Player Matchup

Chang'e
Chang'e
Catwoman7481
Chang'e
Level 145
God Stats
3W - 0L
1,489 SR
Queue Stats
6W - 7L
1,366 Elo+
Party 2
Gilgamesh
Gilgamesh
MCBarlos
Gilgamesh
Level 105
God Stats
1W - 0L
1,627 SR
Queue Stats
6W - 7L
1,366 Elo+
Party 2
Merlin
Merlin
Ras_Al_Ghul232
Merlin
Level 16
God Stats
1W - 1L
1,533 SR
Queue Stats
2W - 1L
1,608 Elo+
Party 2
Kali
Kali
SeaDarkVoid14
Kali
Level 125
God Stats
1W - 0L
1,608 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 2
Team Averages
Level 98
1,564 SR
1,457 Elo+

VS

Team Averages
Level 25
1,339 SR
1,387 Elo+
Chaac
Chaac
GIZMO8LIVEZ
Chaac
Level 40
God Stats
1W - 1L
1,398 SR
Queue Stats
5W - 15L
1,331 Elo+
Party 1
Tiamat
Tiamat
Grimm-cheefer
Tiamat
Level 16
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
badarsefreeman98
Zeus
Level 27
God Stats
0W - 3L
1,417 SR
Queue Stats
0W - 5L
1,218 Elo+
Party 1
Geb
Geb
nightofpaine
Geb
Level 15
God Stats
0W - 1L
1,124 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Catwoman7481
Chang'e
16
6 / 1 / 8
10,507
955
7,311
9,744
3,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MCBarlos
Gilgamesh
15
3 / 2 / 5
9,872
897
4,451
12,386
5,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

14
1 / 1 / 8
8,946
813
4,417
6,080
2,246
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
16 / 1 / 5
11,967
1,088
19,843
13,457
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
8,181
744
4,493
15,652
13,361
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 5 / 1
7,597
691
631
7,006
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 7 / 1
8,353
759
8,062
10,461
3,371
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 7 / 2
9,102
827
4,268
12,650
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
26
Kills
3
5
Deaths
26
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Catwoman7481
Chang'e
6
1
8
10
L
1
7
0
0.14
L
0
5
1
0.1
W
Gilgamesh
MCBarlos
Gilgamesh
3
2
5
2.75
W
1
1
8
5
W
16
1
5
18.5
L
1
7
1
0.21
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,022
Damage
17,454
41,667
Taken
45,769
17,720
Mitigated
29,718
16,053
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Catwoman7481
Chang'e
7,311
1,095
1,197
5,356
9,744
3,954
2,497
4,508
5,182
37,042
0
L
4,493
689
56
1,997
15,652
13,361
483
3,693
11,959
0
18,827
L
631
140
0
516
7,006
3,418
198
1,979
5,027
13,268
0
W
Gilgamesh
MCBarlos
Gilgamesh
4,451
1,397
1,106
1,726
12,386
5,339
2,397
2,765
8,403
0
29,194
W
4,417
133
0
150
6,080
2,246
773
2,232
3,808
18,282
0
W
19,843
12,269
0
6,518
13,457
6,181
2,040
3,630
9,779
0
45,429
L
8,062
2,015
63
789
10,461
3,371
452
4,714
5,747
28,958
0
L
4,268
588
0
373
12,650
9,568
456
1,935
10,715
18,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,292
Gold Earned
33,233
199
Minions Killed
150
7
Camps Cleared
6
902,047
Distance Traveled
654,340
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,507
955
66
6
0
205,797
1
L
Chaac
8,181
744
28
3
1
187,312
3
L
Tiamat
7,597
691
40
4
1
156,151
0
W
Gilgamesh
9,872
897
42
4
2
254,742
0
W
Merlin
8,946
813
31
3
2
206,443
0
W
Kali
11,967
1,088
60
5
3
235,065
1
L
Zeus
8,353
759
58
5
3
141,093
3
L
Geb
9,102
827
24
2
1
169,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role