Player Matchup

Terra
Terra
BurguersKing
Terra
Level 63
God Stats
2W - 1L
1,377 SR
Queue Stats
15W - 24L
1,270 Elo+
Party 2
Nu Wa
Nu Wa
Lucho2112
Nu Wa
Level 108
God Stats
1W - 1L
1,232 SR
Queue Stats
44W - 51L
1,355 Elo+
Party 2
Cupid
Cupid
MapacheTriste22
Cupid
Level 47
God Stats
2W - 2L
1,181 SR
Queue Stats
16W - 19L
1,319 Elo+
Party 2
Team Averages
Level 73
1,263 SR
1,315 Elo+

VS

Team Averages
Level 44
1,324 SR
1,282 Elo+
Heimdallr
Heimdallr
Fizzi-Tipsy
Heimdallr
Level 29
God Stats
1W - 2L
1,403 SR
Queue Stats
23W - 37L
1,246 Elo+
Party 1
Scylla
Scylla
Jinxed-Role
Scylla
Level 13
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 3L
1,294 Elo+
Party 1
Fafnir
Fafnir
MikeyDay17
Fafnir
Level 89
God Stats
5W - 8L
1,326 SR
Queue Stats
10W - 15L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 11
9,326
717
1,888
12,259
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Lucho2112
Nu Wa
15
8 / 1 / 9
9,811
755
17,660
6,602
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
7 / 2 / 4
9,170
705
6,738
7,746
3,151
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fizzi-Tipsy
Heimdallr
13
3 / 6 / 1
9,208
708
7,965
11,717
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
1 / 8 / 2
7,647
588
5,617
10,414
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
MikeyDay17
Fafnir
11
1 / 3 / 4
8,343
642
3,535
9,283
7,919
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
5
5
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
Heimdallr
Fizzi-Tipsy
Heimdallr
3
6
1
0.58
L
Scylla
1
8
2
0.25
W
Nu Wa
Lucho2112
Nu Wa
8
1
9
12.5
W
7
2
4
4.5
L
Fafnir
MikeyDay17
Fafnir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,286
Damage
17,117
26,607
Taken
31,414
18,557
Mitigated
15,118
5,441
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,888
418
1,410
3,427
12,259
12,685
634
3,425
8,594
7,442
0
L
Heimdallr
Fizzi-Tipsy
Heimdallr
7,965
3,214
0
766
11,717
4,180
0
8,003
3,714
0
34,298
L
Scylla
5,617
1,513
0
1,539
10,414
3,019
216
5,421
4,993
25,627
0
W
Nu Wa
Lucho2112
Nu Wa
17,660
3,850
0
0
6,602
2,721
886
1,921
4,627
49,503
0
W
6,738
3,836
0
604
7,746
3,151
672
3,984
3,580
0
25,131
L
Fafnir
MikeyDay17
Fafnir
3,535
665
0
2,115
9,283
7,919
0
6,405
2,878
8,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
25,198
129
Minions Killed
119
8
Camps Cleared
2
711,776
Distance Traveled
500,461
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,326
717
15
1
2
256,913
1
L
Heimdallr
9,208
708
66
5
1
174,434
1
L
Scylla
7,647
588
48
4
1
170,029
0
W
Nu Wa
9,811
755
59
5
3
236,124
0
W
Cupid
9,170
705
55
4
3
218,739
0
L
Fafnir
8,343
642
5
0
0
155,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role