Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
CocaineCobain
He Bo
Level 155
God Stats
1W - 2L
1,547 SR
Queue Stats
41W - 35L
1,713 Elo+
Party 1
Cthulhu
Cthulhu
awwnders
Cthulhu
Level 8
God Stats
4W - 1L
1,749 SR
Queue Stats
7W - 3L
1,837 Elo+
Party 1
Team Averages
Level 76
1,599 SR
1,683 Elo+

VS

Team Averages
Level 80
1,554 SR
1,479 Elo+
Baron Samedi
Baron Samedi
Dean2816
Baron Samedi
Level 127
God Stats
3W - 2L
1,632 SR
Queue Stats
21W - 27L
1,440 Elo+
Party 2
Sylvanus
Sylvanus
Kamikaze2516
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
Summon Casha
King Arthur
Level 109
God Stats
1W - 3L
1,530 SR
Queue Stats
5W - 11L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 6
7,467
622
5,338
2,947
1,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 4
8,414
701
12,408
7,848
3,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
awwnders
Cthulhu
13
4 / 0 / 4
9,112
759
5,186
8,568
9,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dean2816
Baron Samedi
11
1 / 4 / 0
7,454
621
6,179
7,848
3,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Kamikaze2516
Sylvanus
10
0 / 3 / 1
7,424
619
2,100
7,744
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Summon Casha
King Arthur
11
0 / 1 / 1
6,868
572
5,052
12,043
12,040
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
6
3
W
4
1
4
6
L
Baron Samedi
Dean2816
Baron Samedi
1
4
0
0.25
L
Sylvanus
Kamikaze2516
Sylvanus
0
3
1
0.17
L
King Arthur
Summon Casha
King Arthur
0
1
1
0.5
W
Cthulhu
awwnders
Cthulhu
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,932
Damage
13,331
19,363
Taken
27,635
13,471
Mitigated
20,050
8,164
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,338
1,853
0
2,363
2,947
1,227
763
1,188
1,719
0
22,949
W
12,408
707
0
3,543
7,848
3,195
318
3,016
4,550
44,446
0
L
Baron Samedi
Dean2816
Baron Samedi
6,179
696
2,069
2,404
7,848
3,364
0
4,381
3,467
22,117
0
L
Sylvanus
Kamikaze2516
Sylvanus
2,100
500
1,000
1,210
7,744
4,646
0
6,309
1,435
11,839
0
L
King Arthur
Summon Casha
King Arthur
5,052
618
0
1,053
12,043
12,040
0
7,171
4,872
0
17,264
W
Cthulhu
awwnders
Cthulhu
5,186
562
130
2,128
8,568
9,049
0
4,370
3,956
12,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,993
Gold Earned
21,746
150
Minions Killed
105
8
Camps Cleared
1
686,524
Distance Traveled
616,081
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,467
622
57
5
3
224,182
5
W
He Bo
8,414
701
75
6
5
232,991
5
L
Baron Samedi
7,454
621
43
4
0
205,053
3
L
Sylvanus
7,424
619
30
3
0
192,366
0
L
King Arthur
6,868
572
32
3
1
218,662
2
W
Cthulhu
9,112
759
18
2
0
229,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role