Player Matchup

Fenrir
Fenrir
ButterNuggets10
Fenrir
Level 20
God Stats
2W - 2L
1,524 SR
Queue Stats
8W - 18L
1,319 Elo+
Solo
Neith
Neith
Dokhorin
Neith
Level 9
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
Saulyx1100
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
icedoutglock-
Bellona
Level 28
God Stats
5W - 9L
1,394 SR
Queue Stats
105W - 130L
1,361 Elo+
Solo
Cthulhu
Cthulhu
maestrocaiosama
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,436 SR
1,436 Elo+

VS

Team Averages
Level 32
1,758 SR
1,778 Elo+
Cernunnos
Cernunnos
GalacticSoy
Cernunnos
Level 24
God Stats
6W - 0L
2,010 SR
Queue Stats
11W - 2L
1,820 Elo+
Party 1
Cliodhna
Cliodhna
HellsPunch
Cliodhna
Level 88
God Stats
2W - 0L
1,662 SR
Queue Stats
4W - 1L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
Mrunicorn123
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,746 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kongunleashed
Tsukuyomi
Level 18
God Stats
5W - 0L
1,920 SR
Queue Stats
10W - 0L
1,880 Elo+
Party 1
Anubis
Anubis
swomedude
Anubis
Level 17
God Stats
6W - 0L
1,698 SR
Queue Stats
12W - 1L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,797
480
2,677
8,379
1,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Dokhorin
Neith
7
3 / 11 / 1
5,478
548
1,183
7,988
1,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 13 / 3
4,172
417
1,545
8,309
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
7
0 / 8 / 2
4,544
454
4,358
12,803
7,095
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
3,318
332
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GalacticSoy
Cernunnos
8
8 / 0 / 8
6,097
610
4,614
3,522
990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
HellsPunch
Cliodhna
10
9 / 1 / 6
6,965
697
7,266
6,342
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Mrunicorn123
Cthulhu
7
0 / 1 / 13
5,358
536
1,382
5,781
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
kongunleashed
Tsukuyomi
11
11 / 1 / 8
6,914
691
9,234
5,241
1,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
swomedude
Anubis
10
8 / 1 / 16
6,687
669
6,435
5,331
2,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
87
3
Kills
36
37
Deaths
4
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Neith
Dokhorin
Neith
3
11
1
0.32
W
Cernunnos
GalacticSoy
Cernunnos
8
0
8
12
W
Cliodhna
HellsPunch
Cliodhna
9
1
6
12
W
Cthulhu
Mrunicorn123
Cthulhu
0
1
13
6.5
L
0
13
3
0.12
L
Bellona
0
8
2
0.13
W
Tsukuyomi
kongunleashed
Tsukuyomi
11
1
8
15
L
0
0
0
0
W
Anubis
swomedude
Anubis
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,763
Damage
28,931
37,479
Taken
26,217
12,176
Mitigated
9,946
2,627
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,677
1,231
0
1,885
8,379
1,960
360
953
7,426
0
19,949
L
Neith
Dokhorin
Neith
1,183
837
0
106
7,988
1,509
0
3,201
4,787
0
6,802
W
Cernunnos
GalacticSoy
Cernunnos
4,614
2,749
0
1,321
3,522
990
2,597
480
3,016
0
17,340
W
Cliodhna
HellsPunch
Cliodhna
7,266
1,745
0
1,672
6,342
1,865
1,476
319
5,971
0
32,786
W
Cthulhu
Mrunicorn123
Cthulhu
1,382
378
0
1,316
5,781
3,257
796
243
5,508
8,631
0
L
1,545
170
0
0
8,309
1,612
0
1,816
6,493
7,778
0
L
Bellona
4,358
668
0
636
12,803
7,095
0
1,847
10,956
0
19,398
W
Tsukuyomi
kongunleashed
Tsukuyomi
9,234
3,011
0
346
5,241
1,570
1,223
139
5,062
0
28,722
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
swomedude
Anubis
6,435
1,385
181
2,534
5,331
2,264
1,614
204
5,115
20,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,309
Gold Earned
32,021
92
Minions Killed
187
0
Camps Cleared
0
604,427
Distance Traveled
950,416
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,797
480
37
4
0
140,714
1
L
Neith
5,478
548
10
1
0
140,645
3
W
Cernunnos
6,097
610
31
3
0
174,197
1
W
Cliodhna
6,965
697
62
6
0
203,875
7
W
Cthulhu
5,358
536
13
1
0
208,069
0
L
Nox
4,172
417
12
1
0
158,557
0
L
Bellona
4,544
454
33
3
0
164,511
0
W
Tsukuyomi
6,914
691
43
4
0
197,123
0
L
Cthulhu
3,318
332
0
0
0
0
0
W
Anubis
6,687
669
38
4
0
167,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role