ABW Mika
Aphrodite
Level 14
God Stats
19W - 17L
1,498 SR
Queue Stats
19W - 17L
1,394 Elo+
Party 2
Pele
Pele
Haven xxi
Pele
Level 9
God Stats
2W - 1L
1,281 SR
Queue Stats
15W - 13L
1,416 Elo+
Party 2
Skadi
Skadi
Sasamora
Skadi
Level 18
God Stats
4W - 3L
1,536 SR
Queue Stats
23W - 40L
1,351 Elo+
Solo
Kukulkan
Kukulkan
WildvSxolar
Kukulkan
Level 16
God Stats
1W - 2L
1,129 SR
Queue Stats
24W - 28L
1,391 Elo+
Solo
Neith
Neith
xxsniperZ3Ro
Neith
Level 13
God Stats
8W - 7L
1,589 SR
Queue Stats
8W - 7L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CyB7
Odin
20
2 / 4 / 13
13,922
994
11,807
26,758
30,791
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Digdown50
Fenrir
20
13 / 8 / 7
15,883
1,135
22,894
29,540
30,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Kashgan45
Jormungandr
20
10 / 2 / 15
15,853
1,132
27,135
28,614
43,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
Kxnglane000
Baron Samedi
20
2 / 5 / 11
13,462
962
14,545
20,363
8,738
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
VsirCARTI
Anhur
19
2 / 15 / 13
12,704
907
11,691
23,103
8,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ABW Mika
Aphrodite
20
1 / 6 / 21
13,613
972
11,137
20,043
19,661
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
20
12 / 10 / 14
15,364
1,097
35,660
28,734
10,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Sasamora
Skadi
20
4 / 7 / 13
14,133
1,010
29,858
20,566
7,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
WildvSxolar
Kukulkan
20
13 / 3 / 8
16,411
1,172
31,128
12,222
4,715
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 3 / 15
14,597
1,043
12,653
11,229
4,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
105
29
Kills
34
34
Deaths
29
59
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ABW Mika
Aphrodite
1
6
21
1.92
L
Odin
CyB7
Odin
2
4
13
2.13
L
Fenrir
Digdown50
Fenrir
13
8
7
2.06
W
Pele
12
10
14
1.9
L
Jormungandr
Kashgan45
Jormungandr
10
2
15
8.75
L
Baron Samedi
Kxnglane000
Baron Samedi
2
5
11
1.5
W
Skadi
Sasamora
Skadi
4
7
13
1.5
L
Anhur
VsirCARTI
Anhur
2
15
13
0.57
W
Kukulkan
WildvSxolar
Kukulkan
13
3
8
5.67
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,072
Damage
120,436
128,378
Taken
92,794
121,464
Mitigated
46,939
11,192
Healing
21,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ABW Mika
Aphrodite
11,137
2,100
4,568
5,779
20,043
19,661
0
11,014
8,751
18,470
426
L
Odin
CyB7
Odin
11,807
3,218
0
1,857
26,758
30,791
0
8,807
17,951
1,816
35,824
L
Fenrir
Digdown50
Fenrir
22,894
4,403
0
500
29,540
30,556
0
10,322
19,218
351
37,799
W
Pele
35,660
13,153
0
5,700
28,734
10,523
0
11,267
17,276
0
53,252
L
Jormungandr
Kashgan45
Jormungandr
27,135
4,941
385
1,596
28,614
43,108
0
8,664
19,950
57,018
0
L
Baron Samedi
Kxnglane000
Baron Samedi
14,545
2,528
2,111
3,317
20,363
8,738
0
5,765
14,598
36,304
0
W
Skadi
Sasamora
Skadi
29,858
18,166
0
4,185
20,566
7,925
0
9,724
10,608
0
48,579
L
Anhur
VsirCARTI
Anhur
11,691
9,303
0
1,426
23,103
8,271
0
8,291
14,812
0
19,644
W
Kukulkan
WildvSxolar
Kukulkan
31,128
4,914
0
297
12,222
4,715
0
4,501
7,474
70,915
0
W
12,653
6,583
0
1,259
11,229
4,115
0
6,334
4,715
0
45,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,824
Gold Earned
74,118
212
Minions Killed
264
5
Camps Cleared
12
1,188,629
Distance Traveled
1,320,393
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,613
972
16
1
1
275,819
5
L
Odin
13,922
994
65
5
0
256,726
0
L
Fenrir
15,883
1,135
30
2
4
260,709
0
W
Pele
15,364
1,097
41
3
0
266,241
0
L
Jormungandr
15,853
1,132
57
4
1
277,296
0
L
Baron Samedi
13,462
962
49
4
0
216,211
0
W
Skadi
14,133
1,010
48
3
0
245,982
0
L
Anhur
12,704
907
11
1
0
177,687
0
W
Kukulkan
16,411
1,172
94
7
11
268,154
0
W
Neith
14,597
1,043
65
5
0
264,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role