Player Matchup

Artemis
Artemis
HorusVengeance
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,285 Elo+
Party 1
Terra
Terra
Ricebal1
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,232 Elo+
Party 1
Janus
Janus
oliveraxe1
Janus
Level 23
God Stats
0W - 2L
1,306 SR
Queue Stats
4W - 8L
1,286 Elo+
Party 1
Team Averages
Level 23
1,435 SR
1,268 Elo+

VS

Team Averages
Level 42
1,618 SR
1,525 Elo+
Chaac
Chaac
Duckymagician51
Chaac
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,648 Elo+
Solo
Ganesha
Ganesha
LordJuris
Ganesha
Level 25
God Stats
5W - 4L
1,855 SR
Queue Stats
5W - 5L
1,618 Elo+
Solo
Nu Wa
Nu Wa
RYCEOFDASHII
Nu Wa
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
69W - 27L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
7,406
570
11,581
10,404
2,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Ricebal1
Terra
11
0 / 5 / 1
7,570
582
4,244
16,576
15,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
11
0 / 4 / 2
7,255
558
8,476
9,029
2,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 7
9,844
757
14,991
15,256
10,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
LordJuris
Ganesha
13
0 / 1 / 14
9,304
716
5,244
15,910
16,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 0 / 5
9,805
754
10,769
6,677
2,438
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
15
15
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
2
6
0
0.33
W
Ganesha
LordJuris
Ganesha
0
1
14
7
W
7
0
5
9.5
L
Terra
Ricebal1
Terra
0
5
1
0.1
L
Janus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,301
Damage
31,004
36,009
Taken
37,843
21,227
Mitigated
29,021
7,818
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,991
2,934
995
5,767
15,256
10,457
535
4,976
10,280
276
39,884
L
11,581
3,892
0
961
10,404
2,784
0
5,682
4,722
0
28,241
W
Ganesha
LordJuris
Ganesha
5,244
483
700
2,792
15,910
16,126
175
5,340
10,570
15,772
0
W
10,769
3,094
705
1,101
6,677
2,438
1,200
3,011
3,666
49,204
0
L
Terra
Ricebal1
Terra
4,244
948
802
4,821
16,576
15,724
0
7,371
9,205
10,349
0
L
Janus
8,476
1,001
126
1,108
9,029
2,719
0
3,434
5,595
35,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,231
Gold Earned
28,953
110
Minions Killed
155
3
Camps Cleared
8
598,577
Distance Traveled
711,609
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,844
757
68
5
3
244,867
2
L
Artemis
7,406
570
38
3
0
182,316
3
W
Ganesha
9,304
716
6
0
0
252,080
2
W
Nu Wa
9,805
754
81
6
5
214,662
1
L
Terra
7,570
582
14
1
1
213,164
0
L
Janus
7,255
558
58
4
2
203,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role