Player Matchup

Morgan Le Fay
Morgan Le Fay
Gabrielsaléh
Morgan Le Fay
Level 13
God Stats
1W - 1L
1,261 SR
Queue Stats
9W - 6L
1,420 Elo+
Solo
Heimdallr
Heimdallr
KryStiller
Heimdallr
Level 41
God Stats
2W - 1L
1,529 SR
Queue Stats
84W - 122L
1,388 Elo+
Party 1
Chaac
Chaac
deku_retro
Chaac
Level 23
God Stats
7W - 4L
1,587 SR
Queue Stats
22W - 22L
1,412 Elo+
Party 4
Ares
Ares
ghost_sev7n
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
monocheto1
Ne Zha
Level 17
God Stats
4W - 0L
1,805 SR
Queue Stats
9W - 2L
1,617 Elo+
Party 4
Team Averages
Level 22
1,536 SR
1,457 Elo+

VS

Team Averages
Level 18
1,549 SR
1,396 Elo+
Geb
Geb
DoritoBR
Geb
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,427 Elo+
Party 2
Rama
Rama
HIGUUz0
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
TT TE MACETA
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,491 Elo+
Party 3
Nu Wa
Nu Wa
davidlimah
Nu Wa
Level 26
God Stats
0W - 1L
1,511 SR
Queue Stats
2W - 9L
1,151 Elo+
Party 2
Nemesis
Nemesis
ygaagi
Nemesis
Level 27
God Stats
5W - 3L
1,736 SR
Queue Stats
60W - 92L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gabrielsaléh
Morgan Le Fay
17
11 / 2 / 7
11,663
555
18,574
14,748
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
KryStiller
Heimdallr
17
10 / 2 / 1
10,852
517
7,326
11,920
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
16
7 / 3 / 6
11,203
533
7,520
15,043
10,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 10
10,416
496
5,167
9,669
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ne Zha
monocheto1
Ne Zha
17
3 / 4 / 4
10,687
509
3,492
15,232
5,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
7,635
364
4,225
15,417
13,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
HIGUUz0
Rama
7
0 / 7 / 1
6,394
304
2,622
6,211
1,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 8 / 1
10,859
517
12,536
14,944
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
10
1 / 7 / 0
7,293
347
6,274
11,275
3,053
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ygaagi
Nemesis
15
2 / 7 / 3
8,991
428
6,528
18,016
6,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
33
Kills
11
12
Deaths
33
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Morgan Le Fay
Gabrielsaléh
Morgan Le Fay
11
2
7
7.25
L
Rama
HIGUUz0
Rama
0
7
1
0.07
W
Heimdallr
KryStiller
Heimdallr
10
2
1
5.25
L
8
8
1
1.06
L
Nu Wa
1
7
0
0.14
W
Chaac
7
3
6
3.33
W
2
1
10
7
W
Ne Zha
monocheto1
Ne Zha
3
4
4
1.25
L
Nemesis
ygaagi
Nemesis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,079
Damage
32,185
66,612
Taken
65,863
35,789
Mitigated
30,734
23,502
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,225
594
0
481
15,417
13,751
123
6,807
8,610
22,022
0
W
Morgan Le Fay
Gabrielsaléh
Morgan Le Fay
18,574
3,212
356
3,832
14,748
5,841
1,560
6,420
8,092
82,471
0
L
Rama
HIGUUz0
Rama
2,622
2,436
0
226
6,211
1,560
752
1,897
4,311
0
9,313
W
Heimdallr
KryStiller
Heimdallr
7,326
3,890
0
7,545
11,920
4,708
68
3,675
8,142
0
81,692
L
12,536
1,279
433
4,860
14,944
6,010
0
7,484
7,460
65,556
0
L
Nu Wa
6,274
2,075
0
0
11,275
3,053
380
2,318
8,957
36,461
0
W
Chaac
7,520
1,585
0
3,443
15,043
10,233
2,601
7,050
7,825
4,982
40,232
W
5,167
565
0
2,488
9,669
9,368
445
4,080
5,559
29,861
0
W
Ne Zha
monocheto1
Ne Zha
3,492
1,528
0
5,838
15,232
5,639
1,942
2,562
12,602
0
73,891
L
Nemesis
ygaagi
Nemesis
6,528
2,407
0
4,910
18,016
6,360
0
6,788
11,228
0
51,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,821
Gold Earned
41,172
535
Minions Killed
285
0
Camps Cleared
0
1,950,568
Distance Traveled
1,826,908
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,635
364
17
1
0
389,026
0
W
Morgan Le Fay
11,663
555
137
7
0
404,823
0
L
Rama
6,394
304
15
1
0
267,967
0
W
Heimdallr
10,852
517
125
6
0
324,824
0
L
Hel
10,859
517
121
6
0
372,096
2
L
Nu Wa
7,293
347
49
2
0
357,550
0
W
Chaac
11,203
533
89
4
0
445,461
2
W
Ares
10,416
496
50
2
0
372,749
0
W
Ne Zha
10,687
509
134
6
0
402,711
0
L
Nemesis
8,991
428
83
4
0
440,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role