Player Matchup

Cthulhu
Cthulhu
CDChester
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 135L
1,401 Elo+
Solo
Jing Wei
Jing Wei
KX Bigshot
Jing Wei
Level 57
God Stats
4W - 8L
1,358 SR
Queue Stats
78W - 83L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
LochanGrey
Sun Wukong
Level 26
God Stats
6W - 8L
1,453 SR
Queue Stats
102W - 93L
1,469 Elo+
Solo
Thor
Thor
POSEYEDON420
Thor
Level 5
God Stats
0W - 1L
1,322 SR
Queue Stats
6W - 11L
1,547 Elo+
Party 1
Merlin
Merlin
RegalApollo
Merlin
Level 25
God Stats
29W - 30L
1,559 SR
Queue Stats
69W - 78L
1,398 Elo+
Solo
Team Averages
Level 27
1,438 SR
1,449 Elo+

VS

Team Averages
Level 22
1,459 SR
1,375 Elo+
Skadi
Skadi
DarkWeeb4242
Skadi
Level 21
God Stats
2W - 2L
1,403 SR
Queue Stats
46W - 50L
1,372 Elo+
Party 2
Nox
Nox
SuperMario427
Nox
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 53L
1,371 Elo+
Party 2
Horus
Horus
Taiobi-Mak1906
Horus
Level 17
God Stats
40W - 44L
1,428 SR
Queue Stats
42W - 55L
1,322 Elo+
Solo
Bacchus
Bacchus
dreacute26
Bacchus
Level 27
God Stats
51W - 41L
1,409 SR
Queue Stats
64W - 79L
1,253 Elo+
Solo
Thor
Thor
paseo-lento3
Thor
Level 26
God Stats
4W - 2L
1,556 SR
Queue Stats
90W - 75L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CDChester
Cthulhu
17
2 / 8 / 3
10,771
979
20,958
18,777
9,005
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
KX Bigshot
Jing Wei
16
1 / 6 / 2
9,896
900
12,180
13,009
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
LochanGrey
Sun Wukong
16
3 / 3 / 2
10,124
920
14,771
12,503
11,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 7 / 3
9,574
870
8,878
13,394
5,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
17
2 / 1 / 3
10,944
995
14,630
8,895
3,793
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

173

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 13
13,169
1,197
15,991
19,956
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 3 / 15
10,994
999
11,512
15,317
6,236
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 8
11,161
1,015
7,835
14,886
8,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
dreacute26
Bacchus
17
0 / 0 / 11
10,796
981
6,726
9,097
14,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 3 / 12
11,706
1,064
16,590
17,963
7,219
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
8
Kills
25
25
Deaths
8
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CDChester
Cthulhu
2
8
3
0.44
W
8
2
13
7.25
L
Jing Wei
KX Bigshot
Jing Wei
1
6
2
0.33
L
Sun Wukong
LochanGrey
Sun Wukong
3
3
2
1.33
L
0
7
3
0.21
L
Merlin
2
1
3
3.5
W
3
3
15
3.5
W
6
0
8
10
W
Bacchus
dreacute26
Bacchus
0
0
11
5.5
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,417
Damage
58,654
66,578
Taken
77,219
34,331
Mitigated
48,384
4,052
Healing
13,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CDChester
Cthulhu
20,958
1,290
313
990
18,777
9,005
0
6,458
12,319
44,785
0
W
15,991
8,553
526
4,375
19,956
11,597
0
10,200
9,370
0
36,314
L
Jing Wei
KX Bigshot
Jing Wei
12,180
10,525
0
1,422
13,009
4,144
0
3,187
9,822
0
19,941
L
Sun Wukong
LochanGrey
Sun Wukong
14,771
2,623
0
1,017
12,503
11,983
0
3,609
8,894
354
23,453
L
8,878
3,685
0
0
13,394
5,406
0
3,437
9,957
0
17,274
L
Merlin
14,630
298
0
310
8,895
3,793
0
1,547
7,348
52,401
0
W
11,512
2,646
0
1,245
15,317
6,236
0
8,279
6,907
23,961
0
W
7,835
2,585
2,185
3,955
14,886
8,685
0
6,257
8,349
0
17,345
W
Bacchus
dreacute26
Bacchus
6,726
510
0
831
9,097
14,647
0
4,201
4,751
21,706
0
W
16,590
10,089
0
298
17,963
7,219
0
6,780
11,022
0
31,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,309
Gold Earned
57,826
189
Minions Killed
168
3
Camps Cleared
3
1,112,128
Distance Traveled
1,096,079
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,771
979
57
5
1
217,197
0
W
Skadi
13,169
1,197
39
4
1
205,723
3
L
Jing Wei
9,896
900
15
1
2
234,535
0
L
Sun Wukong
10,124
920
25
2
0
250,405
0
L
Thor
9,574
870
24
2
0
193,853
0
L
Merlin
10,944
995
68
6
0
216,138
0
W
Nox
10,994
999
38
3
2
197,720
0
W
Horus
11,161
1,015
20
2
0
240,065
1
W
Bacchus
10,796
981
44
4
0
238,520
0
W
Thor
11,706
1,064
27
2
0
214,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role