Player Matchup

Olorun
Olorun
Gold III
MyYellowBuff
Olorun
Gold III
Level 127
God Stats
2W - 3L
1,476 SR
Queue Stats
55W - 44L
1,554 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,476 SR
1,554 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,437 SR
1,500 MMR
Neith
Neith
Bronze III
Moyobollo5311
Neith
Bronze III
Level 30
God Stats
0W - 2L
1,437 SR
Queue Stats
0W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 0 / 0
7,294
912
5,965
5,683
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
MercuryMerlinAh Muzen CabZeusHe Bo

VS

Bans
ThorHadesAh PuchPoseidonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,817
727
3,710
7,182
2,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Olorun
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,965
Damage
3,710
5,683
Taken
7,182
2,900
Mitigated
2,665
2,737
Healing
2,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,710
1,247
0
2,359
7,182
2,665
570
5,604
1,578
0
26,554
W
Olorun
5,965
3,261
0
2,737
5,683
2,900
1,303
183
5,500
35,822
3,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,294
Gold Earned
5,817
77
Minions Killed
53
5
Camps Cleared
2
144,063
Distance Traveled
146,709
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,817
727
53
7
2
146,709
1
W
Olorun
7,294
912
77
10
5
144,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role