Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FigaEstefan
Ah Puch
Level 142
God Stats
23W - 12L
1,724 SR
Queue Stats
91W - 70L
1,672 Elo+
Party 3
Bellona
Bellona
MissBathory13
Bellona
Level 88
God Stats
7W - 8L
1,577 SR
Queue Stats
569W - 602L
1,507 Elo+
Party 4
Cliodhna
Cliodhna
calebaran
Cliodhna
Level 128
God Stats
5W - 3L
1,468 SR
Queue Stats
29W - 16L
1,656 Elo+
Party 3
Team Averages
Level 102
1,554 SR
1,567 Elo+

VS

Team Averages
Level 85
1,578 SR
1,494 Elo+
Discordia
Discordia
Douin
Discordia
Level 29
God Stats
1W - 1L
1,374 SR
Queue Stats
11W - 17L
1,393 Elo+
Party 1
Skadi
Skadi
HELL0191
Skadi
Level 120
God Stats
4W - 1L
1,583 SR
Queue Stats
105W - 116L
1,407 Elo+
Solo
Ne Zha
Ne Zha
LesNouillesKnoRR
Ne Zha
Level 86
God Stats
12W - 2L
1,851 SR
Queue Stats
142W - 74L
1,718 Elo+
Party 1
Agni
Agni
MastaMilkman
Agni
Level 126
God Stats
219W - 164L
1,577 SR
Queue Stats
661W - 659L
1,460 Elo+
Party 2
Geb
Geb
Mocklet
Geb
Level 64
God Stats
5W - 3L
1,505 SR
Queue Stats
408W - 406L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 7 / 4
9,307
931
11,030
15,326
5,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Sol
 
Sol
15
1 / 5 / 3
8,748
875
4,709
11,627
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
FigaEstefan
Ah Puch
16
1 / 4 / 6
9,614
961
12,543
14,499
5,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
16
1 / 5 / 7
10,307
1,031
7,125
25,346
19,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
calebaran
Cliodhna
15
4 / 7 / 4
10,110
1,011
7,383
16,269
5,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

146

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Douin
Discordia
17
7 / 0 / 13
10,495
1,050
17,045
3,983
1,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
HELL0191
Skadi
18
8 / 1 / 12
12,022
1,202
19,409
11,217
10,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 2 / 18
11,400
1,140
17,503
13,339
5,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 2 / 15
10,849
1,085
18,214
6,604
2,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
17
0 / 4 / 21
9,340
934
6,545
12,881
15,532
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
9
Kills
28
28
Deaths
9
24
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
7
4
0.57
L
Sol
 
Sol
1
5
3
0.5
W
Discordia
Douin
Discordia
7
0
13
13.5
L
Ah Puch
FigaEstefan
Ah Puch
1
4
6
1
W
Skadi
HELL0191
Skadi
8
1
12
14
W
6
2
18
7.5
W
7
2
15
7.25
L
Bellona
1
5
7
0.9
W
Geb
0
4
21
2.63
L
Cliodhna
calebaran
Cliodhna
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,790
Damage
78,716
83,067
Taken
48,024
39,306
Mitigated
35,724
5,903
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
11,030
2,069
0
961
15,326
5,492
0
7,688
7,485
0
29,747
L
Sol
 
Sol
4,709
928
0
804
11,627
3,656
0
6,273
5,139
15,338
0
W
Discordia
Douin
Discordia
17,045
220
0
0
3,983
1,438
0
2,159
1,738
21,880
0
L
Ah Puch
FigaEstefan
Ah Puch
12,543
201
0
999
14,499
5,141
0
7,285
7,132
39,098
0
W
Skadi
HELL0191
Skadi
19,409
8,367
0
1,243
11,217
10,228
0
3,962
7,103
0
53,527
W
17,503
4,470
0
4,307
13,339
5,923
0
4,682
8,463
0
42,435
W
18,214
327
116
852
6,604
2,603
0
2,062
4,434
29,671
0
L
Bellona
7,125
1,076
1,582
1,457
25,346
19,187
0
11,667
13,134
0
20,680
W
Geb
6,545
246
147
462
12,881
15,532
0
3,853
8,938
10,919
0
L
Cliodhna
calebaran
Cliodhna
7,383
224
0
100
16,269
5,830
0
8,891
7,120
0
22,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,086
Gold Earned
54,106
187
Minions Killed
232
3
Camps Cleared
9
933,510
Distance Traveled
1,022,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,307
931
45
5
2
186,648
0
L
Sol
8,748
875
22
2
0
160,777
0
W
Discordia
10,495
1,050
13
1
1
226,310
0
L
Ah Puch
9,614
961
66
7
0
189,315
0
W
Skadi
12,022
1,202
110
11
1
192,653
0
W
Ne Zha
11,400
1,140
66
7
2
231,964
0
W
Agni
10,849
1,085
27
3
4
180,103
0
L
Bellona
10,307
1,031
27
3
0
201,157
0
W
Geb
9,340
934
16
2
1
191,632
0
L
Cliodhna
10,110
1,011
27
3
1
195,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role